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This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…

Astrophysics · Physics 2007-11-07 John Magorrian

The gravitational $N$-body problem is a nearly universal problem in astrophysics which, despite its deceptive simplicity, still presents a significant computational challenge. For collisional systems such as dense star clusters, the need to…

Astrophysics of Galaxies · Physics 2025-12-03 Kerwann Tep , Brian T. Cook , Carl L. Rodriguez , Jiya Jolly , Eddie Sawin , Michael S. Petersen , Christoph Gaffud

We describe a new hybrid N-body/hydrodynamical code based on the particle-mesh (PM) method and the piecewise-parabolic method (PPM) for use in solving problems related to the evolution of large-scale structure, galaxy clusters, and…

Astrophysics · Physics 2009-10-31 P. M. Ricker , S. Dodelson , D. Q. Lamb

We describe a new parallel N-body code for cosmological simulations. The code is based on a work- and data sharing scheme, and is implemented within the Cray Research Corporation's CRAFT programming environment. Different data distribution…

Astrophysics · Physics 2009-10-28 U. Becciani , V. Antonuccio-Delogu , A. Pagliaro

We present a novel $N$-body simulation method that compactifies the infinite spatial extent of the Universe into a finite sphere with isotropic boundary conditions to follow the evolution of the large-scale structure. Our approach…

Cosmology and Nongalactic Astrophysics · Physics 2018-04-04 Gábor Rácz , István Szapudi , István Csabai , László Dobos

This paper focuses on the parallel implementation of a direct $N$-body method~(particle-particle algorithm) and the application of multiple GPUs for galactic dynamics simulations. Application of a hybrid OpenMP-CUDA technology is considered…

Computational Physics · Physics 2018-03-06 S. S. Khrapov , S. A. Khoperskov , A. V. Khoperskov

A combined N--body/SPH code is presented which benefits from the high speed of the special purpose hardware GRAPE (GRAvity PipE). Besides gravitational forces, GRAPE also returns the list of neighbours and can, therefore, be used to speed…

Astrophysics · Physics 2015-06-24 Matthias Steinmetz

The code we describe (FLY) is a newly written code (using the tree N-body method), for three-dimensional self-gravitating collisionless systems evolution. FLY is a fully parallel code based on the tree Barnes-Hut algorithm and periodical…

Astrophysics · Physics 2009-11-06 U. Becciani , V. Antonuccio-Delogu

We present a suite of 16 high-resolution hydrodynamic simulations of an isolated dwarf galaxy (gaseous and stellar disk plus a stellar bulge) within an initially cuspy dark matter (DM) halo, including self-interactions between the DM…

Astrophysics of Galaxies · Physics 2022-04-20 Jan D. Burger , Jesús Zavala , Laura V. Sales , Mark Vogelsberger , Federico Marinacci , Paul Torrey

Modern N-body cosmological simulations contain billions ($10^9$) of dark matter particles. These simulations require hundreds to thousands of gigabytes of memory, and employ hundreds to tens of thousands of processing cores on many compute…

Cosmology and Nongalactic Astrophysics · Physics 2015-05-18 Stephen Skory , Matthew J. Turk , Michael L. Norman , Alison L. Coil

We discuss a modification of a recently developed numerical scheme for evolving spherically symmetric self-gravitating systems to include the effects of self-interacting dark matter. The approach is far more efficient than traditional…

Cosmology and Nongalactic Astrophysics · Physics 2025-06-06 Marc Kamionkowski , Kris Sigurdson , Oren Slone

We present and test a new halo finder based on the spherical overdensity (SO) method. This new adaptive spherical overdensity halo finder (ASOHF) is able to identify dark matter haloes and their substructures (subhaloes) down to the scales…

Cosmology and Nongalactic Astrophysics · Physics 2015-05-19 Susana Planelles , Vicent Quilis

We present and test a code for two-fluid simulations of galaxy formation, one of the fluids being collision-less. The hydrodynamical evolution is solved through the SPH method while gravitational forces are calculated using a tree method.…

Astrophysics · Physics 2007-05-23 John Hultman , Daniel Kaellander

We present a code allowing to evolve three-dimensional self-gravitating collisionless systems with a large number of particles N >= 10^7. FLY (Fast Level-based N-bodY code) is a fully parallel code based on a tree algorithm. It adopts…

Astrophysics · Physics 2007-05-23 U. Becciani , V. Antonuccio-Delogu , F. Buonomo , C. Gheller

We propose a high-speed and accurate hybrid dynamic density functional theory for the computer simulations of the phase separation processes of polymer melts and blends. The proposed theory is a combination of the dynamic self-consistent…

Soft Condensed Matter · Physics 2009-11-11 Takashi Honda , Toshihiro Kawakatsu

We propose a hybrid tree algorithm for reducing calculation and communication cost of collision-less N-body simulations. The concept of our algorithm is that we split interaction force into two parts: hard-force from neighbor particles and…

Instrumentation and Methods for Astrophysics · Physics 2014-06-25 Tsuyoshi Watanabe , Naohito Nakasato

We present a scalable dissipative particle dynamics simulation code, fully implemented on the Graphics Processing Units (GPUs) using a hybrid CUDA/MPI programming model, which achieves 10-30 times speedup on a single GPU over 16 CPU cores…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-12-01 Yu-Hang Tang , George Em Karniadakis

We propose an efficient algorithm for the recently published electron/hole-transfer Dynamical-weighted State-averaged Constrained CASSCF (eDSC/hDSC) method studying charge transfer states and D$_1$-D$_0$ crossings for systems with odd…

Computational Physics · Physics 2024-09-24 Tian Qiu , Joseph E. Subotnik

I describe here the performance of a parallel treecode with individual particle timesteps. The code is based on the Barnes-Hut algorithm and runs cosmological N-body simulations on parallel machines with a distributed memory architecture…

Astrophysics · Physics 2009-11-07 R. Valdarnini

Cosmological large scale structure $N$-body simulations are computation-light, memory-heavy problems in supercomputing. The considerable amount of memory is usually dominated by an inefficient way of storing more than sufficient phase space…

Cosmology and Nongalactic Astrophysics · Physics 2018-07-31 Hao-Ran Yu , Ue-Li Pen , Xin Wang