Related papers: Storage in Computational Geometry
Given real numbers whose sum is an integer, we study the problem of finding integers which match these real numbers as closely as possible, in the sense of L^p norm, while preserving the sum. We describe the structure of solutions for this…
Given an $n$-vertex planar embedded digraph $G$ with non-negative edge weights and a face $f$ of $G$, Klein presented a data structure with $O(n\log n)$ space and preprocessing time which can answer any query $(u,v)$ for the shortest path…
In this paper, we consider the following $k$-dispersion problem. Given a set $S$ of $n$ points placed in the plane in a convex position, and an integer $k$ ($0<k<n$), the objective is to compute a subset $S'\subset S$ such that $|S'|=k$ and…
We provide a new algorithm to determine stuttering equivalence with time complexity $O(m \log n)$, where $n$ is the number of states and $m$ is the number of transitions of a Kripke structure. This algorithm can also be used to determine…
We solve the dynamic Predecessor Problem with high probability (whp) in constant time, using only $n^{1+\delta}$ bits of memory, for any constant $\delta > 0$. The input keys are random wrt a wider class of the well studied and practically…
We present a major revamp of the point-location data structure for general two-dimensional subdivisions via randomized incremental construction, implemented in CGAL, the Computational Geometry Algorithms Library. We can now guarantee that…
An archetypal problem discussed in computer science is the problem of searching for a given number in a given set of numbers. Other than sequential search, the classic solution is to sort the list of numbers and then apply binary search.…
Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…
We consider online algorithms for the $k$-server problem on trees. Chrobak and Larmore proposed a $k$-competitive algorithm for this problem that has the optimal competitive ratio. However, a naive implementation of their algorithm has…
We consider online algorithms for the $k$-server problem on trees. There is a $k$-competitive algorithm for this problem, and it is the best competitive ratio. M. Chrobak and L. Larmore provided it. At the same time, the existing…
A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…
Encoding data structures store enough information to answer the queries they are meant to support but not enough to recover their underlying datasets. In this paper we give the first encoding data structure for the challenging problem of…
In this paper, we study the problem of map matching with travel time constraints. Given a sequence of $k$ spatio-temporal measurements and an embedded path graph with travel time costs, the goal is to snap each measurement to a close-by…
Under the word RAM model, we design three data structures that can be constructed in $O(n\sqrt{\lg n})$ time over $n$ points in an $n \times n$ grid. The first data structure is an $O(n\lg^{\epsilon} n)$-word structure supporting orthogonal…
We develop dynamic data structures for maintaining a hierarchical k-center clustering when the points come from a discrete space $\{1,\ldots,\Delta\}^d$. Our first data structure is for the low dimensional setting, i.e., d is a constant,…
We present two improved algorithms for weighted discrete $p$-center problem for tree networks with $n$ vertices. One of our proposed algorithms runs in $O(n \log n + p \log^2 n \log(n/p))$ time. For all values of $p$, our algorithm thus…
Sorting is one of the most fundamental algorithms in computer science. Recently, Learned Sorts, which use machine learning to improve sorting speed, have attracted attention. While existing studies show that Learned Sort is empirically…
We consider the planar Euclidean two-center problem in which given $n$ points in the plane we are to find two congruent disks of the smallest radius covering the points. We present a deterministic $O(n \log n)$-time algorithm for the case…
We consider the Minimum Convex Partition problem: Given a set P of n points in the plane, draw a plane graph G on P, with positive minimum degree, such that G partitions the convex hull of P into a minimum number of convex faces. We show…
We introduce the first index that can be built in $o(n)$ time for a text of length $n$, and can also be queried in $o(q)$ time for a pattern of length $q$. On an alphabet of size $\sigma$, our index uses $O(n\sqrt{\log n\log\sigma})$ bits,…