Related papers: Continuous Space-Time Video Super-Resolution Utili…
Video super-resolution (VSR) aims to estimate a high-resolution (HR) frame from a low-resolution (LR) frames. The key challenge for VSR lies in the effective exploitation of spatial correlation in an intra-frame and temporal dependency…
Existing diffusion-based video super-resolution (VSR) methods are susceptible to introducing complex degradations and noticeable artifacts into high-resolution videos due to their inherent randomness. In this paper, we propose a…
This paper addresses the video rescaling task, which arises from the needs of adapting the video spatial resolution to suit individual viewing devices. We aim to jointly optimize video downscaling and upscaling as a combined task. Most…
It is a challenging problem to reproduce rich spatial details while maintaining temporal consistency in real-world video super-resolution (Real-VSR), especially when we leverage pre-trained generative models such as stable diffusion (SD)…
Unsupervised multi-object scene decomposition is a fast-emerging problem in representation learning. Despite significant progress in static scenes, such models are unable to leverage important dynamic cues present in video. We propose a…
Referring Video Object Segmentation (RVOS) aims to segment target objects in videos based on natural language descriptions. However, fixed keyframe-based approaches that couple a vision language model with a separate propagation module…
Existing video super-resolution (VSR) methods generally adopt a recurrent propagation network to extract spatio-temporal information from the entire video sequences, exhibiting impressive performance. However, the key components in…
Video super-resolution (SR) aims to generate a sequence of high-resolution (HR) frames with plausible and temporally consistent details from their low-resolution (LR) counterparts. The generation of accurate correspondence plays a…
Video super-resolution remains a major challenge in low-level vision tasks. To date, CNN- and Transformer-based methods have delivered impressive results. However, CNNs are limited by local receptive fields, while Transformers struggle with…
In content-based video retrieval (CBVR), dealing with large-scale collections, efficiency is as important as accuracy; thus, several video-level feature-based studies have actively been conducted. Nevertheless, owing to the severe…
Omnidirectional Videos (or 360{\deg} videos) are widely used in Virtual Reality (VR) to facilitate immersive and interactive viewing experiences. However, the limited spatial resolution in 360{\deg} videos does not allow for each degree of…
Video super-resolution (VSR) aims to reconstruct a sequence of high-resolution (HR) images from their corresponding low-resolution (LR) versions. Traditionally, solving a VSR problem has been based on iterative algorithms that can exploit…
Diffusion models (DMs) have demonstrated remarkable success in real-world image super-resolution (SR), yet their reliance on time-consuming multi-step sampling largely hinders their practical applications. While recent efforts have…
In this paper, we tackle the task of blurry video super-resolution (BVSR), aiming to generate high-resolution (HR) videos from low-resolution (LR) and blurry inputs. Current BVSR methods often fail to restore sharp details at high…
Existing hologram super-resolution (HSR) methods primarily focus on angle-of-view expansion. Adapting them for volumetric spatial up-sampling introduces severe quadratic depth distortion, degrading 3D focal accuracy. We propose CV-HoloSR, a…
3D super-resolution aims to reconstruct high-fidelity 3D models from low-resolution (LR) multi-view images. Early studies primarily focused on single-image super-resolution (SISR) models to upsample LR images into high-resolution images.…
In this paper we introduce a Transformer-based approach to video object segmentation (VOS). To address compounding error and scalability issues of prior work, we propose a scalable, end-to-end method for VOS called Sparse Spatiotemporal…
Video interpolation is an important problem in computer vision, which helps overcome the temporal limitation of camera sensors. Existing video interpolation methods usually assume uniform motion between consecutive frames and use linear…
With recent advancements in video backbone architectures, combined with the remarkable achievements of large language models (LLMs), the analysis of long-form videos spanning tens of minutes has become both feasible and increasingly…
3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution…