Related papers: Shortest Paths in Portalgons
3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…
Not only is the geometry of rock fragments often well approximated by ideal convex polyhedra having few faces and vertices, but these numbers carry vital geophysical information on the fragmentation process. Despite their significance, the…
We present a fixed-parameter tractable (FPT) algorithm to find a shortest curve that encloses a set of k required objects in the plane while paying a penalty for enclosing unwanted objects. The input is a set of interior-disjoint simple…
We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…
Globally non-positively curved, or CAT(0), polyhedral complexes arise in a number of applications, including evolutionary biology and robotics. These spaces have unique shortest paths and are composed of Euclidean polyhedra, yet many…
Given an orthogonal polygon $ P $ with $ n $ vertices, the goal of the watchman route problem is finding a path $ S $ of the minimum length in $ P $ such that every point of the polygon $ P $ is visible from at least one of the point of $ S…
Autonomous agents face the challenge of coordinating multiple tasks (perception, motion planning, controller) which are computationally expensive on a single onboard computer. To utilize the onboard processing capacity optimally, it is…
We revisit the minimum-link path problem: Given a polyhedral domain and two points in it, connect the points by a polygonal path with minimum number of edges. We consider settings where the vertices and/or the edges of the path are…
Geodesic paths and distances are among the most popular intrinsic properties of 3D surfaces. Traditionally, geodesic paths on discrete polygon surfaces were computed using shortest path algorithms, such as Dijkstra. However, such algorithms…
Let $P$ be a polygon with $r>0$ reflex vertices and possibly with holes and islands. A subsuming polygon of $P$ is a polygon $P'$ such that $P \subseteq P'$, each connected component $R$ of $P$ is a subset of a distinct connected component…
Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…
Given two points on a soup can or conical cup with lid, we find and classify all paths of minimal length connecting them. When the number of minimal paths is finite, there are at most four on a can and three on a cup. At worst, minimal…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
The protection of pathways holds immense significance across various domains, including urban planning, transportation, surveillance, and security. This article introduces a groundbreaking approach to safeguarding pathways by employing…
The Euclidean Steiner Minimal Tree problem takes as input a set $\mathcal P$ of points in the Euclidean plane and finds the minimum length network interconnecting all the points of $\mathcal P$. In this paper, in continuation to the works…
Let $P$ be a crossing-free polygon and $\mathcal C$ a set of shortcuts, where each shortcut is a directed straight-line segment connecting two vertices of $P$. A shortcut hull of $P$ is another crossing-free polygon that encloses $P$ and…
Motivated by the fact that in a space where shortest paths are unique, no two shortest paths meet twice, we study a question posed by Greg Bodwin: Given a geodetic graph $G$, i.e., an unweighted graph in which the shortest path between any…
Given a surface with boundary and some points on its boundary, a polygon diagram is a way to connect those points as vertices of non-overlapping polygons on the surface. Such polygon diagrams represent non-crossing permutations on a surface…
A rectilinear polygon is a polygon whose edges are axis-aligned. Walking counterclockwise on the boundary of such a polygon yields a sequence of left turns and right turns. The number of left turns always equals the number of right turns…
We perform an experimental evaluation of algorithms for finding geodesic shortest paths between two points inside a simple polygon in the constant-workspace model. In this model, the input resides in a read-only array that can be accessed…