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This paper presents a new method, Diffusing Winding Gradients (DWG), for reconstructing watertight 3D surfaces from unoriented point clouds. Our method exploits the alignment between the gradients of the generalized winding number (GWN)…
3D object detection in point cloud data remains a challenging task due to the sparsity and lack of global structure inherent in the input. In this work, we propose a novel Multi-Scale Attention (MSA) mechanism integrated into the 3DETR…
This paper presents a robust fine-tuning method designed for pre-trained 3D point cloud models, to enhance feature robustness in downstream fine-tuned models. We highlight the limitations of current fine-tuning methods and the challenges of…
Modeling stochastic dynamics from discrete observations is a key interdisciplinary challenge. Existing methods often fail to estimate the continuous evolution of probability densities from trajectories or face the curse of dimensionality.…
Point cloud segmentation with scene-level annotations is a promising but challenging task. Currently, the most popular way is to employ the class activation map (CAM) to locate discriminative regions and then generate point-level pseudo…
Scene graph alignment establishes object correspondences between two 3D scene graphs constructed from partially overlapping observations. This enables efficient scene understanding and object-level relocalization when a robot revisits a…
Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…
Accurately and robustly estimating the state of deformable linear objects (DLOs), such as ropes and wires, is crucial for DLO manipulation and other applications. However, it remains a challenging open issue due to the high dimensionality…
Appearance-based detectors achieve remarkable performance on common scenes, but tend to fail for scenarios lack of training data. Geometric motion segmentation algorithms, however, generalize to novel scenes, but have yet to achieve…
This work proposes a metric learning approach for self-supervised scene flow estimation. Scene flow estimation is the task of estimating 3D flow vectors for consecutive 3D point clouds. Such flow vectors are fruitful, \eg for recognizing…
This paper introduces a new federated learning scheme that leverages over-the-air computation. A novel feature of this scheme is the proposal to employ adaptive weights during aggregation, a facet treated as predefined in other over-the-air…
Producing traversability maps and understanding the surroundings are crucial prerequisites for autonomous navigation. In this paper, we address the problem of traversability assessment using point clouds. We propose a novel pillar feature…
The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…
This paper addresses the challenging unsupervised scene flow estimation problem by jointly learning four low-level vision sub-tasks: optical flow $\textbf{F}$, stereo-depth $\textbf{D}$, camera pose $\textbf{P}$ and motion segmentation…
Over the past few years, deep convolutional neural network-based methods have made great progress in semantic segmentation of street scenes. Some recent methods align feature maps to alleviate the semantic gap between them and achieve high…
Recent developments in the field of deep learning for 3D data have demonstrated promising potential for end-to-end learning directly from point clouds. However, many real-world point clouds contain a large class im-balance due to the…
For safety-critical robotics applications such as autonomous driving, it is important to detect all required objects accurately in real-time. Motion segmentation offers a solution by identifying dynamic objects from the scene in a…
Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…
Scene graph generation is a structured prediction task aiming to explicitly model objects and their relationships via constructing a visually-grounded scene graph for an input image. Currently, the message passing neural network based mean…
Merging models becomes a fundamental procedure in some applications that consider model efficiency and robustness. The training randomness or Non-I.I.D. data poses a huge challenge for averaging-based model fusion. Previous research efforts…