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Mobile edge computing (MEC) is expected to be an effective solution to deliver 360-degree virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC framework, which reduces the…

Information Theory · Computer Science 2017-08-03 Xiao Yang , Zhiyong Chen , Kuikui Li , Yaping Sun , Hongming Zheng

In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…

Multimedia · Computer Science 2024-03-12 Baojie Fu , Tong Tang , Dapeng Wu , Ruyan Wang

Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be…

Information Theory · Computer Science 2018-06-26 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Cooperative video caching and transcoding in mobile edge computing (MEC) networks is a new paradigm for future wireless networks, e.g., 5G and 5G beyond, to reduce scarce and expensive backhaul resource usage by prefetching video files…

Information Theory · Computer Science 2019-07-16 Sepehr Rezvani , Saeedeh Parsaeefard , Nader Mokari , Mohammad R. Javan , Halim Yanikomeroglu

Due to the large bandwidth, low latency and computationally intensive features of virtual reality (VR) video applications, the current resource-constrained wireless and edge networks cannot meet the requirements of on-demand VR delivery. In…

Networking and Internet Architecture · Computer Science 2021-09-07 Zhuojia Gu , Hancheng Lu , Chenkai Zou

Recently, Mobile-Edge Computing (MEC) has arisen as an emerging paradigm that extends cloud-computing capabilities to the edge of the Radio Access Network (RAN) by deploying MEC servers right at the Base Stations (BSs). In this paper, we…

Networking and Internet Architecture · Computer Science 2016-12-09 Tuyen X. Tran , Parul Pandey , Abolfazl Hajisami , Dario Pompili

Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…

Information Theory · Computer Science 2018-04-30 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

More and more scholars focus on mobile edge computing (MEC) technology, because the strong storage and computing capabilities of MEC servers can reduce the long transmission delay, bandwidth waste, energy consumption, and privacy leaks in…

Multimedia · Computer Science 2019-09-10 Xing Chen , Lijun He , Shang Xu , Shibo Hu , Qingzhou Li , Guizhong Liu

We consider the problem of video caching across a set of 5G small-cell base stations (SBS) connected to each other over a high-capacity short-delay back-haul link, and linked to a remote server over a long-delay connection. Even though the…

Networking and Internet Architecture · Computer Science 2021-09-02 Shadab Mahboob , Koushik Kar , Jacob Chakareski

We consider caching of video streams in a cellular network in which each base station is equipped with a cache. Video streams are partitioned into multiple substreams and the goal is to place substreams in caches such that the residual…

Networking and Internet Architecture · Computer Science 2019-03-07 Konstantin Avrachenkov , Jasper Goseling , Berksan Serbetci

Recently, the growing demand for rich multimedia content such as Video on Demand (VoD) has made the data transmission from content delivery networks (CDN) to end-users quite challenging. Edge networks have been proposed as an extension to…

Multimedia · Computer Science 2018-12-18 Emna Baccour , Aiman Erbad , Amr Mohamed , Kashif Bilal , Mohsen Guizani

The recent surge of applications involving the use of $360^o$ video challenges mobile networks infrastructure, as $360^o$ video files are of significant size, and current delivery and edge caching architectures are unable to guarantee their…

Networking and Internet Architecture · Computer Science 2019-10-28 Pantelis Maniotis , Eirina Bourtsoulatze , Nikolaos Thomos

360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact…

Multimedia · Computer Science 2020-04-14 Pantelis Maniotis , Nikolaos Thomos

We develop the optimal economical caching schemes in cache-enabled heterogeneous networks, while delivering multimedia video services with personalized viewing qualities to mobile users. By applying scalable video coding (SVC), each video…

Multimedia · Computer Science 2019-05-22 Xuewei Zhang , Tiejun Lv , Yuan Ren , Wei Ni , Norman C. Beaulieu , Y. Jay Guo

With an ever increasing demand for the delivery of internet video service, the service providers are facing a huge challenge to deliver ultra-HD (2k/4k) video at sub-second latency. The multi-access edge computing (MEC) platform actually…

Networking and Internet Architecture · Computer Science 2022-04-07 Suvadip Batabyal

Augmented and/or virtual reality (AR/VR) are emerging as one of the main applications in future fifth generation (5G) networks. To meet the requirements of lower latency and massive data transmission in AR/VR applications, a solution with…

Networking and Internet Architecture · Computer Science 2017-11-01 Xiaohu Ge , Linghui Pan , Qiang Li , Guoqiang Mao , Song Tu

Virtual reality (VR) is promising to fundamentally transform a broad spectrum of industry sectors and the way humans interact with virtual content. However, despite unprecedented progress, current networking and computing infrastructures…

Networking and Internet Architecture · Computer Science 2022-07-12 Chong Zheng , Shengheng Liu , Yongming Huang , Luxi Yang

Multi-access edge computing (MEC) is a promising technology that provides low-latency processing capabilities. To optimize the network performance in a MEC system, an efficient routing path between a user and a MEC host is essential. The…

Networking and Internet Architecture · Computer Science 2025-03-25 Annisa Sarah , Rosario G. Garroppo , Gianfranco Nencioni

In this paper, we propose a novel wireless caching scheme to enhance the physical layer security of video streaming in cellular networks with limited backhaul capacity. By proactively sharing video data across a subset of base stations…

Information Theory · Computer Science 2017-11-08 Lin Xiang , Derrick Wing Kwan Ng , Robert Schober , Vincent W. S. Wong
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