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Related papers: Active Reward Learning from Online Preferences

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In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…

Machine Learning · Computer Science 2023-10-03 Wenhao Zhan , Masatoshi Uehara , Nathan Kallus , Jason D. Lee , Wen Sun

An important application of interactive machine learning is extending or amplifying the cognitive and physical capabilities of a human. To accomplish this, machines need to learn about their human users' intentions and adapt to their…

Human-Computer Interaction · Computer Science 2016-06-10 Vivek Veeriah , Patrick M. Pilarski , Richard S. Sutton

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative…

Machine Learning · Computer Science 2025-12-05 Andreas Schlaginhaufen , Reda Ouhamma , Maryam Kamgarpour

Learning of preference models from human feedback has been central to recent advances in artificial intelligence. Motivated by the cost of obtaining high-quality human annotations, we study efficient human preference elicitation for…

Machine Learning · Computer Science 2026-02-17 Subhojyoti Mukherjee , Anusha Lalitha , Kousha Kalantari , Aniket Deshmukh , Ge Liu , Yifei Ma , Branislav Kveton

We study the problem of eliciting the preferences of a decision-maker through a moderate number of pairwise comparison queries to make them a high quality recommendation for a specific problem. We are motivated by applications in high…

Optimization and Control · Mathematics 2021-12-09 Phebe Vayanos , Yingxiao Ye , Duncan McElfresh , John Dickerson , Eric Rice

A key challenge in reward learning from human input is that desired agent behavior often changes based on context. For example, a robot must adapt to avoid a stove once it becomes hot. We observe that while high-level preferences (e.g.,…

Robotics · Computer Science 2026-01-14 Alexandra Forsey-Smerek , Julie Shah , Andreea Bobu

In this paper we model the problem of learning preferences of a population as an active learning problem. We propose an algorithm can adaptively choose pairs of items to show to users coming from a heterogeneous population, and use the…

Machine Learning · Statistics 2016-06-23 Aniruddha Bhargava , Ravi Ganti , Robert Nowak

Enabling robots to provide effective assistance yet still accommodating the operator's commands for telemanipulation of an object is very challenging because robot's assistive action is not always intuitive for human operators and human…

Robotics · Computer Science 2023-09-15 Lingfeng Tao , Michael Bowman , Xu Zhou , Jiucai Zhang , Xiaoli Zhang

Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback…

Machine Learning · Computer Science 2023-03-03 Changyeon Kim , Jongjin Park , Jinwoo Shin , Honglak Lee , Pieter Abbeel , Kimin Lee

Reward models (RMs) are essential for aligning large language models (LLMs) with human preferences to improve interaction quality. However, the real world is pluralistic, which leads to diversified human preferences with respect to…

Computation and Language · Computer Science 2023-09-18 Pengyu Cheng , Jiawen Xie , Ke Bai , Yong Dai , Nan Du

Generating complex behaviors that satisfy the preferences of non-expert users is a crucial requirement for AI agents. Interactive reward learning from trajectory comparisons (a.k.a. RLHF) is one way to allow non-expert users to convey…

Artificial Intelligence · Computer Science 2023-03-01 Lin Guan , Karthik Valmeekam , Subbarao Kambhampati

Preference alignment in Large Language Models (LLMs) has significantly improved their ability to adhere to human instructions and intentions. However, existing direct alignment algorithms primarily focus on relative preferences and often…

Machine Learning · Computer Science 2025-05-13 Shenao Zhang , Zhihan Liu , Boyi Liu , Yufeng Zhang , Yingxiang Yang , Yongfei Liu , Liyu Chen , Tao Sun , Zhaoran Wang

Human-in-the-loop reinforcement learning allows the training of agents through various interfaces, even for non-expert humans. Recently, preference-based methods (PbRL), where the human has to give his preference over two trajectories,…

Artificial Intelligence · Computer Science 2024-08-06 Jakob Karalus

For sophisticated reinforcement learning (RL) systems to interact usefully with real-world environments, we need to communicate complex goals to these systems. In this work, we explore goals defined in terms of (non-expert) human…

Machine Learning · Statistics 2023-02-20 Paul Christiano , Jan Leike , Tom B. Brown , Miljan Martic , Shane Legg , Dario Amodei

Human-robot interaction exerts influence towards the human, which often changes behavior. This article explores an externality of this changed behavior - preference change. It expands on previous work on preference change in AI systems.…

Robotics · Computer Science 2022-06-22 Matija Franklin , Hal Ashton

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

Developing robots that can assist humans efficiently, safely, and adaptively is crucial for real-world applications such as healthcare. While previous work often assumes a centralized system for co-optimizing human-robot interactions, we…

Robotics · Computer Science 2024-12-30 Jason Qin , Shikun Ban , Wentao Zhu , Yizhou Wang , Dimitris Samaras

Active learning can play an important role in low-resource settings (i.e., where annotated data is scarce), by selecting which instances may be more worthy to annotate. Most active learning approaches for Machine Translation assume the…

Computation and Language · Computer Science 2022-03-15 Vânia Mendonça , Ricardo Rei , Luisa Coheur , Alberto Sardinha

Generating human-like behavior on robots is a great challenge especially in dexterous manipulation tasks with robotic hands. Scripting policies from scratch is intractable due to the high-dimensional control space, and training policies…

Robotics · Computer Science 2023-09-14 Zihan Ding , Yuanpei Chen , Allen Z. Ren , Shixiang Shane Gu , Qianxu Wang , Hao Dong , Chi Jin

Offline reinforcement learning (RL) looks at learning how to optimally solve tasks using a fixed dataset of interactions from the environment. Many off-policy algorithms developed for online learning struggle in the offline setting as they…

Machine Learning · Computer Science 2025-03-18 Natinael Solomon Neggatu , Jeremie Houssineau , Giovanni Montana