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Single Source Shortest Paths ($\textrm{SSSP}$) is among the most well-studied problems in computer science. In the incremental (resp. decremental) setting, the goal is to maintain distances from a fixed source in a graph undergoing edge…
In the restricted shortest paths problem, we are given a graph $G$ whose edges are assigned two non-negative weights: lengths and delays, a source $s$, and a delay threshold $D$. The goal is to find, for each target $t$, the length of the…
The widespread use of graph data in various applications and the highly dynamic nature of today's networks have made it imperative to analyze structural trends in dynamic graphs on a continual basis. The shortest path is a fundamental…
We combine two methods for the lossless compression of unlabeled graphs - entropy compressing adjacency lists and computing canonical names for vertices - and solve an ensuing novel optimisation problem: Minimum-Entropy Tree-Extraction…
In this paper we consider several problems concerning packet routing in distributed systems. Each problem is formulated using terms from Graph Theory and for each problem we present efficient, novel, algorithmic techniques for computing…
We provide new tradeoffs between approximation and running time for the decremental all-pairs shortest paths (APSP) problem. For undirected graphs with $m$ edges and $n$ nodes undergoing edge deletions, we provide four new approximate…
In this paper we give a single-source shortest-path algorithm that breaks, after over 65 years, the $O(n \cdot m)$ bound for the running time of the Bellman-Ford-Moore algorithm, where $n$ is the number of vertices and $m$ is the number of…
We extend the well known bottleneck paths problem in two directions for directed unweighted (unit edge cost) graphs with positive real edge capacities. Firstly we narrow the problem domain and compute the bottleneck of the entire network in…
This paper studies graph-based active learning, where the goal is to reconstruct a binary signal defined on the nodes of a weighted graph, by sampling it on a small subset of the nodes. A new sampling algorithm is proposed, which…
We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…
A solution of the $k$ shortest paths problem may output paths that are identical up to a single edge. On the other hand, a solution of the $k$ independent shortest paths problem consists of paths that share neither an edge nor an…
Extreme classification problems are multiclass and multilabel classification problems where the number of outputs is so large that straightforward strategies are neither statistically nor computationally viable. One strategy for dealing…
Traveling to different destinations is a big part of our lives. We visit a variety of locations both during our daily lives and when we're on vacation. How can we find the best way to navigate from one place to another? Perhaps we can test…
In this paper we study a variant of the shortest path problem in graphs: given a weighted graph G and vertices s and t, and given a set X of forbidden paths in G, find a shortest s-t path P such that no path in X is a subpath of P. Path P…
The balanced connected $k$-partition problem (\textsc{bcp}) is a classic problem, which consists in partitioning the set of vertices of a vertex-weighted connected graph into a collection of~$k$ classes such that each class induces a…
Given a simple weighted directed graph $G = (V, E, \omega)$ on $n$ vertices as well as two designated terminals $s, t\in V$, our goal is to compute the shortest path from $s$ to $t$ avoiding any pair of presumably failed edges $f_1, f_2\in…
The shortest path problem is among the most fundamental combinatorial optimization problems to answer reachability queries. It is hard to deter-mine which vertices or edges are visited during shortest path traversals. In this paper, we…
Although Breadth-First Search (BFS) has several advantages over Depth-First Search (DFS) its prohibitive space requirements have meant that algorithm designers often pass it over in favor of DFS. To address this shortcoming, we introduce a…
Backtracking has been widely used for solving problems in artificial intelligence (AI), including constraint satisfaction problems and combinatorial optimization problems. Good branching heuristics can efficiently improve the performance of…
The bi-objective shortest-path (BOSP) problem seeks to find paths between start and target vertices of a graph while optimizing two conflicting objective functions. We consider the BOSP problem in the presence of correlated objectives. Such…