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Related papers: An Exploration of Graph Pebbling

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We expand the theory of pebbling to graphs with weighted edges. In a weighted pebbling game, one player distributes a set amount of weight on the edges of a graph and his opponent chooses a target vertex and places a configuration of…

Combinatorics · Mathematics 2011-06-09 Stephanie Jones , Joshua D. Laison , Cameron McLeman , Kathryn Nyman

This paper explores the application of Hurlbert's Linear Optimization Technique to determine bounds on pebbling numbers. By applying Hurlbert's weight functions and optimization methods, we derive upper bounds for specific graph families.…

Combinatorics · Mathematics 2025-09-16 Lingwen Li

Pebbling on graphs is a two-player game which involves repeatedly moving a pebble from one vertex to another by removing another pebble from the first vertex. The pebbling number $\pi(G)$ is the least number of pebbles required so that,…

Combinatorics · Mathematics 2018-01-25 John Asplund , Glenn Hurlbert , Franklin Kenter

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

Combinatorics · Mathematics 2007-05-23 Nathaniel G. Watson

Let $G=(V,E)$ be a simple graph. A function $f:V\rightarrow \mathbb{N}\cup \{0\}$ is called a configuration of pebbles on the vertices of $G$ and the quantity $\vert f\vert=\sum_{u\in V}f(u)$ is called the weight of $f$ which is just the…

Combinatorics · Mathematics 2024-02-21 Fatemeh Aghaei , Saeid Alikhani

A configuration of pebbles on the vertices of a graph is solvable if one can place a pebble on any given root vertex via a sequence of pebbling steps. The pebbling number of a graph G is the minimum number pi(G) so that every configuration…

Combinatorics · Mathematics 2007-05-23 Andrzej Czygrinow , Glenn Hurlbert

Graphs, such as social networks, word co-occurrence networks, and communication networks, occur naturally in various real-world applications. Analyzing them yields insight into the structure of society, language, and different patterns of…

Social and Information Networks · Computer Science 2019-08-22 Palash Goyal , Emilio Ferrara

Consider a configuration of pebbles on the vertices of a connected graph. A pebbling move is to remove two pebbles from a vertex and to place one pebble at the neighbouring vertex of the vertex from which the pebbles are removed. For a…

Combinatorics · Mathematics 2025-04-01 I. Dhivviyanandam , A. Lourdusamy , S. Kither Iammal , K. Christy Rani

A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move one pebble is removed at vertices v and w adjacent…

Combinatorics · Mathematics 2007-07-31 Christopher Belford , Nandor Sieben

We present an informal survey (meant to accompany another paper) on graph compression methods. We focus on lossless methods, briefly list available pproaches, and compare them where possible or give some indicators on their compression…

Data Structures and Algorithms · Computer Science 2015-04-03 Sebastian Maneth , Fabian Peternek

In this paper, we extend the ideas of graph pebbling to oriented graphs and find a classification for all graphs with fully traversable pebbling assignments that are isomorphic to their assignment graph. We then give some cases in which a…

Combinatorics · Mathematics 2022-03-02 Jared Glassband , Garrison Koch , Sophia Lebiere , Xufei Liu , Evan Sabini

Pebbling is a game played on a graph. The single player is given a graph and a configuration of pebbles and may make pebbling moves by removing 2 pebbles from one vertex and placing one at an adjacent vertex to eventually have one pebble…

Combinatorics · Mathematics 2018-09-10 John Asplund , Franklin Kenter

For any configuration of pebbles on the nodes of a graph, a pebbling move replaces two pebbles on one node by one pebble on an adjacent node. A cover pebbling is a move sequence ending with no empty nodes. The number of pebbles needed for a…

Combinatorics · Mathematics 2007-05-23 Jonas Sjostrand

In a graph G with a distribution of pebbles on its vertices, a pebbling move is the removal of two pebbles from one vertex and the addition of one pebble to an adjacent vertex. A weight function on G is a non-negative integer-valued…

Combinatorics · Mathematics 2007-05-23 Annalies Vuong , M. Ian Wyckoff

Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number $\pi(G)$ is the smallest $t$ so that from any…

Combinatorics · Mathematics 2024-03-05 Matheus Adauto , Celina de Figueiredo , Glenn Hurlbert , Diana Sasaki

Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. A configuration $C$ is a supply of pebbles at various vertices of a…

Combinatorics · Mathematics 2026-01-26 Matheus Adauto , Viktoriya Bardenova , Yunus Bidav , Glenn Hurlbert

Graph burning is a deterministic, discrete-time process that models how influence or contagion spreads in a graph. Associated to each graph is its burning number, which is a parameter that quantifies how quickly the influence spreads. We…

Combinatorics · Mathematics 2020-09-23 Anthony Bonato

We define notions of local topological convergence and local geometric convergence for embedded graphs in $\mathbb{R}^n,$ and study their properties. The former is related to Benjamini-Schramm convergence, and the latter to weak convergence…

Probability · Mathematics 2017-06-28 Benjamin Schweinhart

A pebbling move refers to the act of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The goal of graph pebbling is: Given an initial distribution of pebbles, use pebbling moves to reach a specified goal…

Combinatorics · Mathematics 2018-01-29 Garth Isaak , Matthew Prudente

Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…

Data Structures and Algorithms · Computer Science 2024-05-29 Erik D. Demaine , Yael Kirkpatrick , Rebecca Lin