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This paper introduces a challenging object grasping task and proposes a self-supervised learning approach. The goal of the task is to grasp an object which is not feasible with a single parallel gripper, but only with harnessing environment…

Robotics · Computer Science 2021-04-06 Hengyue Liang , Xibai Lou , Yang Yang , Changhyun Choi

Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Rong Li , Yuhao Dong , Tianshuai Hu , Ao Liang , Youquan Liu , Dongyue Lu , Liang Pan , Lingdong Kong , Junwei Liang , Ziwei Liu

Events defined by the interaction of objects in a scene are often of critical importance; yet important events may have insufficient labeled examples to train a conventional deep model to generalize to future object appearance. Activity…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Roei Herzig , Elad Levi , Huijuan Xu , Hang Gao , Eli Brosh , Xiaolong Wang , Amir Globerson , Trevor Darrell

Recent successes in image synthesis are powered by large-scale diffusion models. However, most methods are currently limited to either text- or image-conditioned generation for synthesizing an entire image, texture transfer or inserting…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Yufei Ye , Xueting Li , Abhinav Gupta , Shalini De Mello , Stan Birchfield , Jiaming Song , Shubham Tulsiani , Sifei Liu

Recent progress in 3D scene understanding has explored visual grounding (3DVG) to localize a target object through a language description. However, existing methods only consider the dependency between the entire sentence and the target…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Zhihao Yuan , Xu Yan , Zhuo Li , Xuhao Li , Yao Guo , Shuguang Cui , Zhen Li

This paper introduces a method to enhance Interactive Imitation Learning (IIL) by extracting touch interaction points and tracking object movement from video demonstrations. The approach extends current IIL systems by providing robots with…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Michael Büttner , Jonathan Francis , Helge Rhodin , Andrew Melnik

3D object detection is a critical task in autonomous driving. Recently multi-modal fusion-based 3D object detection methods, which combine the complementary advantages of LiDAR and camera, have shown great performance improvements over…

Computer Vision and Pattern Recognition · Computer Science 2022-11-16 Hao Liu , Zhuoran Xu , Dan Wang , Baofeng Zhang , Guan Wang , Bo Dong , Xin Wen , Xinyu Xu

Embodied agents operating in open environments must translate high-level instructions into grounded, executable behaviors, often requiring coordinated use of both hands. While recent foundation models offer strong semantic reasoning,…

Robotics · Computer Science 2025-12-11 Kwang Bin Lee , Jiho Kang , Sung-Hee Lee

This paper proposes 3DGeoDet, a novel geometry-aware 3D object detection approach that effectively handles single- and multi-view RGB images in indoor and outdoor environments, showcasing its general-purpose applicability. The key challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yi Zhang , Yi Wang , Yawen Cui , Lap-Pui Chau

We present an Open-Vocabulary 3D Scene Graph (OVSG), a formal framework for grounding a variety of entities, such as object instances, agents, and regions, with free-form text-based queries. Unlike conventional semantic-based object…

3D visual grounding is the task of localizing the object in a 3D scene which is referred by a description in natural language. With a wide range of applications ranging from autonomous indoor robotics to AR/VR, the task has recently risen…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Ozan Unal , Christos Sakaridis , Suman Saha , Luc Van Gool

This paper proposes a novel method for understanding daily hand-object manipulation by developing computer vision-based techniques. Specifically, we focus on recognizing hand grasp types, object attributes and manipulation actions within an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Minjie Cai , Kris Kitani , Yoichi Sato

Articulated objects pose diverse manipulation challenges for robots. Since their internal structures are not directly observable, robots must adaptively explore and refine actions to generate successful manipulation trajectories. While…

Robotics · Computer Science 2025-07-25 Xiaojie Zhang , Yuanfei Wang , Ruihai Wu , Kunqi Xu , Yu Li , Liuyu Xiang , Hao Dong , Zhaofeng He

Localizing 3D objects using natural language is essential for robotic scene understanding. The descriptions often involve multiple spatial relationships to distinguish similar objects, making 3D-language alignment difficult. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Feng Xiao , Hongbin Xu , Hai Ci , Wenxiong Kang

Grasp detection in clutter requires the robot to reason about the 3D scene from incomplete and noisy perception. In this work, we draw insight that 3D reconstruction and grasp learning are two intimately connected tasks, both of which…

Robotics · Computer Science 2021-07-22 Zhenyu Jiang , Yifeng Zhu , Maxwell Svetlik , Kuan Fang , Yuke Zhu

3D Gaussian Splatting has achieved remarkable success in reconstructing both static and dynamic 3D scenes. However, in a scene represented by 3D Gaussian primitives, interactions between objects suffer from inaccurate 3D segmentation,…

Graphics · Computer Science 2025-06-10 Zeyu Xiao , Zhenyi Wu , Mingyang Sun , Qipeng Yan , Yufan Guo , Zhuoer Liang , Lihua Zhang

Localizing objects in 3D scenes according to the semantics of a given natural language is a fundamental yet important task in the field of multimedia understanding, which benefits various real-world applications such as robotics and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Wencan Huang , Daizong Liu , Wei Hu

A growing field in robotics and Artificial Intelligence (AI) research is human-robot collaboration, whose target is to enable effective teamwork between humans and robots. However, in many situations human teams are still superior to…

Robotics · Computer Science 2017-11-27 Giovanni Saponaro , Lorenzo Jamone , Alexandre Bernardino , Giampiero Salvi

Interactions play a key role in understanding objects and scenes, for both virtual and real world agents. We introduce a new general representation for proximal interactions among physical objects that is agnostic to the type of objects or…

In order to interact with objects in our environment, humans rely on an understanding of the actions that can be performed on them, as well as their properties. When considering concrete motor actions, this knowledge has been called the…

Computation and Language · Computer Science 2021-05-12 Ka Chun Lam , Francisco Pereira , Maryam Vaziri-Pashkam , Kristin Woodard , Emalie McMahon
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