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Predicting and modeling human behavior and finding trends within human decision-making processes is a major problem of social science. Rock Paper Scissors (RPS) is the fundamental strategic question in many game theory problems and…
Large language models (LLMs) have demonstrated impressive capabilities, but their enormous size poses significant challenges for deployment in real-world applications. To address this issue, researchers have sought to apply network pruning…
Any sports competition needs a timetable, specifying when and where teams meet each other. The recent International Timetabling Competition (ITC2021) on sports timetabling showed that, although it is possible to develop general algorithms,…
Mastering psychomotor skills, such as those essential in sports, rehabilitation, and professional training, often requires a precise understanding of motion patterns and performance metrics. This study proposes a versatile framework for…
In this paper, we develop a group learning approach to analyze the underlying heterogeneity structure of shot selection among professional basketball players in the NBA. We propose a mixture of finite mixtures (MFM) model to capture the…
Motor disturbances can affect the interaction with dynamic objects, such as catching a ball. A classification of clinical catching trials might give insight into the existence of pathological alterations in the relation of arm and ball…
Even though it is well known that physical exercises have numerous emotional and physical health benefits, maintaining a regular exercise routine is quite challenging. Fortunately, there exist technologies that promote physical activity.…
This study aimed to provide a framework to evaluate team attacking performances in rugby league using 59,233 plays from 180 Super League matches via expected possession value (EPV) models. The EPV-308 split the pitch into 308 5m x 5m zones,…
Based on the analysis of the proportion of utility in the supporting transactions used in the field of data mining, high utility-occupancy pattern mining (HUOPM) has recently attracted widespread attention. Unlike high-utility pattern…
Group activity detection in soccer can be done by using either video data or player and ball trajectory data. In current soccer activity datasets, activities are labelled as atomic events without a duration. Given that the state-of-the-art…
Clubs with access to expensive multi-camera setups or GPS tracking systems gain a competitive advantage through detailed data, whereas lower-budget teams are often unable to collect similar information. This paper examines whether such data…
Injuries have a great impact on professional soccer, due to their large influence on team performance and the considerable costs of rehabilitation for players. Existing studies in the literature provide just a preliminary understanding of…
Despite having the potential to provide significant insights into tactical preparations for future matches, very few studies have considered the spatial trends of team attacking possessions in rugby league. Those which have considered these…
Identifying players in video is a foundational step in computer vision-based sports analytics. Obtaining player identities is essential for analyzing the game and is used in downstream tasks such as game event recognition. Transformers are…
Human-robot collaboration (HRC) in the construction industry depends on precise and prompt recognition of human motion intentions and actions by robots to maximize safety and workflow efficiency. There is a research gap in comparing data…
Source code clones pose risks ranging from intellectual property violations to unintended vulnerabilities. Effective and efficient scalable clone detection, especially for diverged clones, remains challenging. Large language models (LLMs)…
Pattern discovery algorithms in the music domain aim to find meaningful components in musical compositions. Over the years, although many algorithms have been developed for pattern discovery in music data, it remains a challenging task. To…
This paper studies a 3D multiplayer reach-avoid differential game with a goal region and a play region. Multiple pursuers defend the goal region by consecutively capturing multiple evaders in the play region. The players have heterogeneous…
In this paper, we present a new application-focused benchmark dataset and results from a set of baseline Natural Language Processing and Machine Learning models for prediction of match outcomes for games of football (soccer). By doing so we…
The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…