Related papers: Open-World Pose Transfer via Sequential Test-Time …
This paper proposes a novel online evaluation protocol for Test Time Adaptation (TTA) methods, which penalizes slower methods by providing them with fewer samples for adaptation. TTA methods leverage unlabeled data at test time to adapt to…
Universal style transfer tries to explicitly minimize the losses in feature space, thus it does not require training on any pre-defined styles. It usually uses different layers of VGG network as the encoders and trains several decoders to…
Task transfer, transferring knowledge contained in related tasks, holds the promise of reducing the quantity of labeled data required to fine-tune language models. Dialogue understanding encompasses many diverse tasks, yet task transfer has…
Since real-world machine systems are running in non-stationary environments, Continual Test-Time Adaptation (CTTA) task is proposed to adapt the pre-trained model to continually changing target domains. Recently, existing methods mainly…
Human pose transfer aims at transferring the appearance of the source person to the target pose. Existing methods utilizing flow-based warping for non-rigid human image generation have achieved great success. However, they fail to preserve…
Domain adaptation (DA) is a representation learning methodology that transfers knowledge from a label-sufficient source domain to a label-scarce target domain. While most of early methods are focused on unsupervised DA (UDA), several…
Test-time adaptation (TTA) seeks to tackle potential distribution shifts between training and test data by adapting a given model w.r.t. any test sample. Although recent TTA has shown promising performance, we still face two key challenges:…
Despite their success in various vision tasks, deep neural network architectures often underperform in out-of-distribution scenarios due to the difference between training and target domain style. To address this limitation, we introduce…
In this paper, we tackle the problem of human motion transfer, where we synthesize novel motion video for a target person that imitates the movement from a reference video. It is a video-to-video translation task in which the estimated…
3D pose transfer is a challenging generation task that aims to transfer the pose of a source geometry onto a target geometry with the target identity preserved. Many prior methods require keypoint annotations to find correspondence between…
Test-Time Adaptation (TTA) addresses distribution shifts during testing by adapting a pretrained model without access to source data. In this work, we propose a novel TTA approach for 3D point cloud classification, combining sampling…
This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. We design a progressive generator which comprises a sequence of transfer blocks. Each block performs…
Domain shift is a common problem in the realistic world, where training data and test data follow different data distributions. To deal with this problem, fully test-time adaptation (TTA) leverages the unlabeled data encountered during test…
Online test-time adaptation addresses the train-test domain gap by adapting the model on unlabeled streaming test inputs before making the final prediction. However, online adaptation for 3D human pose estimation suffers from error…
Quantizing deep models prior to deployment is a widely adopted technique to speed up inference for various real-time applications, such as autonomous driving. However, quantized models often suffer from severe performance degradation in…
Multiple Object Tracking (MOT) has long been a fundamental task in computer vision, with broad applications in various real-world scenarios. However, due to distribution shifts in appearance, motion pattern, and catagory between the…
We introduce SPOT, an object-centric imitation learning framework. The key idea is to capture each task by an object-centric representation, specifically the SE(3) object pose trajectory relative to the target. This approach decouples…
Object pose estimation enables robots to understand and interact with their environments. Training with synthetic data is necessary in order to adapt to novel situations. Unfortunately, pose estimation under domain shift, i.e., training on…
We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…
Despite the great progress in 3D human pose estimation from videos, it is still an open problem to take full advantage of a redundant 2D pose sequence to learn representative representations for generating one 3D pose. To this end, we…