English
Related papers

Related papers: Towards an Accessible Mathematics Working Environm…

200 papers

The Isabelle/PIDE platform addresses the question whether proof assistants of the LCF family are suitable as technological basis for educational tools. The traditionally strong logical foundations of systems like HOL, Coq, or Isabelle have…

Logic in Computer Science · Computer Science 2012-02-23 Makarius Wenzel , Burkhart Wolff

For blind and low-vision (BLV) individuals, digital math communication is uniquely difficult due to the lack of accessible tools. Currently, the state of the art is either code-based, like LaTeX, or WYSIWYG, like visual editors. However,…

Human-Computer Interaction · Computer Science 2026-03-17 Kenneth Ge , JooYoung Seo

Computer science education has evolved extensively; however, systemic barriers still prevent students with visual impairments from fully participating. While existing research has developed specialized programming tools and assistive…

Human-Computer Interaction · Computer Science 2025-08-08 Vaanee Tripathi , Aalok Thakkar

Isabelle/PIDE has emerged over more than 10 years as the standard Prover IDE for interactive theorem proving in Isabelle. The well-established Archive of Formal Proofs (AFP) testifies the success of such applications of formalized…

Logic in Computer Science · Computer Science 2019-05-07 Makarius Wenzel

Exam documents are essential educational materials for exam preparation. However, they pose a significant academic barrier for blind and visually impaired students, as they are often created without accessibility considerations. Typically,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 David Wilkening , Omar Moured , Thorsten Schwarz , Karin Muller , Rainer Stiefelhagen

Software tools of Automated Reasoning are too sophisticated for general use in mathematics education and respective reasoning, while Lucas-Interpretation provides a general concept for integrating such tools into educational software with…

Programming Languages · Computer Science 2020-11-02 Walther Neuper

While recent years have seen a growing interest in accessible visualization tools and techniques for blind people, little attention is paid to the learning opportunities and teaching strategies of data science and visualization tailored for…

Human-Computer Interaction · Computer Science 2024-05-24 JooYoung Seo , Sile O'Modhrain , Yilin Xia , Sanchita Kamath , Bongshin Lee , James M. Coughlan

A new generation of educational mathematics software is being shaped in ThEdu and other academic communities on the side of computer mathematics. Respective concepts and technologies have been clarified to an extent, which calls for…

History and Overview · Mathematics 2019-04-19 Walther Neuper

Most software applications contain graphics such as charts, diagrams and maps. Currently, these graphics are designed with a ``one size fits all" approach and do not cater to the needs of people with disabilities. Therefore, when using…

Human-Computer Interaction · Computer Science 2024-01-12 Anuradha Madugalla , Yutan Huang , John Grundy , Min Hee Cho , Lasith Koswatta Gamage , Tristan Leao , Sam Thiele

Background: Software engineering requires both technical skills and creative problem-solving. Blind and low-vision software professionals (BLVSPs) encounter numerous workplace challenges, including inaccessible tools and collaboration…

Software Engineering · Computer Science 2025-02-03 Karina Kohl , Yoonha Cha , Victoria Jackson , Stacy Branham , André van der Hoek , Rafael Prikladnicki

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

Despite rapid growth in the data science workforce, people of color, women, those with disabilities, and others remain underrepresented in, underserved by, and sometimes excluded from the field. This pattern prevents equal opportunity for…

Other Statistics · Statistics 2024-07-23 Mine Dogucu , Alicia A. Johnson , Miles Ott

STEAM education integrates Science, Technology, Engineering, Arts, and Mathematics to foster creativity and problem-solving. However, students with visual impairments (VI) encounter significant challenges in programming and robotics,…

Human-Computer Interaction · Computer Science 2025-03-24 Mahmoud Hamash , Md Raqib Khan , Peter Tiernan

Inclusion and accessibility in visualization research have gained increasing attention in recent years. However, many challenges still remain to be solved on the road toward a more inclusive, shared-experience-driven visualization design…

Human-Computer Interaction · Computer Science 2022-09-13 Katrin Angerbauer , Michael Sedlmair

Programming education is becoming important as demands on computer literacy and coding skills are growing. Despite the increasing popularity of interactive online learning systems, many programming courses in schools have not changed their…

Computers and Society · Computer Science 2020-01-23 Ryo Suzuki , Jun Kato , Koji Yatani

In AI-rich higher education, polished written mathematics has become easier to produce than trustworthy evidence of understanding. This article develops a human-scale methodology for service mathematics, with informatics as its main running…

History and Overview · Mathematics 2026-04-13 Siniša Miličić

Nowadays interactive digital scientific environments have become an integral part of scientific computing in solving various scientific tasks in research, but also STEM education. We introduce SageMath or shortly Sage -- a free open…

Physics Education · Physics 2025-06-23 Dominik Borovský , Jozef Hanč , Martina Hančová

Documents containing mathematical content remain largely inaccessible to blind and visually impaired readers because they are predominantly published as untagged PDF which does not include the semantic data necessary for effective…

Human-Computer Interaction · Computer Science 2022-02-04 Rynhardt Kruger , Febe de Wet , Thomas Niesler

We report on our journey to develop ProofBuddy, a web application that is powered by a server-side instance of the proof assistant Isabelle, for the teaching and learning of proofs and proving. The journey started from an attempt to use…

Logic in Computer Science · Computer Science 2025-05-21 Nadine Karsten , Kim Jana Eiken , Uwe Nestmann

Humans have long relied on visual aids like sketches and diagrams to support reasoning and problem-solving. Visual tools, like auxiliary lines in geometry or graphs in calculus, are essential for understanding complex ideas. However, many…

Human-Computer Interaction · Computer Science 2025-04-03 Steven-Shine Chen , Jimin Lee , Paul Pu Liang
‹ Prev 1 2 3 10 Next ›