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Related papers: Explorable families of graphs

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This article presents a theoretical investigation of generalized encoded forms of networks in a uniform multidimensional space. First, we study encoded networks with (finite) arbitrary node dimensions (or aspects), such as time instants or…

Discrete Mathematics · Computer Science 2023-04-25 Felipe S. Abrahão , Klaus Wehmuth , Hector Zenil , Artur Ziviani

We present an algorithm to grow a graph with scale-free structure of {\it in-} and {\it out-links} and variable wiring diagram in the class of the world-wide Web. We then explore the graph by intentional random walks using local…

Statistical Mechanics · Physics 2009-11-10 Bosiljka Tadic

A graph is an efficient open (resp.\ closed) domination graph if there exists a subset of vertices whose open (resp.\ closed) neighborhoods partition its vertex set. Graphs that are efficient open as well as efficient closed (shortly EOCD…

Combinatorics · Mathematics 2015-11-09 Sandi Klavzar , Iztok Peterin , Ismael G. Yero

The P versus NP problem asks whether every language verifiable in polynomial time can also be decided in deterministic polynomial time. In this paper, we present a constructive proof that P = NP by introducing a universal, graph-based…

Computational Complexity · Computer Science 2026-04-02 Changryeol Lee

An explicit algorithm is presented for testing whether two non-directed graphs are isomorphic or not. It is shown that for a graph of n vertices, the number of n independent operations needed for the test is polynomial in n. A proof that…

Data Structures and Algorithms · Computer Science 2007-05-23 Moshe Schwartz

Defeasible reasoning is the mode of reasoning where conclusions can be overturned by taking into account new evidence. A commonly used method in cognitive science and logic literature is to handcraft argumentation supporting inference…

Computation and Language · Computer Science 2021-06-01 Aman Madaan , Dheeraj Rajagopal , Niket Tandon , Yiming Yang , Eduard Hovy

We develop a new framework for generalizing approximation algorithms from the structural graph algorithm literature so that they apply to graphs somewhat close to that class (a scenario we expect is common when working with real-world…

Classic reachability games on graphs are zero-sum games, where the goal of one player, Eve, is to visit a vertex from a given target set, and that of other player, Adam, is to prevent this. Generalised reachability games, studied by…

Computer Science and Game Theory · Computer Science 2025-09-18 Sougata Bose , Daniel Hausmann , Soumyajit Paul , Sven Schewe , Tansholpan Zhanabekova

Given a directed graph and a source vertex, the fully dynamic single-source reachability problem is to maintain the set of vertices that are reachable from the given vertex, subject to edge deletions and insertions. It is one of the most…

Data Structures and Algorithms · Computer Science 2020-02-04 Kathrin Hanauer , Monika Henzinger , Christian Schulz

Large tree structures are ubiquitous and real-world relational datasets often have information associated with nodes (e.g., labels or other attributes) and edges (e.g., weights or distances) that need to be communicated to the viewers. Yet,…

Computational Geometry · Computer Science 2023-05-18 Kathryn Gray , Mingwei Li , Reyan Ahmed , Md. Khaledur Rahman , Ariful Azad , Stephen Kobourov , Katy Börner

Graph clustering, which aims to divide nodes in the graph into several distinct clusters, is a fundamental yet challenging task. Benefiting from the powerful representation capability of deep learning, deep graph clustering methods have…

Machine Learning · Computer Science 2023-09-13 Yue Liu , Jun Xia , Sihang Zhou , Xihong Yang , Ke Liang , Chenchen Fan , Yan Zhuang , Stan Z. Li , Xinwang Liu , Kunlun He

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

A set of fundamental matrices relating pairs of cameras in some configuration can be represented as edges of a "viewing graph". Whether or not these fundamental matrices are generically sufficient to recover the global camera configuration…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Matthew Trager , Brian Osserman , Jean Ponce

Using mobile robots for autonomous patrolling of environments to prevent intrusions is a topic of increasing practical relevance. One of the most challenging scientific issues is the problem of finding effective patrolling strategies that,…

Computer Science and Game Theory · Computer Science 2009-12-18 Nicola Basilico , Nicola Gatti , Francesco Amigoni

We consider upward-planar layered drawings of directed graphs, i.e., crossing-free drawings in which each edge is drawn as a y-monotone curve going upward from its tail to its head, and the y-coordinates of the vertices are integers. The…

Computational Geometry · Computer Science 2026-05-04 Patrizio Angelini , Sabine Cornelsen , Giordano Da Lozzo , Fabrizio Frati , Philipp Kindermann , Ignaz Rutter , Johannes Zink

Constructing a Depth First Search (DFS) tree is a fundamental graph problem, whose parallel complexity is still not settled. Reif showed parallel intractability of lex-first DFS. In contrast, randomized parallel algorithms (and more…

Data Structures and Algorithms · Computer Science 2025-10-09 Archit Chauhan , Samir Datta , M. Praveen

We consider graph Turing machines, a model of parallel computation on a graph, in which each vertex is only capable of performing one of a finite number of operations. This model of computation is a natural generalization of several…

Logic · Mathematics 2017-03-29 Nathanael Ackerman , Cameron Freer

A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…

Human-Computer Interaction · Computer Science 2014-05-22 Bob Blakley , G R Blakley , Sean M Blakley

We consider collaborative graph exploration with a set of $k$ agents. All agents start at a common vertex of an initially unknown graph and need to collectively visit all other vertices. We assume agents are deterministic, vertices are…

Discrete Mathematics · Computer Science 2016-10-07 Yann Disser , Frank Mousset , Andreas Noever , Nemanja Škorić , Angelika Steger

Graph neural networks can be effectively applied to find solutions for many real-world problems across widely diverse fields. The success of graph neural networks is linked to the message-passing mechanism on the graph, however, the…

Machine Learning · Computer Science 2022-01-06 Yan Pang , Chao Liu