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Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Dong Zhuo , Wenzhao Zheng , Jiahe Guo , Yuqi Wu , Jie Zhou , Jiwen Lu

Various real-time methods for capturing and transmitting dynamic 3D spaces have been proposed, including those based on RGB-D cameras and volumetric capture. However, applying existing methods to outdoor tourist sites remains difficult…

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Zhixue Fang , Xu He , Songlin Tang , Haoxian Zhang , Qingfeng Li , Xiaoqiang Liu , Pengfei Wan , Kun Gai

Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Max Hermann , Boitumelo Ruf , Martin Weinmann

We consider the problem of efficiently representing casually captured monocular videos in a spatially- and temporally-coherent manner. While existing approaches predominantly rely on 2D/2.5D techniques treating videos as collections of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Qiuhong Shen , Xuanyu Yi , Mingbao Lin , Hanwang Zhang , Shuicheng Yan , Xinchao Wang

Novel view synthesis from an in-the-wild video is difficult due to challenges like scene dynamics and lack of parallax. While existing methods have shown promising results with implicit neural radiance fields, they are slow to train and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yao-Chih Lee , Zhoutong Zhang , Kevin Blackburn-Matzen , Simon Niklaus , Jianming Zhang , Jia-Bin Huang , Feng Liu

In this paper, we consider the task of unsupervised object discovery in videos. Previous works have shown promising results via processing optical flows to segment objects. However, taking flow as input brings about two drawbacks. First,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Shuangrui Ding , Weidi Xie , Yabo Chen , Rui Qian , Xiaopeng Zhang , Hongkai Xiong , Qi Tian

Novel view synthesis of static scenes has achieved remarkable advancements in producing photo-realistic results. However, key challenges remain for immersive rendering of dynamic scenes. One of the seminal image-based rendering method, the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Wenpeng Xing , Jie Chen

We present a novel unconditional video generative model designed to address long-term spatial and temporal dependencies, with attention to computational and dataset efficiency. To capture long spatio-temporal dependencies, our approach…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Partha Ghosh , Soubhik Sanyal , Cordelia Schmid , Bernhard Schölkopf

While today's video recognition systems parse snapshots or short clips accurately, they cannot connect the dots and reason across a longer range of time yet. Most existing video architectures can only process <5 seconds of a video without…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Chao-Yuan Wu , Yanghao Li , Karttikeya Mangalam , Haoqi Fan , Bo Xiong , Jitendra Malik , Christoph Feichtenhofer

Accurate and robust 3D scene reconstruction from casual, in-the-wild videos can significantly simplify robot deployment to new environments. However, reliable camera pose estimation and scene reconstruction from such unconstrained videos…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Shuo Sun , Torsten Sattler , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson

Cinemagraph is a unique form of visual media that combines elements of still photography and subtle motion to create a captivating experience. However, the majority of videos generated by recent works lack depth information and are confined…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Jiyang Li , Lechao Cheng , Zhangye Wang , Tingting Mu , Jingxuan He

Precise camera control for reshooting dynamic videos is bottlenecked by the severe scarcity of paired multi-view data for non-rigid scenes. We overcome this limitation with a highly scalable self-supervised framework capable of leveraging…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Avinash Paliwal , Adithya Iyer , Shivin Yadav , Muhammad Ali Afridi , Midhun Harikumar

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored challenge. We present a pose-free and training-free method…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Peng Dai , Feitong Tan , Qiangeng Xu , Yihua Huang , David Futschik , Ruofei Du , Sean Fanello , Yinda Zhang , Xiaojuan Qi

We present a system that allows users to visualize complex human motion via 3D motion sculptures---a representation that conveys the 3D structure swept by a human body as it moves through space. Given an input video, our system computes the…

Human-Computer Interaction · Computer Science 2019-01-03 Xiuming Zhang , Tali Dekel , Tianfan Xue , Andrew Owens , Qiurui He , Jiajun Wu , Stefanie Mueller , William T. Freeman

We propose the Multiple View Performer (MVP) - a new architecture for 3D shape completion from a series of temporally sequential views. MVP accomplishes this task by using linear-attention Transformers called Performers. Our model allows…

Computer Vision and Pattern Recognition · Computer Science 2023-02-13 David Watkins , Peter Allen , Krzysztof Choromanski , Jacob Varley , Nicholas Waytowich

The objective of this paper is audio-visual synchronisation of general videos 'in the wild'. For such videos, the events that may be harnessed for synchronisation cues may be spatially small and may occur only infrequently during a many…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Vladimir Iashin , Weidi Xie , Esa Rahtu , Andrew Zisserman

Humans naturally understand moments in a video by integrating visual and auditory cues. For example, localizing a scene in the video like "A scientist passionately speaks on wildlife conservation as dramatic orchestral music plays, with the…

Computation and Language · Computer Science 2026-02-03 Zinuo Li , Xian Zhang , Yongxin Guo , Mohammed Bennamoun , Farid Boussaid , Girish Dwivedi , Luqi Gong , Qiuhong Ke