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3D dense reconstruction refers to the process of obtaining the complete shape and texture features of 3D objects from 2D planar images. 3D reconstruction is an important and extensively studied problem, but it is far from being solved. This…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Yangming Li

3D generation and reconstruction techniques have been widely used in computer games, film, and other content creation areas. As the application grows, there is a growing demand for 3D shapes that look truly realistic. Traditional evaluation…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Sheng Liu , Tianyu Luan , Phani Nuney , Xuelu Feng , Junsong Yuan

Prior works for reconstructing hand-held objects from a single image train models on images paired with 3D shapes. Such data is challenging to gather in the real world at scale. Consequently, these approaches do not generalize well when…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Aditya Prakash , Matthew Chang , Matthew Jin , Ruisen Tu , Saurabh Gupta

3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Xiangyu Zhu , Chang Yu , Di Huang , Zhen Lei , Hao Wang , Stan Z. Li

Widespread RGB-Depth (RGB-D) sensors and advanced 3D reconstruction technologies facilitate the capture of indoor spaces, improving the fields of augmented reality (AR), virtual reality (VR), and extended reality (XR). Nevertheless, current…

Robotics · Computer Science 2026-04-22 Seok Joon Kim , Dinh Duc Cao , Federica Spinola , Se Jin Lee , Kyu Sung Cho

Deep neural network (DNN) architectures have been shown to outperform traditional pipelines for object segmentation and pose estimation using RGBD data, but the performance of these DNN pipelines is directly tied to how representative the…

Computer Vision and Pattern Recognition · Computer Science 2017-09-27 Pat Marion , Peter R. Florence , Lucas Manuelli , Russ Tedrake

Despite recent advancements in the Large Reconstruction Model (LRM) demonstrating impressive results, when extending its input from single image to multiple images, it exhibits inefficiencies, subpar geometric and texture quality, as well…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Mengfei Li , Xiaoxiao Long , Yixun Liang , Weiyu Li , Yuan Liu , Peng Li , Wenhan Luo , Wenping Wang , Yike Guo

Traditional approaches for learning 3D object categories have been predominantly trained and evaluated on synthetic datasets due to the unavailability of real 3D-annotated category-centric data. Our main goal is to facilitate advances in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Jeremy Reizenstein , Roman Shapovalov , Philipp Henzler , Luca Sbordone , Patrick Labatut , David Novotny

With the rapid development of computer graphics and vision, several three-dimensional (3D) reconstruction techniques have been proposed and used to obtain the 3D representation of objects in the form of point cloud models, mesh models, and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Rui Wang

Detecting vehicles and representing their position and orientation in the three dimensional space is a key technology for autonomous driving. Recently, methods for 3D vehicle detection solely based on monocular RGB images gained popularity.…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Nils Gählert , Nicolas Jourdan , Marius Cordts , Uwe Franke , Joachim Denzler

Data acquisition through mobile phones remains a challenge for 3D Gaussian Splatting (3DGS). In this work we target the object-centered scenario and enable reliable mobile acquisition by providing on-device capture guidance and recording…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yuezhe Zhang , Luqian Bai , Mengting Yu , Lei Wei , Shuai Wan , Yifan Zhang

Realistic microscale domains are an essential step towards making modern multiscale simulations more applicable to computational materials engineering. For this purpose, 3D computed tomography scans can be very expensive or technically…

Objects manipulated by the hand (i.e., manipulanda) are particularly challenging to reconstruct from Internet videos. Not only does the hand occlude much of the object, but also the object is often only visible in a small number of image…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jane Wu , Georgios Pavlakos , Georgia Gkioxari , Jitendra Malik

Most modern deep learning-based multi-view 3D reconstruction techniques use RNNs or fusion modules to combine information from multiple images after independently encoding them. These two separate steps have loose connections and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-07-11 Farid Yagubbayli , Yida Wang , Alessio Tonioni , Federico Tombari

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Purvi Goel , Loudon Cohen , James Guesman , Vikas Thamizharasan , James Tompkin , Daniel Ritchie

We present a new multi-sensor dataset for multi-view 3D surface reconstruction. It includes registered RGB and depth data from sensors of different resolutions and modalities: smartphones, Intel RealSense, Microsoft Kinect, industrial…

We present Real2Code, a novel approach to reconstructing articulated objects via code generation. Given visual observations of an object, we first reconstruct its part geometry using an image segmentation model and a shape completion model.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Zhao Mandi , Yijia Weng , Dominik Bauer , Shuran Song

Recent hand-object interaction datasets show limited real object variability and rely on fitting the MANO parametric model to obtain groundtruth hand shapes. To go beyond these limitations and spur further research, we introduce the SHOWMe…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Fabien Baradel , Salma Galaaoui , Romain Bregier , Matthieu Armando , Jean-Sebastien Franco , Gregory Rogez

We focus on enabling damage and tampering detection in logistics and tackle the problem of 3D shape reconstruction of potentially damaged parcels. As input we utilize single RGB images, which corresponds to use-cases where only simple…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Alexander Naumann , Felix Hertlein , Laura Dörr , Kai Furmans