Related papers: Randomized Rumor Spreading Revisited (Long Version…
Push-Pull is a well-studied round-robin rumor spreading protocol defined as follows: initially a node knows a rumor and wants to spread it to all nodes in a network quickly. In each round, every informed node sends the rumor to a random…
Randomized rumor spreading processes diffuse information on an undirected graph and have been widely studied. In this work, we present a generic framework for analyzing a broad class of such processes on regular graphs. Our analysis is…
The randomized rumor spreading problem generates a big interest in the area of distributed algorithms due to its simplicity, robustness and wide range of applications. The two most popular communication paradigms used for spreading the…
The Push, the Pull and the Push&Pull algorithms are well-studied rumor spreading protocols. In all three, in the beginning one node of a graph is informed. In the Push setting, every round every informed node chooses a neighbor uniformly at…
We study a multi-call variant of the classic PUSH&PULL rumor spreading process where nodes can contact $k$ of their neighbors instead of a single one during both PUSH and PULL operations. We show that rumor spreading can be made faster at…
We propose a new protocol solving the fundamental problem of disseminating a piece of information to all members of a group of n players. It builds upon the classical randomized rumor spreading protocol and several extensions. The main…
In this paper, we study PUSH-PULL style rumor spreading algorithms in the mobile telephone model, a variant of the classical telephone model in which each node can participate in at most one connection per round; i.e., you can no longer…
We perform a thorough study of various characteristics of the asynchronous push-pull protocol for spreading a rumor on Erd\H{o}s-R\'enyi random graphs $G_{n,p}$, for any $p>c\ln(n)/n$ with $c>1$. In particular, we provide a simple strategy…
Randomized rumor spreading is a classical protocol to disseminate information across a network. At SODA 2008, a quasirandom version of this protocol was proposed and competitive bounds for its run-time were proven. This prompts the…
In this work we consider three well-studied broadcast protocols: Push, Pull and Push&Pull. A key property of all these models, which is also an important reason for their popularity, is that they are presumed to be very robust, since they…
We consider the problem of reliable epidemic dissemination of a rumor in a fully connected network of~$n$ processes using push and pull operations. We revisit the random phone call model and show that it is possible to disseminate a rumor…
In this paper, we present an experimental analysis of the asynchronous push & pull rumour spreading protocol. This protocol is, to date, the best-performing rumour spreading protocol for simple, scalable, and robust information…
The asynchronous push&pull protocol, a randomized distributed algorithm for spreading a rumour in a graph $G$, works as follows. Independent Poisson clocks of rate 1 are associated with the vertices of $G$. Initially, one vertex of $G$…
We study the classical rumor spreading problem, which is used to spread information in an unknown network with $n$ nodes. We present the first protocol for any expander graph $G$ with $n$ nodes and minimum degree $\Theta(n)$ such that, the…
In the classic gossip-based model of communication for disseminating information in a network, in each time unit, every node $u$ is allowed to contact a single random neighbor $v$. If $u$ knows the data (rumor) to be disseminated, it…
We study the popular randomized rumour spreading protocol Push. Initially, a node in a graph possesses some information, which is then spread in a round based manner. In each round, each informed node chooses uniformly at random one of its…
We revisit the classic problem of spreading a piece of information in a group of $n$ fully connected processors. By suitably adding a small dose of randomness to the protocol of Gasienic and Pelc (1996), we derive for the first time…
Broadcasting algorithms are important building blocks of distributed systems. In this work we investigate the typical performance of the classical and well-studied push model. Assume that initially one node in a given network holds some…
We give a time-randomness tradeoff for the quasi-random rumor spreading protocol proposed by Doerr, Friedrich and Sauerwald [SODA 2008] on complete graphs. In this protocol, the goal is to spread a piece of information originating from one…
Randomized gossip is one of the most popular way of disseminating information in large scale networks. This method is appreciated for its simplicity, robustness, and efficiency. In the "push" protocol, every informed node selects, at every…