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We propose RAPid-Learn: Learning to Recover and Plan Again, a hybrid planning and learning method, to tackle the problem of adapting to sudden and unexpected changes in an agent's environment (i.e., novelties). RAPid-Learn is designed to…

Artificial Intelligence · Computer Science 2022-06-28 Shivam Goel , Yash Shukla , Vasanth Sarathy , Matthias Scheutz , Jivko Sinapov

Agents can achieve effective interaction with previously unknown other agents by maintaining beliefs over a set of hypothetical behaviours, or types, that these agents may have. A current limitation in this method is that it does not…

Multiagent Systems · Computer Science 2019-06-27 Stefano V. Albrecht , Peter Stone

Innovation and evolution are two processes of paramount relevance for social and biological systems. In general, the former allows to introduce elements of novelty, while the latter is responsible for the motion of a system in its phase…

Physics and Society · Physics 2018-04-11 Marco Antonio Amaral , Marco Alberto Javarone

Reinforcement learning in a multi agent system is difficult because these systems are inherently non-stationary in nature. In such a case, identifying the type of the opposite agent is crucial and can help us address this non-stationary…

Multiagent Systems · Computer Science 2019-12-16 Siddharth Ghiya , Oluwafemi Azeez , Brendan Miller

Generative agents have proven to be powerful assistants in a wide variety of contexts. Given this success, users are now deploying agents with minimal restrictions in open ended, multi-agent environments. Current methods for monitoring the…

Multiagent Systems · Computer Science 2026-05-13 Hayden Helm , Carey Priebe , Brandon Duderstadt

Team competition in multi-agent Markov games is an increasingly important setting for multi-agent reinforcement learning, due to its general applicability in modeling many real-life situations. Multi-agent actor-critic methods are the most…

Multiagent Systems · Computer Science 2023-01-18 Paramita Koley , Aurghya Maiti , Niloy Ganguly , Sourangshu Bhattacharya

In multi-agent reinforcement learning, the inherent non-stationarity of the environment caused by other agents' actions posed significant difficulties for an agent to learn a good policy independently. One way to deal with non-stationarity…

Machine Learning · Computer Science 2022-06-22 Haobin Jiang , Yifan Yu , Zongqing Lu

Albrecht and Stone (2018) state that modeling of changing behaviors remains an open problem "due to the essentially unconstrained nature of what other agents may do". In this work we evaluate the adaptability of neural artificial agents…

Computation and Language · Computer Science 2024-02-08 Philipp Sadler , Sherzod Hakimov , David Schlangen

Addressing the question of how to achieve optimal decision-making under risk and uncertainty is crucial for enhancing the capabilities of artificial agents that collaborate with or support humans. In this work, we address this question in…

Multiagent Systems · Computer Science 2024-08-02 Nicole Orzan , Erman Acar , Davide Grossi , Patrick Mannion , Roxana Rădulescu

Adaptation is the cornerstone of effective collaboration among heterogeneous team members. In human-agent teams, artificial agents need to adapt to their human partners in real time, as individuals often have unique preferences and policies…

Artificial Intelligence · Computer Science 2025-11-18 Benjamin Li , Shuyang Shi , Lucia Romero , Huao Li , Yaqi Xie , Woojun Kim , Stefanos Nikolaidis , Michael Lewis , Katia Sycara , Simon Stepputtis

This paper presents an algorithmic framework for learning robust policies in asymmetric imperfect-information games, where the joint reward could depend on the uncertain opponent type (a private information known only to the opponent itself…

Artificial Intelligence · Computer Science 2020-03-05 Macheng Shen , Jonathan P. How

Reinforcement learning has enabled agents to solve challenging tasks in unknown environments. However, manually crafting reward functions can be time consuming, expensive, and error prone to human error. Competing objectives have been…

Machine Learning · Computer Science 2021-02-11 Brendon Matusch , Jimmy Ba , Danijar Hafner

Game-theoretical models where the rules of the game and the interaction structure both coevolves with the game dynamics -- multiadaptive games -- capture very flexible situations where cooperation among selfish agents can emerge. In this…

Populations and Evolution · Quantitative Biology 2012-10-10 Sungmin Lee , Petter Holme , Zhi-Xi Wu

Anomaly detection is a method for discovering unusual and suspicious behavior. In many real-world scenarios, the examined events can be directly linked to the actions of an adversary, such as attacks on computer networks or frauds in…

Machine Learning · Computer Science 2020-04-23 Olga Petrova , Karel Durkota , Galina Alperovich , Karel Horak , Michal Najman , Branislav Bosansky , Viliam Lisy

The main challenge of multiagent reinforcement learning is the difficulty of learning useful policies in the presence of other simultaneously learning agents whose changing behaviors jointly affect the environment's transition and reward…

The ability of a robot to detect and respond to changes in its environment is potentially very useful, as it draws attention to new and potentially important features. We describe an algorithm for learning to filter out previously…

Robotics · Computer Science 2007-05-23 Stephen Marsland , Ulrich Nehmzow , Jonathan Shapiro

Generative agents, which implement behaviors using a large language model (LLM) to interpret and evaluate an environment, has demonstrated the capacity to solve complex tasks across many social and technological domains. However, when these…

Multiagent Systems · Computer Science 2024-05-30 Atrisha Sarkar , Andrei Ioan Muresanu , Carter Blair , Aaryam Sharma , Rakshit S Trivedi , Gillian K Hadfield

Large language models are increasingly deployed as specialized agents that plan, call tools, and take actions over extended horizons. Yet many existing evaluations assume a "clean interface" where dynamics are specified and stable, tools…

Computation and Language · Computer Science 2026-02-04 Pouya Pezeshkpour , Estevam Hruschka

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Achieving cooperation among self-interested agents remains a fundamental challenge in multi-agent reinforcement learning. Recent work showed that mutual cooperation can be induced between "learning-aware" agents that account for and shape…