Related papers: Rethinking the Multi-view Stereo from the Perspect…
Recent methods, such as 2D Gaussian Splatting and Gaussian Opacity Fields, have aimed to address the geometric inaccuracies of 3D Gaussian Splatting while retaining its superior rendering quality. However, these approaches still struggle to…
In this paper, we propose a novel end-to-end deep neural network model for omnidirectional depth estimation from a wide-baseline multi-view stereo setup. The images captured with ultra wide field-of-view (FOV) cameras on an omnidirectional…
In biomedical science, a set of objects or persons can often be described by multiple distinct sets of features obtained from different data sources or modalities (called "multi-view data"). Classical machine learning methods ignore the…
Multi-view stereo (MVS) reconstruction is essential for creating 3D models. The approach involves applying epipolar rectification followed by dense matching for disparity estimation. However, existing approaches face challenges in applying…
The core of Multi-view Stereo(MVS) is the matching process among reference and source pixels. Cost aggregation plays a significant role in this process, while previous methods focus on handling it via CNNs. This may inherit the natural…
Multiview detection incorporates multiple camera views to deal with occlusions, and its central problem is multiview aggregation. Given feature map projections from multiple views onto a common ground plane, the state-of-the-art method…
In this work we present a novel multi-view photometric stereo (MVPS) method. Like many works in 3D reconstruction we are leveraging neural shape representations and learnt renderers. However, our work differs from the state-of-the-art…
In the rapidly evolving field of 3D reconstruction, 3D Gaussian Splatting (3DGS) and 2D Gaussian Splatting (2DGS) represent significant advancements. Although 2DGS compresses 3D Gaussian primitives into 2D Gaussian surfels to effectively…
We propose a learning-based network for depth map estimation from multi-view stereo (MVS) images. Our proposed network consists of three sub-networks: 1) a base network for initial depth map estimation from an unstructured stereo image…
Traditional multi-view stereo (MVS) methods primarily depend on photometric and geometric consistency constraints. In contrast, modern learning-based algorithms often rely on the plane sweep algorithm to infer 3D geometry, applying explicit…
Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUST3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However,…
Depth estimation is solved as a regression or classification problem in existing learning-based multi-view stereo methods. Although these two representations have recently demonstrated their excellent performance, they still have apparent…
3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…
Single-view depth prediction is a fundamental problem in computer vision. Recently, deep learning methods have led to significant progress, but such methods are limited by the available training data. Current datasets based on 3D sensors…
Omnidirectional multi-view stereo (MVS) vision is attractive for its ultra-wide field-of-view (FoV), enabling machines to perceive 360{\deg} 3D surroundings. However, the existing solutions require expensive dense depth labels for…
A great deal of research has demonstrated recently that multi-view stereo (MVS) matching can be solved with deep learning methods. However, these efforts were focused on close-range objects and only a very few of the deep learning-based…
Recovering 3D information from scenes via multi-view stereo reconstruction (MVS) and novel view synthesis (NVS) is inherently challenging, particularly in scenarios involving sparse-view setups. The advent of 3D Gaussian Splatting (3DGS)…
We propose a novel approach for deep learning-based Multi-View Stereo (MVS). For each pixel in the reference image, our method leverages a deep architecture to search for the corresponding point in the source image directly along the…
In recent years, supervised or unsupervised learning-based MVS methods achieved excellent performance compared with traditional methods. However, these methods only use the probability volume computed by cost volume regularization to…
Recently, patch-deformation methods have exhibited significant effectiveness in multi-view stereo owing to the deformable and expandable patches in reconstructing textureless areas. However, such methods primarily emphasize broadening the…