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We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject. Our method is correspondence-free, requiring neither spatial correspondences between the source…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Rim Rekik , Mathieu Marsot , Anne-Hélène Olivier , Jean-Sébastien Franco , Stefanie Wuhrer

Preserving semantics, in particular in terms of contacts, is a key challenge when retargeting motion between characters of different morphologies. Our solution relies on a low-dimensional embedding of the character's mesh, based on rigged…

Graphics · Computer Science 2025-03-03 Théo Cheynel , Thomas Rossi , Baptiste Bellot-Gurlet , Damien Rohmer , Marie-Paule Cani

We consider the problem of estimating a parametric model of 3D human mesh from a single image. While there has been substantial recent progress in this area with direct regression of model parameters, these methods only implicitly exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Georgios Georgakis , Ren Li , Srikrishna Karanam , Terrence Chen , Jana Kosecka , Ziyan Wu

This paper presents a novel framework to recover detailed human body shapes from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, and viewpoints. Prior methods typically attempt to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Hao Zhu , Xinxin Zuo , Sen Wang , Xun Cao , Ruigang Yang

Despite recent advances in geometric modeling, 3D mesh modeling still involves a considerable amount of manual labor by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one…

Graphics · Computer Science 2021-10-12 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or

Retargeting motion across characters with varying body shapes while preserving interaction semantics, such as self-contact and near-body proximity, remains a challenging problem. While recent geometry-aware approaches address this by…

Graphics · Computer Science 2026-05-20 Soojin Choi , Seokhyeon Hong , Chaelin Kim , Junghyun Nam , Junhyuk Jeon , Junyong Noh

Capturing and maintaining geometric interactions among different body parts is crucial for successful motion retargeting in skinned characters. Existing approaches often overlook body geometries or add a geometry correction stage after…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Zijie Ye , Jia-Wei Liu , Jia Jia , Shikun Sun , Mike Zheng Shou

Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…

Robotics · Computer Science 2018-03-13 Wei Dong , Jieqi Shi , Weijie Tang , Xin Wang , Hongbin Zha

3D human meshes show a natural hierarchical structure (like torso-limbs-fingers). But existing video-based 3D human mesh recovery methods usually learn mesh features in Euclidean space. It's hard to catch this hierarchical structure…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Xiang Zhang , Suping Wu , Weibin Qiu , Zhaocheng Jin , Sheng Yang

This work studies the challenge of transfer animations between characters whose skeletal topologies differ substantially. While many techniques have advanced retargeting techniques in decades, transfer motions across diverse topologies…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Ling-Hao Chen , Yuhong Zhang , Zixin Yin , Zhiyang Dou , Xin Chen , Jingbo Wang , Taku Komura , Lei Zhang

Recently, many mesh-based graph neural network (GNN) models have been proposed for modeling complex high-dimensional physical systems. Remarkable achievements have been made in significantly reducing the solving time compared to traditional…

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

We introduce a novel deep learning framework for data-driven motion retargeting between skeletons, which may have different structure, yet corresponding to homeomorphic graphs. Importantly, our approach learns how to retarget without…

Computer Vision and Pattern Recognition · Computer Science 2020-05-13 Kfir Aberman , Peizhuo Li , Dani Lischinski , Olga Sorkine-Hornung , Daniel Cohen-Or , Baoquan Chen

We present a novel coarse-to-fine framework that derives a semi-regular multiscale mesh representation of an original input mesh via remeshing. Our approach differs from the conventional mesh wavelet transform strategy in two ways. First,…

Image and Video Processing · Electrical Eng. & Systems 2018-10-09 Hao-Chiang Shao

We present Hierarchical Memory Matching Network (HMMN) for semi-supervised video object segmentation. Based on a recent memory-based method [33], we propose two advanced memory read modules that enable us to perform memory reading in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-24 Hongje Seong , Seoung Wug Oh , Joon-Young Lee , Seongwon Lee , Suhyeon Lee , Euntai Kim

3D motion estimation from cine cardiac magnetic resonance (CMR) images is important for the assessment of cardiac function and diagnosis of cardiovascular diseases. Most of the previous methods focus on estimating pixel-/voxel-wise motion…

Image and Video Processing · Electrical Eng. & Systems 2022-09-07 Qingjie Meng , Wenjia Bai , Tianrui Liu , Declan P O'Regan , Daniel Rueckert

We describe Human Mesh Recovery (HMR), an end-to-end framework for reconstructing a full 3D mesh of a human body from a single RGB image. In contrast to most current methods that compute 2D or 3D joint locations, we produce a richer and…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Angjoo Kanazawa , Michael J. Black , David W. Jacobs , Jitendra Malik

Motion retargeting is a fundamental problem in computer graphics and computer vision. Existing approaches usually have many strict requirements, such as the source-target skeletons needing to have the same number of joints or share the same…

Graphics · Computer Science 2023-06-16 Lei Hu , Zihao Zhang , Chongyang Zhong , Boyuan Jiang , Shihong Xia

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

Compared to joint position, the accuracy of joint rotation and shape estimation has received relatively little attention in the skinned multi-person linear model (SMPL)-based human mesh reconstruction from multi-view images. The work in…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Sungho Chun , Sungbum Park , Ju Yong Chang
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