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Perceptual similarity scores that align with human vision are critical for both training and evaluating computer vision models. Deep perceptual losses, such as LPIPS, achieve good alignment but rely on complex, highly non-linear…
The feedback loop in industrial recommendation systems reinforces homogeneous content, creates filter bubble effects, and diminishes user satisfaction. Recently, large language models(LLMs) have demonstrated potential in serendipity…
Pairwise ranking models have been widely used to address recommendation problems. The basic idea is to learn the rank of users' preferred items through separating items into \emph{positive} samples if user-item interactions exist, and…
Recommender systems (RS) suggest items-based on the estimated preferences of users. Recent RS methods utilise vector space embeddings and deep learning methods to make efficient recommendations. However, most of these methods overlook the…
Implicit feedback (e.g., clicks, dwell times, etc.) is an abundant source of data in human-interactive systems. While implicit feedback has many advantages (e.g., it is inexpensive to collect, user centric, and timely), its inherent biases…
Confounding remains one of the major challenges to causal inference with observational data. This problem is paramount in medicine, where we would like to answer causal questions from large observational datasets like electronic health…
Collaborative filtering analyzes user preferences for items (e.g., books, movies, restaurants, academic papers) by exploiting the similarity patterns across users. In implicit feedback settings, all the items, including the ones that a user…
Recency bias in a sequential recommendation system refers to the overly high emphasis placed on recent items within a user session. This bias can diminish the serendipity of recommendations and hinder the system's ability to capture users'…
Recommender systems (RSs) are intelligent filtering methods that suggest items to users based on their inferred preferences, derived from their interaction history on the platform. Collaborative filtering-based RSs rely on users past…
In the one-class recommendation problem, it's required to make recommendations basing on users' implicit feedback, which is inferred from their action and inaction. Existing works obtain representations of users and items by encoding…
In Conversational Recommendation Systems (CRS), a user provides feedback on recommended items at each turn, leading the CRS towards improved recommendations. Due to the need for a large amount of data, a user simulator is employed for both…
The sequential recommendation task aims to predict the item that user is interested in according to his/her historical action sequence. However, inevitable random action, i.e. user randomly accesses an item among multiple candidates or…
Recommender systems leveraging deep learning models have been crucial for assisting users in selecting items aligned with their preferences and interests. However, a significant challenge persists in single-criteria recommender systems,…
In sequential recommendation, models recommend items based on user's interaction history. To this end, current models usually incorporate information such as item descriptions and user intent or preferences. User preferences are usually not…
Affective priming exemplifies the challenge of ambiguity in affective computing. While the community has largely addressed this issue from a label-based perspective, identifying data points in the sequence affected by the priming effect,…
Recommender systems are designed to predict user preferences over collections of items. These systems process users' previous interactions to decide which items should be ranked higher to satisfy their desires. An ensemble recommender…
Different from most conventional recommendation problems, sequential recommendation focuses on learning users' preferences by exploiting the internal order and dependency among the interacted items, which has received significant attention…
Though it has been recognized that recommending serendipitous (i.e., surprising and relevant) items can be helpful for increasing users' satisfaction and behavioral intention, how to measure serendipity in the offline environment is still…
Multi-objective recommender systems (MORS) provide suggestions to users according to multiple (and possibly conflicting) goals. When a system optimizes its results at the individual-user level, it tailors them on a user's propensity towards…
Recommendation system plays an important role in online web applications. Sequential recommender further models user short-term preference through exploiting information from latest user-item interaction history. Most of the sequential…