English
Related papers

Related papers: Superhuman Artificial Intelligence Can Improve Hum…

200 papers

The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball, basketball, and tennis. More recently, AI techniques have…

We seek measurable properties of AI agents that make them better or worse teammates from the subjective perspective of human collaborators. Our experiments use the cooperative card game Hanabi -- a common benchmark for AI-teaming research.…

Human-Computer Interaction · Computer Science 2025-03-21 Ho Chit Siu , Jaime D. Peña , Yutai Zhou , Ross E. Allen

We conduct an incentivized laboratory experiment to study people's perception of generative artificial intelligence (GenAI) alignment in the context of economic decision-making. Using a panel of economic problems spanning the domains of…

Theoretical Economics · Economics 2026-04-03 Kevin He , Ran Shorrer , Mengjia Xia

We propose a novel approach to explainable AI (XAI) based on the concept of "instruction" from neural networks. In this case study, we demonstrate how a superhuman neural network might instruct human trainees as an alternative to…

Artificial Intelligence · Computer Science 2021-11-03 Nicholas Kantack , Nina Cohen , Nathan Bos , Corey Lowman , James Everett , Timothy Endres

AI agents are continually optimized for tasks related to human work, such as software engineering and professional writing, signaling a pressing trend with significant impacts on the human workforce. However, these agent developments have…

Artificial Intelligence · Computer Science 2025-11-10 Zora Zhiruo Wang , Yijia Shao , Omar Shaikh , Daniel Fried , Graham Neubig , Diyi Yang

Artificial intelligence (AI) is increasingly being considered to assist human decision-making in high-stake domains (e.g. health). However, researchers have discussed an issue that humans can over-rely on wrong suggestions of the AI model…

Human-Computer Interaction · Computer Science 2023-08-09 Min Hun Lee , Chong Jun Chew

As modern video games become increasingly complex, traditional manual testing methods are proving costly and inefficient, limiting the ability to ensure high-quality game experiences. While advancements in Artificial Intelligence (AI) offer…

Human-Computer Interaction · Computer Science 2026-04-07 Boran Zhang , Muhan Xu , Zhijun Pan

Algorithmic decision support (ADS), using Machine-Learning-based AI, is becoming a major part of many processes. Organizations introduce ADS to improve decision-making and use available data, thereby possibly limiting deviations from the…

Human-Computer Interaction · Computer Science 2024-09-12 Joachim Meyer

Human-AI collaboration increasingly drives decision-making across industries, from medical diagnosis to content moderation. While AI systems promise efficiency gains by providing automated suggestions for human review, these workflows can…

Human-Computer Interaction · Computer Science 2025-09-11 Jacob Beck , Stephanie Eckman , Christoph Kern , Frauke Kreuter

While we would like agents that can coordinate with humans, current algorithms such as self-play and population-based training create agents that can coordinate with themselves. Agents that assume their partner to be optimal or similar to…

Machine Learning · Computer Science 2020-01-10 Micah Carroll , Rohin Shah , Mark K. Ho , Thomas L. Griffiths , Sanjit A. Seshia , Pieter Abbeel , Anca Dragan

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural…

Computer Science and Game Theory · Computer Science 2019-11-11 Yoav Kolumbus , Gali Noti

An increasing number of decisions regarding the daily lives of human beings are being controlled by artificial intelligence (AI) algorithms in spheres ranging from healthcare, transportation, and education to college admissions,…

Computers and Society · Computer Science 2020-01-28 Dana Pessach , Erez Shmueli

Creativity is core to being human. Generative artificial intelligence (GenAI) holds promise for humans to be more creative by offering new ideas, or less creative by anchoring on GenAI ideas. We study the causal impact of GenAI on the…

Human-Computer Interaction · Computer Science 2025-01-22 Anil R. Doshi , Oliver P. Hauser

The use of artificial intelligence models has recently grown common; we may use them to write lines of code for us, summarize readings, draft emails, or even illustrate images. But when it comes to important decisions we need to make, such…

Human-Computer Interaction · Computer Science 2024-01-26 Ali Saffarini

Artificial Intelligence (AI) achieved super-human performance in a broad variety of domains. We say that an AI is made Artificially Stupid on a task when some limitations are deliberately introduced to match a human's ability to do the…

Artificial Intelligence · Computer Science 2018-08-14 Michaël Trazzi , Roman V. Yampolskiy

Artificial Intelligence (AI) has apparently become one of the most important techniques discovered by humans in history while the human brain is widely recognized as one of the most complex systems in the universe. One fundamental critical…

The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and solve problems given to us by others: we modify those rules,…

Invention of artificial general intelligence is predicted to cause a shift in the trajectory of human civilization. In order to reap the benefits and avoid pitfalls of such powerful technology it is important to be able to control it.…

Computers and Society · Computer Science 2020-08-11 Roman V. Yampolskiy

Prior work found that superhuman Go AIs can be defeated by simple adversarial strategies, especially "cyclic" attacks. In this paper, we study whether adding natural countermeasures can achieve robustness in Go, a favorable domain for…

Machine Learning · Computer Science 2025-01-15 Tom Tseng , Euan McLean , Kellin Pelrine , Tony T. Wang , Adam Gleave

AI-controlled characters in fighting games are expected to possess reasonably high skills and behave in a believable, human-like manner, exhibiting a diversity of play styles and strategies. Thus, the development of fighting game AI…

Artificial Intelligence · Computer Science 2021-08-10 Kaori Yuda , Shota Kamei , Riku Tanji , Ryoya Ito , Ippo Wakana , Maxim Mozgovoy
‹ Prev 1 4 5 6 7 8 10 Next ›