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This mixed-methods study examined computational thinking (CT) development among 93 pre-high school students in a five-day AI agent creation workshop using CocoFlow, a no-code platform. Integrating pre-post assessments, behavioral logs, and…

Computers and Society · Computer Science 2026-05-15 Yimeng Sun , Haiyang Xin , Qiannan Niu , Shuang Li , Lingyun Huang , Gaowei Chen

In recent years, computing has become an important part of the way we teach and learn physics. Teachers, both at high school and college levels, now use computational activities in many of their courses. Physics departments are offering…

Physics Education · Physics 2023-08-31 Hannah C. Sabo , Tor Ole B. Odden , Marcos D. Caballero

Papert's (1980) work with Turtle Geometry offered an early and provocative vision of how digital technologies could be used with young learners. Since then, research on digital technology use has focused on the middle and high school…

History and Overview · Mathematics 2016-02-11 Nathalie Sinclair , Anna Baccaglini-Frank

This paper reports on the outcomes of a survey implemented in secondary schools. The survey identified the types of access and use of computers by students. It was found that the students had significant access to computers but they were…

Computers and Society · Computer Science 2014-06-25 Kirti Matliwala

Many students in introductory programming courses fare poorly in the code writing tasks of the final summative assessment. Such tasks are designed to assess whether novices have developed the analytical skills to translate from the given…

Software Engineering · Computer Science 2024-04-04 Shruthi Ravikumar , Margaret Hamilton , Charles Thevathayan , Maria Spichkova , Kashif Ali , Gayan Wijesinghe

This article is a part of the report for the research project ``Reform of the Course System and Teaching Content of Higher Mathematics (For Non-Mathematical Specialties)'' in 1995, supported by the National Ministry of Education. There are…

History and Overview · Mathematics 2007-05-23 Shutie Xiao

A pedagogical approach of problem-based learning with embedded librarianship in several undergraduate mathematics courses is implemented in this educational research. The students are assigned to work on several projects on various…

History and Overview · Mathematics 2015-04-08 N. Karjanto , M. Kairatbekkyzy , J. Agee

Efforts to enhance education and broaden participation in AI will benefit from a systematic understanding of the competencies underlying AI expertise. In this paper, we observe that AI expertise requires integrating computational,…

Computers and Society · Computer Science 2022-10-03 Maithilee Kunda

Computational Thinking (CT) is a key skill set for students in higher education to thrive and adapt to an increasingly technology-driven future and workplace. While research on CT education has gained remarkable momentum in K12 over the…

Computers and Society · Computer Science 2025-10-14 Ebrahim Rahimi , Clara Maathuis

The purpose of this paper is to determine potential identifiers of students' academic success in foundation mathematics course from the data logs of an intelligent tutor. A cross-sectional study design was used. A sample of 58 records was…

Computers and Society · Computer Science 2016-07-26 Anita Dani

Computational thinking (CT) and problem-solving skills are increasingly integrated into K-8 school curricula worldwide. Consequently, there is a growing need to develop reliable assessments for measuring students' proficiency in these…

Computers and Society · Computer Science 2024-03-20 Ahana Ghosh , Liina Malva , Adish Singla

Robust preparation of future secondary mathematics teachers requires attention to the acquisition of mathematical knowledge for teaching. Many future teachers learn mathematics content primarily through mathematics major courses that are…

History and Overview · Mathematics 2021-02-10 Elizabeth G. Arnold , Elizabeth A. Burroughs , Elizabeth W. Fulton , James A. Mendoza Álvarez

Early exposure to Computer Science (CS) for all is critical to broaden participation and promote equity in the field. But how does introducting CS into primary school curricula impact learning, perception, and gaps between groups of…

In this paper we describe our experience in developing curriculum courses aimed at graduate students in emerging computational fields, including biology and medical science. We focus primarily on computational data analysis and statistical…

Computers and Society · Computer Science 2019-01-18 Marcelo Ponce , Erik Spence , Ramses van Zon , Daniel Gruner

We propose a semester-long Bayesian statistics course for undergraduate students with calculus and probability background. We cultivate students' Bayesian thinking with Bayesian methods applied to real data problems. We leverage modern…

Other Statistics · Statistics 2020-08-31 Jingchen Hu

The use of automatic grading tools has become nearly ubiquitous in large undergraduate programming courses, and recent work has focused on improving the quality of automatically generated feedback. However, there is a relative lack of data…

Human-Computer Interaction · Computer Science 2020-11-24 Abe Leite , Saúl A. Blanco

This work aims to propose a method to support students in finding appropriate peers in collaborative and blended learning settings. The main goal of this research is to bridge the gap between pedagogical theory and data driven practice to…

Human-Computer Interaction · Computer Science 2019-10-17 Irene-Angelica Chounta

The increasing use of Generative Artificial Intelligence (GAI) tools in education highlights the need to understand their influence on individuals' thinking processes and agency. This research explored 20 university students' interaction…

Human-Computer Interaction · Computer Science 2024-12-02 Tianlong Zhong , Gaoxia Zhu , Kang You Lim , Yew Soon Ong

Graphs are essential representations in the professions and education concerning the science, technology, engineering, and mathematics (STEM) disciplines. Beyond their academic relevance, graphs find extensive utility in everyday scenarios,…

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

Computers and Society · Computer Science 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang