Related papers: Multi-MEC Cooperation Based VR Video Transmission …
As massive graphs become more prevalent, there is a rapidly growing need for scalable algorithms that solve classical graph problems, such as maximum matching and minimum vertex cover, on large datasets. For massive inputs, several…
Streaming video understanding requires models to robustly encode, store, and retrieve information from a continuous video stream to support accurate video question answering (VQA). Existing state-of-the-art approaches rely on key-value…
3D holographic communication has the potential to revolutionize the way people interact with each other in virtual spaces, offering immersive and realistic experiences. However, demands for high data rates, extremely low latency, and high…
Video compression plays a pivotal role in managing and transmitting large-scale display data, particularly given the growing demand for higher resolutions and improved video quality. This paper proposes an optimized memory system…
CCFE perform Monte-Carlo transport simulations on large and complex tokamak models such as ITER. Such simulations are challenging since streaming and deep penetration effects are equally important. In order to make such simulations…
Mobile Edge Computing (MEC) pushes computing functionalities away from the centralized cloud to the proximity of data sources, thereby reducing service provision latency and saving backhaul network bandwidth. Although computation offloading…
The performance of distributed and data-centric applications often critically depends on the interconnecting network. Applications are hence modeled as virtual networks, also accounting for resource demands on links. At the heart of…
To meet the need of computation-sensitive (CS) and high-rate (HR) communications, the framework of mobile edge computing and caching has been widely regarded as a promising solution. When such a framework is implemented in small-cell IoT…
Researchers have presented systems for efficiently analysing video data at scale using sampling algorithms. While these systems effectively leverage the temporal redundancy present in videos, they suffer from three limitations. First, they…
As progressive densification of cells, deployment of Cloud-RAN and \ac{MEC} are coming into reality to support the ultra-low latency with high reliability in 5G and beyond, it generates mesh traffic pattern across fronthaul network. This…
The trend in industry is towards heterogeneous multicore processors (HMCs), including chips with CPUs and massively-threaded throughput-oriented processors (MTTOPs) such as GPUs. Although current homogeneous chips tightly couple the cores…
In this paper, we propose a more refined video segment based Mobile Edge Computing (MEC) enhanced cache update strategy, which takes into account the client's playback status and transmission state, MEC cache capacity and the popularity of…
Generative recommendation (GR) offers superior modeling capabilities but suffers from prohibitive inference costs due to the repeated encoding of long user histories. While cross-request Key-Value (KV) cache reuse presents a significant…
Semi-supervised video object segmentation (VOS) is a task that involves predicting a target object in a video when the ground truth segmentation mask of the target object is given in the first frame. Recently, space-time memory networks…
As shared, collaborative, networked, virtual environments become increasingly popular, various challenges arise regarding the efficient transmission of model and scene transformation data over the network. As user immersion and real-time…
Shared virtual memory (SVM) is key in heterogeneous systems on chip (SoCs), which combine a general-purpose host processor with a many-core accelerator, both for programmability and to avoid data duplication. However, SVM can bring a…
In this paper, we introduce the notion of Cooperative Perception Error Models (coPEMs) towards achieving an effective and efficient integration of V2X solutions within a virtual test environment. We focus our analysis on the occlusion…
We present a shared-memory algorithm to compute high-quality solutions to the balanced $k$-way hypergraph partitioning problem. This problem asks for a partition of the vertex set into $k$ disjoint blocks of bounded size that minimizes the…
Mobile edge computing (MEC) networks bring computing and storage capabilities closer to edge devices, which reduces latency and improves network performance. However, to further reduce transmission and computation costs while satisfying…
Vectorized maps are indispensable for precise navigation and the safe operation of autonomous vehicles. Traditional methods for constructing these maps fall into two categories: offline techniques, which rely on expensive, labor-intensive…