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Crucial to the success of training a depth-based 3D hand pose estimator (HPE) is the availability of comprehensive datasets covering diverse camera perspectives, shapes, and pose variations. However, collecting such annotated datasets is…

Computer Vision and Pattern Recognition · Computer Science 2018-05-14 Seungryul Baek , Kwang In Kim , Tae-Kyun Kim

This study presents significant enhancements in human pose estimation using the MediaPipe framework. The research focuses on improving accuracy, computational efficiency, and real-time processing capabilities by comprehensively optimising…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Sandeep Singh Sengar , Abhishek Kumar , Owen Singh

Human pose estimation and tracking are fundamental tasks for understanding human behaviors in videos. Existing top-down framework-based methods usually perform three-stage tasks: human detection, pose estimation and tracking. Although…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zehua Fu , Wenhang Zuo , Zhenghui Hu , Qingjie Liu , Yunhong Wang

Accurate 3D kinematics estimation of human body is crucial in various applications for human health and mobility, such as rehabilitation, injury prevention, and diagnosis, as it helps to understand the biomechanical loading experienced…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Zhi-Yi Lin , Bofan Lyu , Judith Cueto Fernandez , Eline van der Kruk , Ajay Seth , Xucong Zhang

Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts joint positions and an analytical inverse-kinematics (IK) stage recovers joint rotations. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Kehong Gong , Zhengyu Wen , Dao Thien Phong , Mingxi Xu , Weixia He , Qi Wang , Ning Zhang , Zhengyu Li , Guanli Hou , Dongze Lian , Xiaoyu He , Mingyuan Zhang , Hanwang Zhang

This paper proposes a novel application system for the generation of three-dimensional (3D) character animation driven by markerless human body motion capturing. The entire pipeline of the system consists of five stages: 1) the capturing of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Jinbao Wang , Ke Lu , Jian Xue

Gait phase estimation based on inertial measurement unit (IMU) signals facilitates precise adaptation of exoskeletons to individual gait variations. However, challenges remain in achieving high accuracy and robustness, particularly during…

Robotics · Computer Science 2025-06-19 Yuanlong Ji , Xingbang Yang , Ruoqi Zhao , Qihan Ye , Quan Zheng , Yubo Fan

Accurate transformation estimation between camera space and robot space is essential. Traditional methods using markers for hand-eye calibration require offline image collection, limiting their suitability for online self-calibration.…

Robotics · Computer Science 2025-03-19 Tianshu Wu , Jiyao Zhang , Shiqian Liang , Zhengxiao Han , Hao Dong

Optical motion capture systems have become a widely used technology in various fields, such as augmented reality, robotics, movie production, etc. Such systems use a large number of cameras to triangulate the position of optical markers.The…

Machine Learning · Computer Science 2018-09-26 Taras Kucherenko , Jonas Beskow , Hedvig Kjellström

Human pose estimation has given rise to a broad spectrum of novel and compelling applications, including action recognition, sports analysis, as well as surveillance. However, accurate video pose estimation remains an open challenge. One…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yingying Jiao , Zhigang Wang , Zhenguang Liu , Shaojing Fan , Sifan Wu , Zheqi Wu , Zhuoyue Xu

Accurate uncertainty estimation associated with the pose transformation between two 3D point clouds is critical for autonomous navigation, grasping, and data fusion. Iterative closest point (ICP) is widely used to estimate the…

Robotics · Computer Science 2020-04-20 Fahira Afzal Maken , Fabio Ramos , Lionel Ott

Motion capture (mocap) and time-of-flight based sensing of human actions are becoming increasingly popular modalities to perform robust activity analysis. Applications range from action recognition to quantifying movement quality for health…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Suhas Lohit , Rushil Anirudh , Pavan Turaga

Human skeletons and RGB sequences are both widely-adopted input modalities for human action recognition. However, skeletons lack appearance features and color data suffer large amount of irrelevant depiction. To address this, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Runwei Ding , Yuhang Wen , Jinfu Liu , Nan Dai , Fanyang Meng , Mengyuan Liu

The study of moving particles (e.g. molecules, virus, vesicles, organelles, or whole cells) is crucial to decipher a plethora of cellular mechanisms within physiological and pathological conditions. Powerful live-imaging approaches enable…

Numerical Analysis · Mathematics 2023-11-13 Eloina Corradi , Maurizio Tavelli , Marie-Laure Baudet , Walter Boscheri

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

Human movement analysis is a key area of research in robotics, biomechanics, and data science. It encompasses tracking, posture estimation, and movement synthesis. While numerous methodologies have evolved over time, a systematic and…

Robotics · Computer Science 2023-05-11 Brenda Elizabeth Olivas-Padilla , Alina Glushkova , Sotiris Manitsaris

In this paper, we propose a novel Gaussian process-based moving horizon estimation (MHE) framework for unknown nonlinear systems. On the one hand, we approximate the system dynamics by the posterior means of the learned Gaussian processes…

Systems and Control · Electrical Eng. & Systems 2025-07-01 Tobias M. Wolff , Victor G. Lopez , Matthias A. Müller

Monocular 3D human performance capture is indispensable for many applications in computer graphics and vision for enabling immersive experiences. However, detailed capture of humans requires tracking of multiple aspects, including the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yue Jiang , Marc Habermann , Vladislav Golyanik , Christian Theobalt

In this work, we present a marker-based multi-view spine tracking method that is specifically adjusted to the requirements for movements in sports. A maximal focus is on the accurate detection of markers and fast usage of the system. For…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Hendrik Hachmann , Bodo Rosenhahn

In general, human pose estimation methods are categorized into two approaches according to their architectures: regression (i.e., heatmap-free) and heatmap-based methods. The former one directly estimates precise coordinates of each…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Jonghyun Kim , Bosang Kim , Hyotae Lee , Jungpyo Kim , Wonhyeok Im , Lanying Jin , Dowoo Kwon , Jungho Lee