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Audio is inherently temporal and closely synchronized with the visual world, making it a naturally aligned and expressive control signal for controllable video generation (e.g., movies). Beyond control, directly translating audio into video…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Shuchen Weng , Haojie Zheng , Zheng Chang , Si Li , Boxin Shi , Xinlong Wang

Automatically generating photorealistic and self-consistent appearances for untextured 3D models is a critical challenge in digital content creation. The advancement of large-scale video generation models offers a natural approach: directly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yan Zeng , Haoran Jiang , Kaixin Yao , Qixuan Zhang , Longwen Zhang , Lan Xu , Jingyi Yu

In this paper, we aim to model 3D scene geometry, appearance, and physical information just from dynamic multi-view videos in the absence of any human labels. By leveraging physics-informed losses as soft constraints or integrating simple…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Jinxi Li , Ziyang Song , Bo Yang

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhengxian Yang , Shengqi Wang , Shi Pan , Hongshuai Li , Haoxiang Wang , Lin Li , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Duo Zheng , Shijia Huang , Liwei Wang

We present Stable Video 3D (SV3D) -- a latent video diffusion model for high-resolution, image-to-multi-view generation of orbital videos around a 3D object. Recent work on 3D generation propose techniques to adapt 2D generative models for…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vikram Voleti , Chun-Han Yao , Mark Boss , Adam Letts , David Pankratz , Dmitry Tochilkin , Christian Laforte , Robin Rombach , Varun Jampani

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Video representation is an important and challenging task in the computer vision community. In this paper, we assume that image frames of a moving scene can be modeled as a Linear Dynamical System. We propose a sparse coding framework,…

Computer Vision and Pattern Recognition · Computer Science 2013-12-20 Xian Wei , Hao Shen , Martin Kleinsteuber

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

Learning deformable 3D objects from 2D images is often an ill-posed problem. Existing methods rely on explicit supervision to establish multi-view correspondences, such as template shape models and keypoint annotations, which restricts…

Computer Vision and Pattern Recognition · Computer Science 2022-06-30 Shangzhe Wu , Tomas Jakab , Christian Rupprecht , Andrea Vedaldi

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…

Multimedia · Computer Science 2022-09-07 Irene Viola , Pablo Cesar

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

Time-aware encoding of frame sequences in a video is a fundamental problem in video understanding. While many attempted to model time in videos, an explicit study on quantifying video time is missing. To fill this lacuna, we aim to evaluate…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Amir Ghodrati , Efstratios Gavves , Cees G. M. Snoek

Generating high-quality videos that synthesize desired realistic content is a challenging task due to their intricate high-dimensionality and complexity of videos. Several recent diffusion-based methods have shown comparable performance by…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Kihong Kim , Haneol Lee , Jihye Park , Seyeon Kim , Kwanghee Lee , Seungryong Kim , Jaejun Yoo

Recent advancements in generative models have provided promising solutions for synthesizing realistic driving videos, which are crucial for training autonomous driving perception models. However, existing approaches often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Wei Wu , Xi Guo , Weixuan Tang , Tingxuan Huang , Chiyu Wang , Dongyue Chen , Chenjing Ding

We present a method to perform novel view and time synthesis of dynamic scenes, requiring only a monocular video with known camera poses as input. To do this, we introduce Neural Scene Flow Fields, a new representation that models the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Zhengqi Li , Simon Niklaus , Noah Snavely , Oliver Wang