Related papers: Makeup Extraction of 3D Representation via Illumin…
Facial texture generation is crucial for high-fidelity 3D face reconstruction from a single image. However, existing methods struggle to generate UV albedo maps with high-frequency details. To address this challenge, we propose a novel…
Face presentation attacks have become a major threat to face recognition systems and many countermeasures have been proposed in the past decade. However, most of them are devoted to 2D face presentation attacks, rather than 3D face masks.…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…
With the increasing demands of applications in virtual reality such as 3D films, virtual Human-Machine Interactions and virtual agents, the analysis of 3D human face analysis is considered to be more and more important as a fundamental step…
3D-aware portrait editing has a wide range of applications in multiple fields. However, current approaches are limited due that they can only perform mask-guided or text-based editing. Even by fusing the two procedures into a model, the…
We present an efficient method for joint optimization of topology, materials and lighting from multi-view image observations. Unlike recent multi-view reconstruction approaches, which typically produce entangled 3D representations encoded…
In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…
Photographers routinely compose multiple manipulated photos of the same scene (layers) into a single image, which is better than any individual photo could be alone. Similarly, 3D artists set up rendering systems to produce layered images…
Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…
Near-range portrait photographs often contain perspective distortion artifacts that bias human perception and challenge both facial recognition and reconstruction techniques. We present the first deep learning based approach to remove such…
To meet the women appearance needs, we present a novel virtual experience approach of facial makeup transfer, developed into windows platform application software. The makeup effects could present on the user's input image in real time,…
We present Image2GS, a novel approach that addresses the challenging problem of reconstructing photorealistic 3D scenes from a single image by focusing specifically on the image-to-3D lifting component of the reconstruction process. By…
Recovering surface albedos from photogrammetric images for realistic rendering and synthetic environments can greatly facilitate its downstream applications in VR/AR/MR and digital twins. The textured 3D models from standard photogrammetric…
We propose a method for converting a single RGB-D input image into a 3D photo - a multi-layer representation for novel view synthesis that contains hallucinated color and depth structures in regions occluded in the original view. We use a…
We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and…
Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge.…
Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering…
The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…
Single-view 3D face reconstruction is a fundamental Computer Vision problem of extraordinary difficulty. Current systems often assume the input is unobstructed faces which makes their method not suitable for in-the-wild conditions. We…