Related papers: 3-Coloring in Time O(1.3217^n)
We present an $O(n^5)$ algorithm that computes a maximum stable set of any perfect graph with no balanced skew-partition. We present $O(n^7)$ time algorithm that colors them.
We develop sequential algorithms for constructing edge-colorings of graphs and multigraphs efficiently and using few colors. Our primary focus is edge-coloring arbitrary simple graphs using $d+1$ colors, where $d$ is the largest vertex…
Vizing's theorem states that any $n$-vertex $m$-edge graph of maximum degree $\Delta$ can be edge colored using at most $\Delta + 1$ different colors. Vizing's original proof is easily translated into a deterministic $O(mn)$ time algorithm.…
We develop an algorithmic framework for graph colouring that reduces the problem to verifying a local probabilistic property of the independent sets. With this we give, for any fixed $k\ge 3$ and $\varepsilon>0$, a randomised…
We give the first polynomial-time algorithm for coloring vertices of P_5-free graphs with k colors. This settles an open problem and generalizes several previously known results.
Given a graph $G$ with a fixed vertex order $\prec$, one obtains a circle graph $H$ whose vertices are the edges of $G$ and where two such edges are adjacent if and only if their endpoints are pairwise distinct and alternate in $\prec$.…
In this paper, we give a polynomial time algorithm which determines if a given triangle-free graph with no induced seven-vertex path is 3-colorable, and gives an explicit coloring if one exists.
In the first partial result toward Steinberg's now-disproved three coloring conjecture, Abbott and Zhou used a counting argument to show that every planar graph without cycles of lengths 4 through 11 is 3-colorable. Implicit in their proof…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
The Grundy number of a graph is the maximum number of colors used by the greedy coloring algorithm over all vertex orderings. In this paper, we study the computational complexity of GRUNDY COLORING, the problem of determining whether a…
Hypergraph $2$-colorability is one of the classical NP-hard problems. Person and Schacht [SODA'09] designed a deterministic algorithm whose expected running time is polynomial over a uniformly chosen $2$-colorable $3$-uniform hypergraph.…
3-list colouring is an NP-complete decision problem. It is hard even on planar bipartite graphs. We give a polynomial-time algorithm for solving 3-list colouring on permutation graphs.
We propose an effective algorithm that enumerates (and actually finds) all 3-edge colorings and Hamiltonian cycles in a cubic graph. The idea is to make a preliminary run that separates the vertices into two types: ``rigid'' (such that the…
We show that if one can solve 3SUM on a set of size n in time n^{1+\e} then one can list t triangles in a graph with m edges in time O(m^{1+\e}t^{1/3-\e/3}). This is a reversal of Patrascu's reduction from 3SUM to listing triangles (STOC…
We study the $(\Delta+1)$-edge-coloring problem in the parallel $\left(\mathrm{PRAM}\right)$ model of computation. The celebrated Vizing's theorem [Viz64] states that every simple graph $G = (V,E)$ can be properly $(\Delta+1)$-edge-colored.…
We consider a bichromatic two-center problem for pairs of points. Given a set $S$ of $n$ pairs of points in the plane, for every pair, we want to assign a red color to one point and a blue color to the other, in such a way that the value…
We consider coloring problems in the distributed message-passing setting. The previously-known deterministic algorithms for edge-coloring employed at least (2Delta - 1) colors, even though any graph admits an edge-coloring with Delta + 1…
We study the problem of counting $k$-hypergraphlets, an interesting but surprisingly ignored primitive, with the aim of understanding whether efficient algorithms exist. To this end, we consider color coding, a well-known technique for…
We present an $O(n^2\log^4 n)$-time algorithm for computing the center region of a set of $n$ points in the three-dimensional Euclidean space. This improves the previously best known algorithm by Agarwal, Sharir and Welzl, which takes…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…