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We develop a tool akin to the revelation principle for dynamic mechanism-selection games in which the designer can only commit to short-term mechanisms. We identify a canonical class of mechanisms rich enough to replicate the outcomes of…

Theoretical Economics · Economics 2021-12-13 Laura Doval , Vasiliki Skreta

We study information design in multi-agent systems (MAS) with binary actions and strategic complementarities, where an external designer influences behavior only through signals. Agents play the smallest-equilibrium of the induced Bayesian…

Computer Science and Game Theory · Computer Science 2026-02-27 Farzaneh Farhadi , Maria Chli

Modern AI systems increasingly operate inside markets and institutions where data, behavior, and incentives are endogenous. This paper develops an economic foundation for multi-agent learning by studying a principal-agent interaction in a…

Machine Learning · Statistics 2026-01-08 Nassim Helou

We consider a queue with an unobservable backlog by the incoming users. There is an information designer that observes the queue backlog and makes recommendations to the users arriving at the queue whether to join or not to join the queue.…

Systems and Control · Electrical Eng. & Systems 2021-10-01 Nasimeh Heydaribeni , Achilleas Anastasopoulos

We study mechanism design in environments where agents have private preferences and private information about a common payoff-relevant state. In such settings with multi-dimensional types, standard mechanisms fail to implement efficient…

Theoretical Economics · Economics 2025-12-24 Dirk Bergemann , Marek Bojko , Paul Dütting , Renato Paes Leme , Haifeng Xu , Song Zuo

We study fair allocation of constrained resources, where a market designer optimizes overall welfare while maintaining group fairness. In many large-scale settings, utilities are not known in advance, but are instead observed after…

Computer Science and Game Theory · Computer Science 2024-11-06 Elita Lobo , Justin Payan , Cyrus Cousins , Yair Zick

In mechanism design it is typical to impose incentive compatibility and then derive an optimal mechanism subject to this constraint. By replacing the incentive compatibility requirement with the goal of minimizing expected ex post regret,…

Computer Science and Game Theory · Computer Science 2012-08-07 Paul Duetting , Felix Fischer , Pitchayut Jirapinyo , John K. Lai , Benjamin Lubin , David C. Parkes

We study a mechanism-design problem in which spiteful agents strive to not only maximize their rewards but also, contingent upon their own payoff levels, seek to lower the opponents' rewards. We characterize all individually rational (IR)…

Computer Science and Game Theory · Computer Science 2025-12-02 Aditya Aradhye , David Lagziel , Eilon Solan

Mechanism design, a branch of economics, aims to design rules that can autonomously achieve desired outcomes in resource allocation and public decision making. The research on mechanism design using machine learning is called automated…

Computer Science and Game Theory · Computer Science 2024-12-17 Tsuyoshi Suehara , Koh Takeuchi , Hisashi Kashima , Satoshi Oyama , Yuko Sakurai , Makoto Yokoo

This paper develops the theory of mechanism redesign by which an auctioneer can reoptimize an auction based on bid data collected from previous iterations of the auction on bidders from the same market. We give a direct method for…

Computer Science and Game Theory · Computer Science 2022-02-15 Shuchi Chawla , Jason D. Hartline , Denis Nekipelov , Anant Shah

A monopoly seller is privately and imperfectly informed about the buyer's value of the product. The seller uses information to price discriminate the buyer. A designer offers a mechanism that provides the seller with additional information…

Theoretical Economics · Economics 2023-03-03 Shota Ichihashi , Alex Smolin

We study black-box reductions from mechanism design to algorithm design for welfare maximization in settings of incomplete information. Given oracle access to an algorithm for an underlying optimization problem, the goal is to simulate an…

Computer Science and Game Theory · Computer Science 2019-06-27 Evangelia Gergatsouli , Brendan Lucier , Christos Tzamos

We study Bayesian mechanism design problems in settings where agents have budgets. Specifically, an agent's utility for an outcome is given by his value for the outcome minus any payment he makes to the mechanism, as long as the payment is…

Computer Science and Game Theory · Computer Science 2015-03-19 Shuchi Chawla , David Malec , Azarakhsh Malekian

Very often features come with their own vectorial descriptions which provide detailed information about their properties. We refer to these vectorial descriptions as feature side-information. In the standard learning scenario, input is…

Machine Learning · Computer Science 2017-03-09 Amina Mollaysa , Pablo Strasser , Alexandros Kalousis

Machine learning has developed a variety of tools for learning and representing high-dimensional distributions with structure. Recent years have also seen big advances in designing multi-item mechanisms. Akin to overfitting, however, these…

Computer Science and Game Theory · Computer Science 2022-04-01 Yang Cai , Constantinos Daskalakis

We provide a computationally efficient black-box reduction from mechanism design to algorithm design in very general settings. Specifically, we give an approximation-preserving reduction from truthfully maximizing \emph{any} objective under…

Computer Science and Game Theory · Computer Science 2013-05-20 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

Given two sources of evidence about a latent variable, one can combine the information from both by multiplying the likelihoods of each piece of evidence. However, when one or both of the observation models are misspecified, the…

Machine Learning · Computer Science 2021-03-24 Dmitrii Krasheninnikov , Rohin Shah , Herke van Hoof

We investigate the power of randomness in the context of a fundamental Bayesian optimal mechanism design problem--a single seller aims to maximize expected revenue by allocating multiple kinds of resources to "unit-demand" agents with…

Computer Science and Game Theory · Computer Science 2010-02-24 Shuchi Chawla , David Malec , Balasubramanian Sivan

Critical sectors of human society are progressing toward the adoption of powerful artificial intelligence (AI) agents, which are trained individually on behalf of self-interested principals but deployed in a shared environment. Short of…

Multiagent Systems · Computer Science 2021-12-22 Jiachen Yang , Ethan Wang , Rakshit Trivedi , Tuo Zhao , Hongyuan Zha

In many settings -- like market research and social choice -- people may be presented with unfamiliar options. Classical mechanisms may perform poorly because they fail to incentivize people to learn about these options, or worse, encourage…

Theoretical Economics · Economics 2025-07-22 Modibo K. Camara , Nicole Immorlica , Brendan Lucier