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Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

Optimization and Control · Mathematics 2018-04-13 Tatiana Tatarenko

Information diffusion and influence maximization are important and extensively studied problems in social networks. Various models and algorithms have been proposed in the literature in the context of the influence maximization problem. A…

Computer Science and Game Theory · Computer Science 2015-03-18 Mayur Mohite , Y. Narahari

Algorithmic decision making is increasingly prevalent, but often vulnerable to strategic manipulation by agents seeking a favorable outcome. Prior research has shown that classifier abstention (allowing a classifier to decline making a…

Machine Learning · Computer Science 2025-11-03 Lina Alkarmi , Ziyuan Huang , Mingyan Liu

We study hidden-action principal-agent problems with multiple agents. These are problems in which a principal commits to an outcome-dependent payment scheme in order to incentivize some agents to take costly, unobservable actions that lead…

Computer Science and Game Theory · Computer Science 2023-02-01 Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

We study a principal-agent problem with adverse selection, where the principal does not know the agent's true cost but must design a contract to optimize a specific criterion. Unlike standard screening frameworks that allow for…

Theoretical Economics · Economics 2026-05-19 Guillermo Alonso Alvarez , Ibrahim Ekren , Liwei Huang

We present our approach to the problem of how an agent, within an economic Multi-Agent System, can determine when it should behave strategically (i.e. learn and use models of other agents), and when it should act as a simple price-taker. We…

Multiagent Systems · Computer Science 2007-05-23 Jose M. Vidal , Edmund H. Durfee

We introduce the study of sequential information elicitation in strategic multi-agent systems. In an information elicitation setup a center attempts to compute the value of a function based on private information (a-k-a secrets) accessible…

Computer Science and Game Theory · Computer Science 2012-07-19 Rann Smorodinsky , Moshe Tennenholtz

Distributed estimation that recruits potentially large groups of humans to collect data about a phenomenon of interest has emerged as a paradigm applicable to a broad range of detection and estimation tasks. However, it also presents a…

Signal Processing · Electrical Eng. & Systems 2020-01-28 Kewei Chen , Donya Ghavidel , Vijay Gupta , Yih-Fang Huang

Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…

Machine Learning · Computer Science 2020-11-03 Haiyan Yin , Yingzhen Li , Sinno Jialin Pan , Cheng Zhang , Sebastian Tschiatschek

Consider a typical organization whose worker agents seek to collectively cooperate for its general betterment. However, each individual agent simultaneously seeks to act to secure a larger chunk than its co-workers of the annual increment…

Machine Learning · Computer Science 2020-10-19 Keyang He , Bikramjit Banerjee , Prashant Doshi

We study principal-agent problems where a farsighted agent takes costly actions in an MDP. The core challenge in these settings is that agent's actions are hidden to the principal, who can only observe their outcomes, namely state…

Computer Science and Game Theory · Computer Science 2024-10-18 Matteo Bollini , Francesco Bacchiocchi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

Cooperative problems under continuous control have always been the focus of multi-agent reinforcement learning. Existing algorithms suffer from the problem of uneven learning degree with the increase of the number of agents. In this paper,…

Multiagent Systems · Computer Science 2021-07-05 Kai Liu , Yuyang Zhao , Gang Wang , Bei Peng

The inputs and preferences of human users are important considerations in situations where these users interact with autonomous cyber or cyber-physical systems. In these scenarios, one is often interested in aligning behaviors of the system…

Machine Learning · Computer Science 2021-04-02 Bhaskar Ramasubramanian , Luyao Niu , Andrew Clark , Radha Poovendran

We study resource allocation problems in which a central planner allocates resources among strategic agents with private cost functions in order to minimize a social cost, defined as an aggregate of the agents' costs. This setting poses two…

Computer Science and Game Theory · Computer Science 2026-03-19 Leo Landolt , Anna Maddux , Andreas Schlaginhaufen , Saurabh Vaishampayan , Maryam Kamgarpour

For AI systems to be useful to humans, they must understand and act in accordance with our values and preferences. Since specifying preferences is a hard task, inverse reinforcement learning (IRL) aims to develop methods that allow for…

Artificial Intelligence · Computer Science 2026-05-12 Karim Abdel Sadek , Mark Bedaywi , Rhys Gould , Stuart Russell

We examine hypothesis testing within a principal-agent framework, where a strategic agent, holding private beliefs about the effectiveness of a product, submits data to a principal who decides on approval. The principal employs a hypothesis…

Machine Learning · Computer Science 2025-08-06 Safwan Hossain , Yatong Chen , Yiling Chen

Motivated by the question of how a principal can maximize its utility in repeated interactions with a learning agent, we study repeated games between an principal and an agent employing a mean-based learning algorithm. Prior work has shown…

Computer Science and Game Theory · Computer Science 2025-10-28 Nivasini Ananthakrishnan , Yuval Dagan , Kunhe Yang

We consider settings where an uninformed principal must hear arguments from two better-informed agents, corresponding to two possible courses of action that they argue for. The arguments are verifiable in the sense that the true state of…

Computer Science and Game Theory · Computer Science 2025-12-01 Alexander Heckett , Vincent Conitzer

We propose and design recommendation systems that incentivize efficient exploration. Agents arrive sequentially, choose actions and receive rewards, drawn from fixed but unknown action-specific distributions. The recommendation system…

Computer Science and Game Theory · Computer Science 2026-04-02 Nicole Immorlica , Jieming Mao , Aleksandrs Slivkins , Zhiwei Steven Wu

How to optimally persuade an agent who has a private type? When elicitation is feasible, this amounts to a fairly standard principal-agent-style mechanism design problem, where the persuader employs a mechanism to first elicit the agent's…

Computer Science and Game Theory · Computer Science 2024-11-01 Jiarui Gan , Abheek Ghosh , Nicholas Teh
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