Related papers: Efficient Yao Graph Construction
Quantum Approximate Optimization Algorithm (QAOA) is a hybrid classical-quantum algorithm to approximately solve NP optimization problems such as MAX-CUT. We describe a new application area of QAOA circuits: graph structure discovery. We…
The activities, in project scheduling, can be represented graphically in two different ways, by either assigning the activities to the nodes 'AoN' directed acyclic graph (dag) or to the arcs 'AoA dag'. In this paper, a new algorithm is…
Compact and I/O-efficient data representations play an important role in efficient algorithm design, as memory bandwidth and latency can present a significant performance bottleneck, slowing the computation by orders of magnitude. While…
We study the problem of broadcasting packets in wireless networks. At each time slot, a network controller activates non-interfering links and forwards packets to all nodes at a common rate; the maximum rate is referred to as the broadcast…
Graph spanners are fundamental graph structures with a wide range of applications in distributed networks. We consider a standard synchronous message passing model where in each round $O(\log n)$ bits can be transmitted over every edge (the…
In this paper we describe a randomized algorithm which returns a maximal spanning forest of an unknown {\em weighted} undirected graph making $O(n)$ $\mathsf{CUT}$ queries in expectation. For weighted graphs, this is optimal due to a result…
This paper introduces a new proximity graph, called the $k$-Semi-Yao graph ($k$-SYG), on a set $P$ of points in $\mathbb{R}^d$, which is a supergraph of the $k$-nearest neighbor graph ($k$-NNG) of $P$. We provide a kinetic data structure…
Large-scale multi-agent communication has long faced a scalability bottleneck: fully connected networks require quadratic complexity, yet existing sparse topologies rely on hand-crafted rules. This paper treats the communication graph…
In this paper we study graph problems in dynamic streaming model, where the input is defined by a sequence of edge insertions and deletions. As many natural problems require $\Omega(n)$ space, where $n$ is the number of vertices, existing…
We consider the Backup Placement problem in networks in the $\mathcal{CONGEST}$ distributed setting. Given a network graph $G = (V,E)$, the goal of each vertex $v \in V$ is selecting a neighbor, such that the maximum number of vertices in…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
The $k$-NN graph has played a central role in increasingly popular data-driven techniques for various learning and vision tasks; yet, finding an efficient and effective way to construct $k$-NN graphs remains a challenge, especially for…
Graph sketching is a powerful technique introduced by the seminal work of Ahn, Guha and McGregor'12 on connectivity in dynamic graph streams that has enjoyed considerable attention in the literature since then, and has led to near optimal…
We present a new algorithm that produces a well-spaced superset of points conforming to a given input set in any dimension with guaranteed optimal output size. We also provide an approximate Delaunay graph on the output points. Our…
We present a strongly polynomial-time algorithm to generate bandwidth optimal allgather/reduce-scatter on any network topology, with or without switches. Our algorithm constructs pipeline schedules achieving provably the best possible…
Preferential attachment lies at the heart of many network models aiming to replicate features of real world networks. To simulate the attachment process, conduct statistical tests, or obtain input data for benchmarks, efficient algorithms…
Most of the literature on spanners focuses on building the graph from scratch. This paper instead focuses on adding edges to improve an existing graph. A major open problem in this field is: given a graph embedded in a metric space, and a…
Embeddings of graphs into distributions of trees that preserve distances in expectation are a cornerstone of many optimization algorithms. Unfortunately, online or dynamic algorithms which use these embeddings seem inherently randomized and…
Graph learning is often a necessary step in processing or representing structured data, when the underlying graph is not given explicitly. Graph learning is generally performed centrally with a full knowledge of the graph signals, namely…
We present a new algorithm for generating a uniformly random spanning tree in an undirected graph. Our algorithm samples such a tree in expected $\tilde{O}(m^{4/3})$ time. This improves over the best previously known bound of…