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Recent research has focused on assessing either event- or time-based prospective memory (PM) using laboratory tasks. Yet, the findings pertaining to PM performance on laboratory tasks are often inconsistent with the findings on…

Computers and Society · Computer Science 2021-03-26 Panagiotis Kourtesis , Simona Collina , Leonidas A. A. Doumas , Sarah E. MacPherson

When educational institutions worldwide scrambled for ways to continue their classes during lockdowns caused by the COVID-19 pandemic, the use of information and communication technology (ICT) for remote teaching has become widely…

Computers and Society · Computer Science 2023-01-06 Roberto Bacani Figueroa , Florinda Amparo Palma Gil , Hiroshi Taniguchi , Joshze Rica Esguerra

Preference-based reinforcement learning (RL) offers a promising approach for aligning policies with human intent but is often constrained by the high cost of human feedback. In this work, we introduce PrefVLM, a framework that integrates…

Machine Learning · Computer Science 2025-02-04 Udita Ghosh , Dripta S. Raychaudhuri , Jiachen Li , Konstantinos Karydis , Amit Roy-Chowdhury

Mastery learning improves learning proficiency and efficiency. However, the overpractice of skills--students spending time on skills they have already mastered--remains a fundamental challenge for tutoring systems. Previous research has…

Computers and Society · Computer Science 2025-06-24 Meng Xia , Robin Schmucker , Conrad Borchers , Vincent Aleven

We consider the problem of teaching via demonstrations in sequential decision-making settings. In particular, we study how to design a personalized curriculum over demonstrations to speed up the learner's convergence. We provide a unified…

Machine Learning · Computer Science 2021-12-17 Gaurav Yengera , Rati Devidze , Parameswaran Kamalaruban , Adish Singla

Current changes in society and the education system, cumulated with the accelerated development of new technologies, entail inherent changes in the educational process. Numerous studies have shown that the pandemic has forced a rapid…

Computers and Society · Computer Science 2022-05-16 Ovidiu Gherman , Cristina Elena Turcu , Corneliu Octavian Turcu

Virtual and mixed reality (VR, MR) technologies offer a powerful solution for on-the-ground flight training curricula. While these technologies offer safer and cheaper instructional programs, it is still unclear how they impact neuronal…

Neurons and Cognition · Quantitative Biology 2023-12-06 Víctor Manuel Hidalgo , Carlos Andrés Bazaes , Juan-Carlos Letelier

This study aims to determine a predictive model to learn students probability to pass their courses taken at the earliest stage of the semester. To successfully discover a good predictive model with high acceptability, accurate, and…

Machine Learning · Computer Science 2023-04-13 Anabella C. Doctor

Deep Learning requires large amounts of data to train models that work well. In data-deficient settings, performance can be degraded. We investigate which Deep Learning methods benefit training models in a data-deficient setting, by…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Robert-Jan Bruintjes , Attila Lengyel , Osman Semih Kayhan , Davide Zambrano , Nergis Tömen , Hadi Jamali-Rad , Jan van Gemert

Recent advancements in multimodal reward models (RMs) have substantially improved post-training for visual generative models. However, current RMs face inherent limitations: (1) visual inputs consume large context budgets, forcing fewer…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Qunzhong Wang , Jie Liu , Jiajun Liang , Yilei Jiang , Yuanxing Zhang , Yaozhi Zheng , Xintao Wang , Pengfei Wan , Xiangyu Yue , Jiaheng Liu

This article is based on studies of the existing literature, focusing on the states-of-the-arts on virtual reality (VR) and its potential uses in learning. Different platforms have been used to improve the learning effects of VR that offers…

Computers and Society · Computer Science 2016-05-31 Yang Cheng

The metro as a form of public transportation is an important urban infrastructure that takes a large population from place A to B every day. To achieve that, it is primarily designed for extreme functionality and efficiency. However, in…

Human-Computer Interaction · Computer Science 2022-10-04 Yiying Wu , Miikka J. Lehtonen

Virtual reality (VR) can create compelling experiences that evoke presence, the sense of ``being there.'' However, problems in rendering can create sensorimotor disruptions that undermine presence and task performance. Presence is typically…

Human-Computer Interaction · Computer Science 2025-10-28 Lukas Gehrke , Leonie Terfurth , Klaus Gramann

Academic procrastination is prevalent among undergraduate computer science students. Many studies have linked procrastination to poor academic performance and well-being. Procrastination is especially detrimental for advanced students when…

Computers and Society · Computer Science 2025-10-21 Alice Gao , Victoria Sakhnini

AI models have achieved state-of-the-art results in textual reasoning; however, their ability to reason over spatial and relational structures remains a critical bottleneck -- particularly in early-grade maths, which relies heavily on…

The landscape of educational practices for teaching and learning languages has been predominantly centered around outcome-driven approaches. The recent accessibility of large language models has thoroughly disrupted these approaches. As we…

Computers and Society · Computer Science 2023-04-28 Badri Adhikari

The objective of our study is to ascertain the present learning behaviors, driving forces, and assessment techniques as perceived by first-year students, and to examine them through the lens of the most recent developments (pandemic, shift…

Computers and Society · Computer Science 2024-07-16 Manuela Andreea Petrescu , Tudor Dan Mihoc

In Reinforcement Learning (RL), an agent explores the environment and collects trajectories into the memory buffer for later learning. However, the collected trajectories can easily be imbalanced with respect to the achieved goal states.…

Machine Learning · Computer Science 2020-05-27 Rui Zhao , Volker Tresp

A fundamental challenge in artificial intelligence is learning useful representations of data that yield good performance on a downstream task, without overfitting to spurious input features. Extracting such task-relevant predictive…

Machine Learning · Computer Science 2021-06-15 Saeid Asgari Taghanaki , Kristy Choi , Amir Khasahmadi , Anirudh Goyal

Achieving human-like reasoning in deep learning models for complex tasks in unknown environments remains a critical challenge in embodied intelligence. While advanced vision-language models (VLMs) excel in static scene understanding, their…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jinzhou Tang , Jusheng zhang , Sidi Liu , Waikit Xiu , Qinhan Lv , Xiying Li
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