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Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

Mechanically characterizing the human-machine interface is essential to understanding user behavior and optimizing wearable robot performance. This interface has been challenging to sensorize due to manufacturing complexity and non-linear…

Robotics · Computer Science 2026-05-29 Noah Rubin , Ava Schraeder , Hrishikesh Sahu , Thomas C. Bulea , Lillian Chin

An appropriate user interface to collect human demonstration data for deformable object manipulation has been mostly overlooked in the literature. We present an interaction design for demonstrating cloth folding to robots. Users choose pick…

Human-machine Interface (HMI) is critical for safety during automated driving, as it serves as the only media between the automated system and human users. To enable a transparent HMI, we first need to know how to evaluate it. However, most…

Human-Computer Interaction · Computer Science 2024-06-17 Yuan-Cheng Liu , Nikol Figalova , Juergen Pichen , Philipp Hock , Martin Baumann , Klaus Bengler

Stress is a complex issue with wide-ranging physical and psychological impacts on human daily performance. Specifically, acute stress detection is becoming a valuable application in contextual human understanding. Two common approaches to…

Machine Learning · Computer Science 2022-03-21 Van-Tu Ninh , Manh-Duy Nguyen , Sinéad Smyth , Minh-Triet Tran , Graham Healy , Binh T. Nguyen , Cathal Gurrin

Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the user and the virtual avatar for cognitive tasks. In this…

Robotics · Computer Science 2010-12-13 Liang Ma , Damien Chablat , Fouad Bennis , Bo Hu , Wei Zhang

Active muscles are crucial for maintaining postural stability when seated in a moving vehicle. Advanced active 3D non-linear full body models have been developed for impact and comfort simulation, including large numbers of individual…

Human-Computer Interaction · Computer Science 2023-09-15 Raj Desai , Marko Cvetković , Georgios Papaioannou , Riender Happee

Wearable assistive devices are increasingly becoming softer. Modelling their interface with human tissue is necessary to capture transmission of dynamic assistance. However, their nonlinear and compliant nature makes both physical modeling…

Electrodermal activity (EDA) reflects changes in skin conductance, which are closely tied to human psychophysiological states. For example, EDA sensors can assess stress, cognitive workload, arousal, or other measures tied to the…

Human-Computer Interaction · Computer Science 2024-03-25 Martin Schmitz , Dominik Schön , Henning Klagemann , Thomas Kosch

Collaborative robots can relief human operators from excessive efforts during payload lifting activities. Modelling the human partner allows the design of safe and efficient collaborative strategies. In this paper, we present a control…

Posing high-contact interactions is challenging and time-consuming, with hand-object interactions being especially difficult due to the large number of degrees of freedom (DOF) of the hand and the fact that humans are experts at judging…

Graphics · Computer Science 2023-05-19 Arjun S. Lakshmipathy , Nicole Feng , Yu Xi Lee , Moshe Mahler , Nancy S. Pollard

Wearable devices like exoskeletons are designed to reduce excessive loads on specific joints of the body. Specifically, single- or two-degrees-of-freedom (DOF) upper-body industrial exoskeletons typically focus on compensating for the…

Robotics · Computer Science 2025-04-15 Emir Mobedi , Gokhan Solak , Arash Ajoudani

Human factors and ergonomics are the essential constituents of teleoperation interfaces, which can significantly affect the human operator's performance. Thus, a quantitative evaluation of these elements and the ability to establish…

Human-Computer Interaction · Computer Science 2021-05-21 Soheil Gholami , Marta Lorenzini , Elena De Momi , Arash Ajoudani

This paper presents a novel approach to evaluating back support exoskeletons (BSEs) in workplace settings addressing the limitations of traditional methods like electromyography (EMG), which are impractical due to their sensitivity to…

Robotics · Computer Science 2025-03-04 Joshua Leong Wei Ren , Thomas M. Kwok

Surface tension and contact angle measurements are fundamental characterization techniques relevant to thermal and fluidic applications. Drop shape analysis techniques for the measurement of interfacial tension are powerful, versatile and…

Fluid Dynamics · Physics 2019-09-16 Karan Jakhar , Ashesh Chattopadhyay , Atul Thakur , Rishi Raj

Virtual human techniques have been used a lot in industrial design in order to consider human factors and ergonomics as early as possible. The physical status (the physical capacity of virtual human) has been mostly treated as invariable in…

Robotics · Computer Science 2010-07-26 Liang Ma , Damien Chablat , Fouad Bennis , Wei Zhang , Bo Hu , François Guillaume

Automation technique has been widely used in manufacturing industry, but there are still manual handling operations required in assembly and maintenance work in industry. Inappropriate posture and physical fatigue might result in…

Robotics · Computer Science 2009-11-10 Liang Ma , Wei Zhang , Damien Chablat , Fouad Bennis , François Guillaume

The design of functional seating furniture is a complicated process which often requires extensive manual design effort and empirical evaluation. We propose a computational design framework for pose-driven automated generation of…

Graphics · Computer Science 2020-07-02 Kurt Leimer , Andreas Winkler , Stefan Ohrhallinger , Przemyslaw Musialski

This paper proposes a novel contact and wearable sensing system for estimating the upper body posture and joint angles (ankle, knee, and hip) of the human body using foot pressure distribution information obtained from a sensor attached to…

Human-Computer Interaction · Computer Science 2024-01-24 Yo Kobayashi , Yasutaka Nakashima

During the conceptual and prototype design stage of an industrial product, it is crucial to take assembly/disassembly and maintenance operations in advance. A well-designed system should enable relatively easy access of operating…

Robotics · Computer Science 2012-06-08 Liang Ma , Ruina Ma , Damien Chablat , Fouad Bennis
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