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We present a novel alignment-before-generation approach to tackle the challenging task of generating general 3D shapes based on 2D images or texts. Directly learning a conditional generative model from images or texts to 3D shapes is prone…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Zibo Zhao , Wen Liu , Xin Chen , Xianfang Zeng , Rui Wang , Pei Cheng , Bin Fu , Tao Chen , Gang Yu , Shenghua Gao

Facial motion retargeting is an important problem in both computer graphics and vision, which involves capturing the performance of a human face and transferring it to another 3D character. Learning 3D morphable model (3DMM) parameters from…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Bindita Chaudhuri , Noranart Vesdapunt , Baoyuan Wang

Recent Multi-Modal Large Language Models (MLLMs) have demonstrated strong capabilities in learning joint representations from text and images. However, their spatial reasoning remains limited. We introduce 3DFroMLLM, a novel framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Noor Ahmed , Cameron Braunstein , Steffen Eger , Eddy Ilg

The advent of large language models, enabling flexibility through instruction-driven approaches, has revolutionized many traditional generative tasks, but large models for 3D data, particularly in comprehensively handling 3D shapes with…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Fukun Yin , Xin Chen , Chi Zhang , Biao Jiang , Zibo Zhao , Jiayuan Fan , Gang Yu , Taihao Li , Tao Chen

We present a novel 3D shape completion framework that unifies multimodal conditioning, leveraging both 2D images and 3D partial scans through a latent diffusion model. Shapes are represented as Truncated Signed Distance Functions (TSDFs)…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Simon Schaefer , Juan D. Galvis , Xingxing Zuo , Stefan Leutengger

In recent years, 3D models have been utilized in many applications, such as auto-driver, 3D reconstruction, VR, and AR. However, the scarcity of 3D model data does not meet its practical demands. Thus, generating high-quality 3D models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Weizhi Nie , Ruidong Chen , Weijie Wang , Bruno Lepri , Nicu Sebe

We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered. To…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ziya Erkoç , Can Gümeli , Chaoyang Wang , Matthias Nießner , Angela Dai , Peter Wonka , Hsin-Ying Lee , Peiye Zhuang

We present FaceVerse, a fine-grained 3D Neural Face Model, which is built from hybrid East Asian face datasets containing 60K fused RGB-D images and 2K high-fidelity 3D head scan models. A novel coarse-to-fine structure is proposed to take…

Computer Vision and Pattern Recognition · Computer Science 2022-05-30 Lizhen Wang , Zhiyuan Chen , Tao Yu , Chenguang Ma , Liang Li , Yebin Liu

Eyeglasses play an important role in the perception of identity. Authentic virtual representations of faces can benefit greatly from their inclusion. However, modeling the geometric and appearance interactions of glasses and the face of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Junxuan Li , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Hongdong Li , Jason Saragih

3D Morphable Models (3DMMs) are generative models for face shape and appearance. However, the shape parameters of traditional 3DMMs satisfy the multivariate Gaussian distribution while the identity embeddings satisfy the hypersphere…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Diqiong Jiang , Yiwei Jin , Fanglue Zhang , Zhe Zhu , Yun Zhang , Ruofeng Tong , Min Tang

Generating face image with specific gaze information has attracted considerable attention. Existing approaches typically input gaze values directly for face generation, which is unnatural and requires annotated gaze datasets for training,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Hengfei Wang , Zhongqun Zhang , Yihua Cheng , Hyung Jin Chang

Recent virtual try-on approaches have advanced by finetuning pre-trained text-to-image diffusion models to leverage their powerful generative ability. However, the use of text prompts in virtual try-on remains underexplored. This paper…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Jeongho Kim , Hoiyeong Jin , Sunghyun Park , Jaegul Choo

Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xingpei Ma , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Qiang Zhang , Shunsi Zhang

Lip-reading models have been significantly improved recently thanks to powerful deep learning architectures. However, most works focused on frontal or near frontal views of the mouth. As a consequence, lip-reading performance seriously…

Computer Vision and Pattern Recognition · Computer Science 2019-11-15 Shiyang Cheng , Pingchuan Ma , Georgios Tzimiropoulos , Stavros Petridis , Adrian Bulat , Jie Shen , Maja Pantic

Recent advances in text-to-image (T2I) diffusion models have significantly improved semantic image editing, yet most methods fall short in performing 3D-aware object manipulation. In this work, we present FFSE, a 3D-aware autoregressive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xincheng Shuai , Zhenyuan Qin , Henghui Ding , Dacheng Tao

The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Christina Tsalicoglou , Fabian Manhardt , Alessio Tonioni , Michael Niemeyer , Federico Tombari

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

Building a joint face-skull morphable model holds great potential for applications such as remote diagnostics, surgical planning, medical education, and physically based facial simulation. However, realizing this vision is constrained by…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zidu Wang , Meng Xu , Miao Xu , Hengyuan Ma , Jiankuo Zhao , Xutao Li , Xiangyu Zhu , Zhen Lei

Numerous diffusion models have recently been applied to image synthesis and editing. However, editing 3D scenes is still in its early stages. It poses various challenges, such as the requirement to design specific methods for different…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Shuangkang Fang , Yufeng Wang , Yi Yang , Yi-Hsuan Tsai , Wenrui Ding , Shuchang Zhou , Ming-Hsuan Yang

We propose an interactive 3D character modeling approach from orthographic drawings (e.g., front and side views) based on 2D-space annotations. First, the system builds partial correspondences between the input drawings and generates a base…

Computer Vision and Pattern Recognition · Computer Science 2022-01-28 Zhengyu Huang , Haoran Xie , Tsukasa Fukusato