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Stochastic two-player games model systems with an environment that is both adversarial and stochastic. The adversarial part of the environment is modeled by a player (Player 2) who tries to prevent the system (Player 1) from achieving its…

Computer Science and Game Theory · Computer Science 2025-06-11 Laurent Doyen , Pranshu Gaba , Shibashis Guha

We develop predictive models of pedestrian dynamics by encoding the coupled nature of multi-pedestrian interaction using game theory, and deep learning-based visual analysis to estimate person-specific behavior parameters. Building…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Wei-Chiu Ma , De-An Huang , Namhoon Lee , Kris M. Kitani

Accurate uncertainty estimates are essential for deploying deep object detectors in safety-critical systems. The development and evaluation of probabilistic object detectors have been hindered by shortcomings in existing performance…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Georg Hess , Christoffer Petersson , Lennart Svensson

We present a novel framework for predicting next actions in soccer possessions by leveraging path signatures to encode their complex spatio-temporal structure. Unlike existing approaches, we do not rely on fixed historical windows and…

Machine Learning · Statistics 2025-08-19 David Hirnschall , Robert Bajons

One of the main shortcomings of event data in football, which has been extensively used for analytics in the recent years, is that it still requires manual collection, thus limiting its availability to a reduced number of tournaments. In…

Machine Learning · Computer Science 2022-09-01 Ferran Vidal-Codina , Nicolas Evans , Bahaeddine El Fakir , Johsan Billingham

A knowledgeable observer of a game of football (soccer) can make a subjective evaluation of the quality of passes made between players during the game. We investigate the problem of producing an automated system to make the same evaluation…

Machine Learning · Computer Science 2017-08-22 Michael Horton , Joachim Gudmundsson , Sanjay Chawla , Joël Estephan

We model stochastic choice as environment-dependent switching among a small library of deterministic decision rules. A Random Rule Model generates menu-level choice probabilities via named, interpretable rules weighted by observable menu…

General Economics · Economics 2026-04-15 Avner Seror

The partial monitoring (PM) framework provides a theoretical formulation of sequential learning problems with incomplete feedback. On each round, a learning agent plays an action while the environment simultaneously chooses an outcome. The…

Machine Learning · Computer Science 2024-05-17 Maxime Heuillet , Ola Ahmad , Audrey Durand

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural…

Computer Science and Game Theory · Computer Science 2019-11-11 Yoav Kolumbus , Gali Noti

Goal recognition aims to infer an agent's goal from observations of its behaviour. In realistic settings, recognition can benefit from exploiting hierarchical task structure and reasoning under uncertainty. Planning-based goal recognition…

Symbolic Computation · Computer Science 2026-04-27 Chenyuan Zhang , Katherine Ip , Hamid Rezatofighi , Buser Say , Mor Vered

With a large proportion of people carrying location-aware smartphones, we have an unprecedented platform from which to understand individuals and predict their future actions. This work builds upon the Context Tree data structure that…

Artificial Intelligence · Computer Science 2016-10-06 Alasdair Thomason , Nathan Griffiths , Victor Sanchez

We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…

Computer Science and Game Theory · Computer Science 2026-05-18 Maria-Florina Balcan , Kiriaki Fragkia , Keegan Harris

Exciting contemporary machine learning problems have recently been phrased in the classic formalism of tree search -- most famously, the game of Go. Interestingly, the state-space underlying these sequential decision-making problems often…

Machine Learning · Computer Science 2021-06-17 Julia Grosse , Cheng Zhang , Philipp Hennig

The goal of sequential event prediction is to estimate the next event based on a sequence of historical events, with applications to sequential recommendation, user behavior analysis and clinical treatment. In practice, the next-event…

Machine Learning · Computer Science 2023-01-18 Chenxiao Yang , Qitian Wu , Qingsong Wen , Zhiqiang Zhou , Liang Sun , Junchi Yan

When given a single frame of the video, humans can not only interpret the content of the scene, but also they are able to forecast the near future. This ability is mostly driven by their rich prior knowledge about the visual world, both in…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Lamberto Ballan , Francesco Castaldo , Alexandre Alahi , Francesco Palmieri , Silvio Savarese

This thesis presents some geometric insights into three different types of two player prediction games -- namely general learning task, prediction with expert advice, and online convex optimization. These games differ in the nature of the…

Machine Learning · Computer Science 2018-05-23 Parameswaran Kamalaruban

Structured prediction tasks pose a fundamental trade-off between the need for model complexity to increase predictive power and the limited computational resources for inference in the exponentially-sized output spaces such models require.…

Machine Learning · Statistics 2012-08-17 David Weiss , Benjamin Sapp , Ben Taskar

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

Machine Learning · Computer Science 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

We introduce games with probabilistic uncertainty, a natural model for controller synthesis in which the controller observes the state of the system through imprecise sensors that provide correct information about the current state with a…

Computer Science and Game Theory · Computer Science 2012-07-03 Krishnendu Chatterjee , Martin Chmelik , Rupak Majumdar

In a distributed game we imagine a team Player engaging a team Opponent in a distributed fashion. Such games and their strategies have been formalised in concurrent games based on event structures. However there are limitations in founding…

Logic in Computer Science · Computer Science 2016-07-14 Marc de Visme , Glynn Winskel