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A contextual bandit problem is studied in a highly non-stationary environment, which is ubiquitous in various recommender systems due to the time-varying interests of users. Two models with disjoint and hybrid payoffs are considered to…

Machine Learning · Computer Science 2020-03-03 Xiao Xu , Fang Dong , Yanghua Li , Shaojian He , Xin Li

Learning user preferences for products based on their past purchases or reviews is at the cornerstone of modern recommendation engines. One complication in this learning task is that some users are more likely to purchase products or review…

Information Retrieval · Computer Science 2023-03-08 Wanning Chen , Mohsen Bayati

Recommendation systems are used in a range of platforms to maximize user engagement through personalization and the promotion of popular content. It has been found that such recommendations may shape users' opinions over time. In this…

Computer Science and Game Theory · Computer Science 2025-08-20 Atefeh Mollabagher , Parinaz Naghizadeh

Collaborative filtering analyzes user preferences for items (e.g., books, movies, restaurants, academic papers) by exploiting the similarity patterns across users. In implicit feedback settings, all the items, including the ones that a user…

Machine Learning · Statistics 2016-02-05 Dawen Liang , Laurent Charlin , James McInerney , David M. Blei

We designed and ran an experiment to test how often people's choices are reversed by others' recommendations when facing different levels of confirmation and conformity pressures. In our experiment participants were first asked to provide…

Computers and Society · Computer Science 2011-08-30 Haiyi Zhu , Bernardo A. Huberman , Yarun Luon

Traditional approaches to ranking in web search follow the paradigm of rank-by-score: a learned function gives each query-URL combination an absolute score and URLs are ranked according to this score. This paradigm ensures that if the score…

Machine Learning · Computer Science 2012-07-03 Or Sheffet , Nina Mishra , Samuel Ieong

The rapid growth of e-commerce has made people accustomed to shopping online. Before making purchases on e-commerce websites, most consumers tend to rely on rating scores and review information to make purchase decisions. With this…

Information Retrieval · Computer Science 2020-07-07 Yingqiang Ge , Shuyuan Xu , Shuchang Liu , Zuohui Fu , Fei Sun , Yongfeng Zhang

Goal-oriented requirements variability modelling has established the understanding for adaptability in the early stage of software development-the Requirements Engineering phase. Goal-oriented requirements variability modelling considers…

Software Engineering · Computer Science 2019-05-17 Khavee Agustus Botangen , Jian Yu , Sira Yongchareon , LiangHuai Yang , Quan Bai

The way that people make choices or exhibit preferences can be strongly affected by the set of available alternatives, often called the choice set. Furthermore, there are usually heterogeneous preferences, either at an individual level…

Computer Science and Game Theory · Computer Science 2020-08-04 Kiran Tomlinson , Austin R. Benson

Strategy learning in game environments with multi-agent is a challenging problem. Since each agent's reward is determined by the joint strategy, a greedy learning strategy that aims to maximize its own reward may fall into a local optimum.…

Artificial Intelligence · Computer Science 2026-02-02 Xinyu Qiao , Yudong Hu , Congying Han , Weiyan Wu , Tiande Guo

Exposure bias is a well-known issue in recommender systems where items and suppliers are not equally represented in the recommendation results. This is especially problematic when bias is amplified over time as a few items (e.g., popular…

Information Retrieval · Computer Science 2022-09-07 Masoud Mansoury , Bamshad Mobasher , Herke van Hoof

The process of consumer decision-making is multidimensional, and price perception is a very important but still not well-understood dimension for both marketers and consumers. Although heuristics or mental shortcuts are seen as biased and…

General Economics · Economics 2025-06-26 Shawn Berry

The development of AR and VR technologies is enhancing users' online shopping experiences in various ways. However, in existing VR shopping applications, shopping contexts merely refer to the products and virtual malls or metaphorical…

Human-Computer Interaction · Computer Science 2023-10-10 Weitao You , Yinyu Lu , Ziqing Zheng , Yizhan Shao , Changyuan Yang , Zhibin Zhou , Lingyun Sun

The vast majority of recommender systems model preferences as static or slowly changing due to observable user experience. However, spontaneous changes in user preferences are ubiquitous in many domains like media consumption and key…

Human-Computer Interaction · Computer Science 2016-10-24 Arun Kumar , Paul Schrater

Existing observational approaches for learning human preferences, such as inverse reinforcement learning, usually make strong assumptions about the observability of the human's environment. However, in reality, people make many important…

Machine Learning · Statistics 2021-10-29 Cassidy Laidlaw , Stuart Russell

Attention can be used to inform choice selection in contextual bandit tasks even when context features have not been previously experienced. One example of this is in dimensional shifts, where additional feature values are introduced and…

Machine Learning · Computer Science 2025-05-16 Tailia Malloy , Roderick Seow , Cleotilde Gonzalez

Biases with respect to socially-salient attributes of individuals have been well documented in evaluation processes used in settings such as admissions and hiring. We view such an evaluation process as a transformation of a distribution of…

Computers and Society · Computer Science 2023-10-27 L. Elisa Celis , Amit Kumar , Anay Mehrotra , Nisheeth K. Vishnoi

We present a formal model for studying fashion trends, in terms of three parameters of fashionable items: (1) their innate utility; (2) individual boredom associated with repeated usage of an item; and (3) social influences associated with…

Computer Science and Game Theory · Computer Science 2010-09-15 Anish Das Sarma , Sreenivas Gollapudi , Rina Panigrahy , Li Zhang

Learning from preference feedback has emerged as an essential step for improving the generation quality and performance of modern language models (LMs). Despite its widespread use, the way preference-based learning is applied varies wildly,…

Computation and Language · Computer Science 2024-10-10 Hamish Ivison , Yizhong Wang , Jiacheng Liu , Zeqiu Wu , Valentina Pyatkin , Nathan Lambert , Noah A. Smith , Yejin Choi , Hannaneh Hajishirzi

The contextual duelling bandit problem models adaptive recommender systems, where the algorithm presents a set of items to the user, and the user's choice reveals their preference. This setup is well suited for implicit choices users make…

Machine Learning · Computer Science 2025-08-27 Suryanarayana Sankagiri , Jalal Etesami , Pouria Fatemi , Matthias Grossglauser
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