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Related papers: Multi player Parrondo games with rigid coupling

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We study a two-player model of conflict with multiple battlefields -- the novel element is that each of the players has their own network of spillovers so that resources allocated to one battle can be utilized in winning neighboring…

Theoretical Economics · Economics 2025-10-14 Marcin Dziubiński , Sanjeev Goyal , Junjie Zhou

Combinatorial games are two-player games of pure strategy where the players, usually called Left and Right, move alternately. In this paper, we introduce Cheating Robot games. These arise from simultaneous-play combinatorial games where one…

Combinatorics · Mathematics 2022-02-11 Melissa A. Huggan , Richard J. Nowakowski

Evolutionary games on networks traditionally involve the same game at each interaction. Here we depart from this assumption by considering mixed games, where the game played at each interaction is drawn uniformly at random from a set of two…

Physics and Society · Physics 2016-05-23 Marco A. Amaral , Lucas Wardil , Matjaz Perc , Jafferson K. L. da Silva

While many theoretical studies have revealed the strategies that could lead to and maintain cooperation in the Iterated Prisoner's Dilemma, less is known about what human participants actually do in this game and how strategies change when…

Computer Science and Game Theory · Computer Science 2024-03-12 Eladio Montero-Porras , Jelena Grujic , Elias Fernandez-Domingos , Tom Lenaerts

It is known that a player in a noncooperative game can benefit by publicly restricting his possible moves before play begins. We show that, more generally, a player may benefit by publicly committing to pay an external party an amount that…

General Economics · Economics 2024-01-05 James W. Bono , David H. Wolpert

We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently propose a time delay and an action, and the action with the…

Logic in Computer Science · Computer Science 2008-07-09 Krishnendu Chatterjee , Thomas A. Henzinger , Vinayak Prabhu

Players are arranged on a regular lattice and coded with a specific strategy for a pre-defined game. Each player sums their payoffs from playing the game with each of their neighbors, and then adopts the strategy of the most successful…

Dynamical Systems · Mathematics 2015-08-03 Stewart D. Johnson

In each round of a Swiss-system tournament, players of similar score are paired against each other. An intentional early loss therefore might lead to weaker opponents in later rounds and thus to a better final tournament result - a…

Computer Science and Game Theory · Computer Science 2023-02-22 Ágnes Cseh , Pascal Führlich , Pascal Lenzner

An optical model of classical photons propagating through array of many beam splitters is developed to give a physical analogy of Parrondo's game and Parrondo-Harmer-Abbott game. We showed both the two games are reasonable game without…

Statistical Mechanics · Physics 2013-01-22 Tieyan Si

A protocol for considering decoherence in quantum games is presented. Results for two-player, two-strategy quantum games subject to decoherence are derived and some specific examples are given. Decoherence in other types of quantum games is…

Quantum Physics · Physics 2009-11-10 Adrian P. Flitney , Derek Abbott

Evolutionary game theory is a powerful mathematical framework to study how intelligent individuals adjust their strategies in collective interactions. It has been widely believed that it is impossible to unilaterally control players'…

Optimization and Control · Mathematics 2021-08-31 Renfei Tan , Qi Su , Bin Wu , Long Wang

In the compulsive gambler process there is a finite set of agents who meet pairwise at random times ($i$ and $j$ meet at times of a rate-$\nu_{ij}$ Poisson process) and, upon meeting, play an instantaneous fair game in which one wins the…

Probability · Mathematics 2014-06-06 David Aldous , Daniel Lanoue , Justin Salez

We analyze the dynamics of competitions with a large number of players. In our model, n players compete against each other and the winner is decided based on the standings: in each competition, the mth ranked player wins. We solve for the…

Physics and Society · Physics 2007-05-23 E. Ben-Naim , B. Kahng , J. S. Kim

Let game B be Toral's cooperative Parrondo game with (one-dimensional) spatial dependence, parameterized by N (3 or more) and p_0, p_1, p_2, p_3 in [0,1], and let game A be the special case p_0=p_1=p_2=p_3=1/2. In previous work we…

Probability · Mathematics 2013-01-16 S. N. Ethier , Jiyeon Lee

In this paper, we introduce and study a class of games called price-coupling games that arise in many scenarios, especially in the electricity industry. In a price-coupling game, there is a part of the objective function of a player which…

Optimization and Control · Mathematics 2019-01-08 Mathew P. Abraham , Ankur A. Kulkarni

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

Combinatorics · Mathematics 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

We study the mathematical properties of probabilistic processes in which the independent actions of $n$ players (`causes') can influence the outcome of each player (`effects'). In such a setting, each pair of outcomes will generally be…

Probability · Mathematics 2013-06-20 Mike Steel , Amelia Taylor

In the context of competitive multiplayer games, collusion happens when two or more teams decide to collaborate towards a common goal, with the intention of gaining an unfair advantage from this cooperation. The task of identifying…

Machine Learning · Computer Science 2022-03-11 Laura Greige , Fernando De Mesentier Silva , Meredith Trotter , Chris Lawrence , Peter Chin , Dilip Varadarajan

A zero-one matrix $A$ contains another zero-one matrix $P$ if some submatrix of $A$ can be transformed to $P$ by changing some ones to zeros. $A$ avoids $P$ if $A$ does not contain $P$. The Pattern Avoidance Game is played by two players.…

Discrete Mathematics · Computer Science 2017-04-19 P. A. CrowdMath

Matching games is a one-to-one two sided market model introduced by Garrido-Lucero and Laraki, in which coupled agents' utilities are endogenously determined as the outcome of a strategic game. They refine the classical pairwise stability…

Computer Science and Game Theory · Computer Science 2025-07-22 Felipe Garrido-Lucero , Rida Laraki
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