Related papers: GazePair: Efficient Pairing of Augmented Reality D…
With the advent of the Internet of Things (IoT), establishing a secure channel between smart devices becomes crucial. Recent research proposes zero-interaction pairing (ZIP), which enables pairing without user assistance by utilizing…
Eye-tracking technology is being increasingly integrated into mixed reality devices. Although critical applications are being enabled, there are significant possibilities for violating user privacy expectations. We show that there is an…
Multimodal large language models (LMMs) excel in world knowledge and problem-solving abilities. Through the use of a world-facing camera and contextual AI, emerging smart accessories aim to provide a seamless interface between humans and…
With eye tracking being increasingly integrated into virtual and augmented reality (VR/AR) head-mounted displays, preserving users' privacy is an ever more important, yet under-explored, topic in the eye tracking community. We report a…
This study presents a novel framework for 3D gaze tracking tailored for mixed-reality settings, aimed at enhancing joint attention and collaborative efforts in team-based scenarios. Conventional gaze tracking, often limited by monocular…
Wireless networks are a common place nowadays and almost all of the modern devices support wireless communication in some form. These networks differ from more traditional computing systems due to the ad-hoc and spontaneous nature of…
With the growth of wearable devices, which are usually constrained in computational power and user interface, this pairing has to be autonomous. Considering devices that do not have prior information about each other, a secure communication…
Eye tracking (ET) is a foundational technology for advanced AR/VR applications. However, training ET models for every new ET device is challenging: real data collection is costly and time-consuming, while existing synthetic data generation…
Secure pairing is essential for trustworthy deployment and operation of Internet of Things (IoT) devices. However, traditional pairing methods are unsuitable due to the lack of user interfaces such as keyboards. Proximity-based approaches…
The potential of gaze for hands-free mobile interaction is increasingly evident. While each gaze input technique presents distinct advantages and limitations, a combination can amplify strengths and mitigate challenges. We report on the…
Wireless device pairing is a critical security mechanism to bootstrap the secure communication between two devices without a pre-shared secret. It has been widely used in many Internet of Things (IoT) applications, such as smart-home and…
Advanced multimodal AI agents can now collaborate with users to solve challenges in the world. Yet, these emerging contextual AI systems rely on explicit communication channels between the user and system. We hypothesize that implicit…
Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…
Eye tracking has become increasingly important in virtual and augmented reality applications; however, the current gaze accuracy falls short of meeting the requirements for spatial computing. We designed a gaze collection framework and…
Sharing virtual content among multiple smart glasses wearers is an essential feature of a seamless Collaborative Augmented Reality experience. To enable the sharing, local coordinate systems of the underlying 6D ego-pose trackers, running…
With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…
We propose Breath to Pair (B2P), a protocol for pairing and shared-key generation for wearable devices that leverages the wearer's respiration activity to ensure that the devices are part of the same body-area network. We assume that the…
Gaze tracking devices have the potential to greatly expand interactivity, yet miscalibration remains a significant barrier to use. As devices miscalibrate, people tend to compensate by intentionally offsetting their gaze, which makes…
Shared displays are well suited to public viewing and collaboration, however they lack personal space to view private information and act without disturbing others. Combining them with Augmented Reality (AR) headsets allows interaction…
Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…