Related papers: Towards Space Efficient Two-Point Shortest Path Qu…
In this paper, we show that given a weighted, directed planar graph $G$, and any $\epsilon >0$, there exists a polynomial time and $O(n^{\frac{1}{2}+\epsilon})$ space algorithm that computes the shortest path between two fixed vertices in…
A longest repeat query on a string, motivated by its applications in many subfields including computational biology, asks for the longest repetitive substring(s) covering a particular string position (point query). In this paper, we extend…
[See the paper for the full abstract.] We show tight upper and lower bounds for time-space trade-offs for the $c$-Approximate Near Neighbor Search problem. For the $d$-dimensional Euclidean space and $n$-point datasets, we develop a data…
We present an implementation of a recent algorithm to compute shortest-path trees in unit disk graphs in $O(n\log n)$ worst-case time, where $n$ is the number of disks. In the minimum-separation problem, we are given $n$ unit disks and two…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
In this paper, we consider the minimum spanning tree problem (for short, MSTP) on an arbitrary set of $n$ points of $d$-dimensional space in $l_1$-norm. For this problem, for each fixed $d\geq 2$, there is a known algorithm of the…
Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…
Given a set P of n points in the plane, the unit-disk graph G_{r}(P) with respect to a parameter r is an undirected graph whose vertex set is P such that an edge connects two points p, q \in P if the Euclidean distance between p and q is at…
Querying the shortest path between two vertexes is a fundamental operation in a variety of applications, which has been extensively studied over static road networks. However, in reality, the travel costs of road segments evolve over time,…
We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small…
Our aim is to develop dynamic data structures that support $k$-nearest neighbors ($k$-NN) queries for a set of $n$ point sites in the plane in $O(f(n) + k)$ time, where $f(n)$ is some polylogarithmic function of $n$. The key component is a…
Given an $n$-bit array $A$, the succinct rank data structure problem asks to construct a data structure using space $n+r$ bits for $r\ll n$, supporting rank queries of form $\mathtt{rank}(x)=\sum_{i=0}^{x-1} A[i]$. In this paper, we design…
In a recent breakthrough, Paz and Schwartzman (SODA'17) presented a single-pass ($2+\epsilon$)-approximation algorithm for the maximum weight matching problem in the semi-streaming model. Their algorithm uses $O(n\log^2 n)$ bits of space,…
In memory-constrained algorithms we have read-only access to the input, and the number of additional variables is limited. In this paper we introduce the compressed stack technique, a method that allows to transform algorithms whose space…
We show that a large fraction of the data-structure lower bounds known today in fact follow by reduction from the communication complexity of lopsided (asymmetric) set disjointness. This includes lower bounds for: * high-dimensional…
In this article, we present an approximation algorithm for solving the Weighted Region Problem amidst a set of $ n $ non-overlapping weighted disks in the plane. For a given parameter $ \varepsilon \in (0,1]$, the length of the approximate…
In the orthogonal range reporting problem we must pre-process a set $P$ of multi-dimensional points, so that for any axis-parallel query rectangle $q$ all points from $q\cap P$ can be reported efficiently. In this paper we study the query…
In this paper, we revisit the classic approximate All-Pairs Shortest Paths (APSP) problem in undirected graphs. For unweighted graphs, we provide an algorithm for $2$-approximate APSP in $\tilde O(n^{2.5-r}+n^{\omega(r)})$ time, for any…
We study a variant of a polygon partition problem, introduced by Chung, Iwama, Liao, and Ahn [ISAAC'25]. Given orthogonal unit vectors $\mathbf{u},\mathbf{v}\in \mathbb{R}^2$ and a polygon $P$ with $n$ vertices, we partition $P$ into…
For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The present work explores the trade-off between query time and…