Related papers: Sound Localization from Motion: Jointly Learning S…
This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…
This paper describes a sound source localization (SSL) technique that combines an $\alpha$-stable model for the observed signal with a neural network-based approach for modeling steering vectors. Specifically, a physics-informed neural…
In this paper, we tackle the accurate and consistent Structure from Motion (SfM) problem, in particular camera registration, far exceeding the memory of a single computer in parallel. Different from the previous methods which drastically…
Several animal species (e.g., bats, dolphins, and whales) and even visually impaired humans have the remarkable ability to perform echolocation: a biological sonar used to perceive spatial layout and locate objects in the world. We explore…
Sound source localization aims to localize objects emitting the sound in visual scenes. Recent works obtaining impressive results typically rely on contrastive learning. However, the common practice of randomly sampling negatives in prior…
This paper introduces a new approach to sound source localization using head-related transfer function (HRTF) characteristics, which enable precise full-sphere localization from raw data. While previous research focused primarily on using…
Isolating the voice of a specific person while filtering out other voices or background noises is challenging when video is shot in noisy environments. We propose audio-visual methods to isolate the voice of a single speaker and eliminate…
The goal of this work is to localize sound sources in visual scenes with a self-supervised approach. Contrastive learning in the context of sound source localization leverages the natural correspondence between audio and visual signals…
Localizing a moving sound source in the real world involves determining its direction-of-arrival (DOA) and distance relative to a microphone. Advancements in DOA estimation have been facilitated by data-driven methods optimized with large…
The evolution of diffusion models has greatly impacted video generation and understanding. Particularly, text-to-video diffusion models (VDMs) have significantly facilitated the customization of input video with target appearance, motion,…
We tackle the problem of estimating flow between two images with large lighting variations. Recent learning-based flow estimation frameworks have shown remarkable performance on image pairs with small displacement and constant…
To decide whether a digital video has been captured by a given device, multimedia forensic tools usually exploit characteristic noise traces left by the camera sensor on the acquired frames. This analysis requires that the noise pattern…
A key challenge in self-supervised video representation learning is how to effectively capture motion information besides context bias. While most existing works implicitly achieve this with video-specific pretext tasks (e.g., predicting…
The Structure from Motion (SfM) challenge in computer vision is the process of recovering the 3D structure of a scene from a series of projective measurements that are calculated from a collection of 2D images, taken from different…
Sound source proximity and distance estimation are of great interest in many practical applications, since they provide significant information for acoustic scene analysis. As both tasks share complementary qualities, ensuring efficient…
Purpose: Surgical scene understanding is key to advancing computer-aided and intelligent surgical systems. Current approaches predominantly rely on visual data or end-to-end learning, which limits fine-grained contextual modeling. This work…
We present a novel framework, Localized Image Stylization with Audio (LISA) which performs audio-driven localized image stylization. Sound often provides information about the specific context of the scene and is closely related to a…
Audio-visual navigation tasks require agents to locate and navigate toward continuously vocalizing targets using only visual observations and acoustic cues. However, existing methods mainly rely on simple feature concatenation or late…
We present SoundMorpher, an open-world sound morphing method designed to generate perceptually uniform morphing trajectories. Traditional sound morphing techniques typically assume a linear relationship between the morphing factor and sound…
We address the problem of video representation learning without human-annotated labels. While previous efforts address the problem by designing novel self-supervised tasks using video data, the learned features are merely on a…