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This paper studies the {\em good-case latency} of {\em unauthenticated} Byzantine fault-tolerant broadcast, which measures the time it takes for all non-faulty parties to commit given a non-faulty broadcaster. For both asynchrony and…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-28 Ittai Abraham , Ling Ren , Zhuolun Xiang

This paper explores the problem good-case latency of Byzantine fault-tolerant broadcast, motivated by the real-world latency and performance of practical state machine replication protocols. The good-case latency measures the time it takes…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-14 Ittai Abraham , Kartik Nayak , Ling Ren , Zhuolun Xiang

This paper investigates the problem \textit{good-case latency} of Byzantine agreement, broadcast and state machine replication in the synchronous authenticated setting. The good-case latency measure captures the time it takes to reach…

Cryptography and Security · Computer Science 2020-12-22 Ittai Abraham , Kartik Nayak , Ling Ren , Zhuolun Xiang

In the context of Byzantine consensus problems such as Byzantine broadcast (BB) and Byzantine agreement (BA), the good-case setting aims to study the minimal possible latency of a BB or BA protocol under certain favorable conditions, namely…

Cryptography and Security · Computer Science 2025-10-08 Yuval Efron , Joachim Neu , Ling Ren , Ertem Nusret Tas

Reliable broadcast is a communication primitive guaranteeing, intuitively, that all processes in a distributed system deliver the same set of messages. The reason why this primitive is appealing is twofold: (i) we can implement it…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-24 Rachid Guerraoui , Jovan Komatovic , Petr Kuznetsov , Yvonne-Anne Pignolet , Dragos-Adrian Seredinschi , Andrei Tonkikh

Today's cyber-physical systems face various impediments to achieving their intended goals, namely, communication uncertainties and faults, relative to the increased integration of networked and wireless devices, hinder the synchronism…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-04 David Kozhaya , Jérémie Decouchant , Paulo Esteves-Verissimo

Byzantine reliable broadcast is a fundamental primitive in distributed systems that allows a set of processes to agree on a message broadcast by a dedicated process, even when some of them are malicious (Byzantine). It guarantees that no…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-10-01 Veronika Anikina , João Paulo Bezerra , Petr Kuznetsov , Liron Schiff , Stefan Schmid

We study a well-known communication abstraction called Byzantine Reliable Broadcast (BRB). This abstraction is central in the design and implementation of fault-tolerant distributed systems, as many fault-tolerant distributed applications…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-04 Romaric Duvignau , Michel Raynal , Elad Michael Schiller

This paper considers the problem of reliable broadcast in asynchronous authenticated systems, in which n processes communicate using signed messages and up to t processes may behave arbitrarily (Byzantine processes). In addition, for each…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-23 Timothé Albouy , Davide Frey , Michel Raynal , François Taïani

Byzantine Reliable Broadcast (BRB) is a fundamental distributed computing primitive, with applications ranging from notifications to asynchronous payment systems. Motivated by practical consideration, we study Client-Server Byzantine…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-28 Martina Camaioni , Rachid Guerraoui , Matteo Monti , Manuel Vidigueira

This paper presents a simple and efficient reliable broadcast algorithm for asynchronous message-passing systems made up of $n$ processes, among which up to $t<n/5$ may behave arbitrarily (Byzantine processes). This algorithm requires two…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-29 Damien Imbs , Michel Raynal

Byzantine Reliable Broadcast (BRB) is a fundamental primitive in distributed computing and cryptographic systems. Reducing the communication complexity of BRB protocols remains an important research direction. However, most work focuses on…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-13 Michael Yiqing Hu , Alvin Hong Yao Yan , Jialin Li

Byzantine reliable broadcast is a fundamental problem in distributed computing, which has been studied extensively over the past decades. State-of-the-art algorithms are predominantly based on the approach to share encoded fragments of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-06 Thomas Locher

Byzantine reliable broadcast is a powerful primitive that allows a set of processes to agree on a message from a designated sender, even if some processes (including the sender) are Byzantine. Existing broadcast protocols for this setting…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-02-21 Rachid Guerraoui , Petr Kuznetsov , Matteo Monti , Matej Pavlovic , Dragos-Adrian Seredinschi , Yann Vonlanthen

Reliable broadcast is an important primitive to ensure that a source node can reliably disseminate a message to all the non-faulty nodes in an asynchronous and failure-prone networked system. Byzantine Reliable Broadcast protocols were…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-30 Yingjian Wu , Haochen Pan , Saptaparni Kumar , Lewis Tseng

A reliable communication primitive guarantees the delivery, integrity, and authorship of messages exchanged between correct processes of a distributed system. We investigate the necessary and sufficient conditions for reliable communication…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-27 Silvia Bonomi , Giovanni Farina , Sébastien Tixeuil

This paper presents Flutter, the first Byzantine Total Order Broadcast implementation with a broadcast-to-delivery latency of $2\Delta + \epsilon$ time units, $\Delta$ being the message delay and $\epsilon$ an arbitrarily small constant…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-21 Matteo Monti , Martina Camaioni , Pierre-Louis Roman

Byzantine agreement algorithms typically assume implicit initial state consistency and synchronization among the correct nodes and then operate in coordinated rounds of information exchange to reach agreement based on the input values. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-08-04 Ariel Daliot , Danny Dolev

This paper explores an old problem, {\em Byzantine fault-tolerant Broadcast} (BB), under a new model, {\em selective broadcast model}. The new model "interpolates" between the two traditional models in the literature. In particular, it…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-02-03 Lewis Tseng , Nitin Vaidya

The goal of Byzantine Broadcast (BB) is to allow a set of fault-free nodes to agree on information that a source node wants to broadcast to them, in the presence of Byzantine faulty nodes. We consider design of efficient algorithms for BB…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-05-03 Guanfeng Liang , Nitin Vaidya
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