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Tracking and identifying players is an important problem in computer vision based ice hockey analytics. Player tracking is a challenging problem since the motion of players in hockey is fast-paced and non-linear. There is also significant…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Kanav Vats , Mehrnaz Fani , David A. Clausi , John S. Zelek

We study the problem of training sequential generative models for capturing coordinated multi-agent trajectory behavior, such as offensive basketball gameplay. When modeling such settings, it is often beneficial to design hierarchical…

Machine Learning · Computer Science 2019-02-25 Eric Zhan , Stephan Zheng , Yisong Yue , Long Sha , Patrick Lucey

The purpose of this paper is to determine whether basketball teams who choose to employ an offensive strategy that involves predominantly shooting three point shots is stable and optimal. We employ a game-theoretical approach using…

Dynamical Systems · Mathematics 2015-06-24 Ikjyot Singh Kohli

Despite recent progress in artificial intelligence and machine learning, many state-of-the-art methods suffer from a lack of explainability and transparency. The ability to interpret the predictions made by machine learning models and…

Machine Learning · Computer Science 2021-11-10 Zihan Wang , Jialin Lu , Oliver Snow , Martin Ester

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

Artificial Intelligence · Computer Science 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

Expected points is a value function fundamental to player evaluation and strategic in-game decision-making across sports analytics, particularly in American football. To estimate expected points, football analysts use machine learning…

Applications · Statistics 2024-09-10 Ryan S. Brill , Ryan Yee , Sameer K. Deshpande , Abraham J. Wyner

The development of deep reinforcement learning (DRL) has benefited from the emergency of a variety type of game environments where new challenging problems are proposed and new algorithms can be tested safely and quickly, such as Board…

Artificial Intelligence · Computer Science 2020-12-08 Hangtian Jia , Yujing Hu , Yingfeng Chen , Chunxu Ren , Tangjie Lv , Changjie Fan , Chongjie Zhang

Evaluation is no longer a final checkpoint in the machine learning lifecycle. As AI systems evolve from static models to compound, tool-using agents, evaluation becomes a core control function. The question is no longer "How good is the…

Computation and Language · Computer Science 2026-02-23 Ali El Filali , Inès Bedar

A long-standing vision of computing is the personal AI system: one that understands us well enough to address our underlying needs. Today's AI focuses on what users do, ignoring why they might be doing such things in the first place. As a…

Human-Computer Interaction · Computer Science 2026-04-10 Dora Zhao , Michelle S. Lam , Diyi Yang , Michael S. Bernstein

We present evidence, based on play-by-play data from all 6087 games from the 2006/07--2009/10 seasons of the National Basketball Association (NBA), that basketball scoring is well described by a weakly-biased continuous-time random walk.…

Data Analysis, Statistics and Probability · Physics 2014-07-25 Alan Gabel , S. Redner

Sports analytics -- broadly defined as the pursuit of improvement in athletic performance through the analysis of data -- has expanded its footprint both in the professional sports industry and in academia over the past 30 years. In this…

Applications · Statistics 2023-01-11 Benjamin S. Baumer , Gregory J. Matthews , Quang Nguyen

Tracking the ball is critical for video-based analysis of team sports. However, it is difficult, especially in low-resolution images, due to the small size of the ball, its speed that creates motion blur, and its often being occluded by…

Computer Vision and Pattern Recognition · Computer Science 2015-12-02 Andrii Maksai , Xinchao Wang , Pascal Fua

Explanation is necessary for humans to understand and accept decisions made by an AI system when the system's goal is known. It is even more important when the AI system makes decisions in multi-agent environments where the human does not…

Team-based invasion sports such as football, basketball and hockey are similar in the sense that the players are able to move freely around the playing area; and that player and team performance cannot be fully analysed without considering…

Other Computer Science · Computer Science 2017-04-17 Joachim Gudmundsson , Michael Horton

To achieve optimal human-system integration in the context of user-AI interaction it is important that users develop a valid representation of how AI works. In most of the everyday interaction with technical systems users construct mental…

Human-Computer Interaction · Computer Science 2020-02-10 Tim Schrills , Thomas Franke

Many real-world games contain parameters which can affect payoffs, action spaces, and information states. For fixed values of the parameters, the game can be solved using standard algorithms. However, in many settings agents must act…

Computer Science and Game Theory · Computer Science 2026-03-26 Sam Ganzfried

As AI agents become more widely deployed, we are likely to see an increasing number of incidents: events involving AI agent use that directly or indirectly cause harm. For example, agents could be prompt-injected to exfiltrate private…

Computers and Society · Computer Science 2025-08-21 Carson Ezell , Xavier Roberts-Gaal , Alan Chan

We study the relationship between performance and practice by analyzing the activity of many players of a casual online game. We find significant heterogeneity in the improvement of player performance, given by score, and address this by…

Computers and Society · Computer Science 2017-03-16 Tushar Agarwal , Keith A. Burghardt , Kristina Lerman

Fantasy Premier League (FPL) performance predictors tend to base their algorithms purely on historical statistical data. The main problems with this approach is that external factors such as injuries, managerial decisions and other…

Machine Learning · Computer Science 2019-12-17 Nicholas Bonello , Joeran Beel , Seamus Lawless , Jeremy Debattista

Accurately estimating human skill levels is crucial for designing effective human-AI interactions so that AI can provide appropriate challenges or guidance. In games where AI players have beaten top human professionals, strength estimation…

Machine Learning · Computer Science 2025-05-02 Kyota Kuboki , Tatsuyoshi Ogawa , Chu-Hsuan Hsueh , Shi-Jim Yen , Kokolo Ikeda