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In this paper, we present NeuralReshaper, a novel method for semantic reshaping of human bodies in single images using deep generative networks. To achieve globally coherent reshaping effects, our approach follows a fit-then-reshape…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Beijia Chen , Yuefan Shen , Hongbo Fu , Xiang Chen , Kun Zhou , Youyi Zheng

One of the main, long-term objectives of artificial intelligence is the creation of thinking machines. To that end, substantial effort has been placed into designing cognitive systems; i.e. systems that can manipulate semantic-level…

Artificial Intelligence · Computer Science 2021-03-17 A. Serb , I. Kobyzev , J. Wang , T. Prodromakis

With increasing global age and disability assistive robots are becoming more necessary, and brain computer interfaces (BCI) are often proposed as a solution to understanding the intent of a disabled person that needs assistance. Most…

Human-Computer Interaction · Computer Science 2020-03-03 Daniel Freer , Guang-Zhong Yang

Peripheral vision plays a significant role in human perception and orientation. However, its relevance for human-computer interaction, especially head-mounted displays, has not been fully explored yet. In the past, a few specialized…

Human-Computer Interaction · Computer Science 2023-02-17 Matthias Albrecht , Lorenz Assländer , Harald Reiterer , Stephan Streuber

The design of urban road networks significantly influences traffic conditions, underscoring the importance of informed traffic planning. Traffic planning experts rely on specialized platforms to simulate traffic systems, assessing the…

Human-Computer Interaction · Computer Science 2025-07-15 Zikun Deng , Yuanbang Liu , Mingrui Zhu , Da Xiang , Haiyue Yu , Zicheng Su , Qinglong Lu , Tobias Schreck , Yi Cai

We present BrainPainter, a software that automatically generates images of highlighted brain structures given a list of numbers corresponding to the output colours of each region. Compared to existing visualisation software (i.e.…

Graphics · Computer Science 2019-08-26 Razvan V. Marinescu , Arman Eshaghi , Daniel C. Alexander , Polina Golland

Clustering is a popular unsupervised learning tool often used to discover groups within a larger population such as customer segments, or patient subtypes. However, despite its use as a tool for subgroup discovery and description - few…

Machine Learning · Computer Science 2021-12-13 Connor Lawless , Jayant Kalagnanam , Lam M. Nguyen , Dzung Phan , Chandra Reddy

The development of memristive device technologies has reached a level of maturity to enable the design of complex and large-scale hybrid memristive-CMOS neural processing systems. These systems offer promising solutions for implementing…

Emerging Technologies · Computer Science 2020-04-22 Elisabetta Chicca , Giacomo Indiveri

Robotic grasping faces challenges in adapting to objects with varying shapes and sizes. In this paper, we introduce MISCGrasp, a volumetric grasping method that integrates multi-scale feature extraction with contrastive feature enhancement…

Robotics · Computer Science 2025-07-04 Qingyu Fan , Yinghao Cai , Chao Li , Chunting Jiao , Xudong Zheng , Tao Lu , Bin Liang , Shuo Wang

Surgical simulators have been widely used in training and evaluation of physicians and surgeons. Virtual reality augmented with haptic technology has made it feasible to develop more realistic surgical simulators. In this context, we set…

Medical Physics · Physics 2022-05-19 Reza Karimzadeh , Javad Sheikh , Hamed Azarnoush , Hossein Arabi

Research ideation requires navigating trade-offs across multiple evaluative dimensions, yet most AI-assisted ideation tools leave this multi-dimensional reasoning unsupported, or reducing evaluation to unipolar scales where "more is…

Human-Computer Interaction · Computer Science 2026-04-14 Zijian Ding , Fenghai Li , Ziyi Wang , Joel Chan

Mixed-initiative Procedural Content Generation (PCG) refers to tools or systems in which a human designer works with an algorithm to produce game content. This area of research remains relatively under-explored, with the majority of…

Human-Computer Interaction · Computer Science 2021-10-11 Matthew Guzdial , Nathan Sturtevant , Carolyn Yang

Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and increasing need for synthesizing realistic dressed digital humans for various applications. This necessitates creating simple and…

Graphics · Computer Science 2018-07-17 Tuanfeng Y. Wang , Duygu Ceylan , Jovan Popovic , Niloy J. Mitra

Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…

Human-Computer Interaction · Computer Science 2021-03-10 Yi-Chi Liao

We present a multi-scale differentiable brain modeling workflow utilizing BrainPy, a unique differentiable brain simulator that combines accurate brain simulation with powerful gradient-based optimization. We leverage this capability of…

Neural and Evolutionary Computing · Computer Science 2024-09-26 Chaoming Wang , Muyang Lyu , Tianqiu Zhang , Sichao He , Si Wu

Can we directly visualize what we imagine in our brain together with what we describe? The inherent nature of human perception reveals that, when we think, our body can combine language description and build a vivid picture in our brain.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Ling Wang , Chen Wu , Lin Wang

Mental rotation -- the ability to compare objects seen from different viewpoints -- is a fundamental example of mental simulation and spatial world modeling in humans. Here we propose a mechanistic model of human mental rotation, leveraging…

Neurons and Cognition · Quantitative Biology 2026-05-29 Raymond Khazoum , Daniela Fernandes , Aleksandr Krylov , Qin Li , Stephane Deny

Compute-In-Memory (CiM) is a promising solution to accelerate Deep Neural Networks (DNNs) as it can avoid energy-intensive DNN weight movement and use memory arrays to perform low-energy, high-density computations. These benefits have…

Hardware Architecture · Computer Science 2024-11-01 Tanner Andrulis , Joel S. Emer , Vivienne Sze

Shape information is crucial for human perception and cognition, and should therefore also play a role in cognitive AI systems. We employ the interdisciplinary framework of conceptual spaces, which proposes a geometric representation of…

Machine Learning · Computer Science 2021-11-17 Lucas Bechberger , Kai-Uwe Kühnberger