Related papers: View Consistency Aware Holistic Triangulation for …
We propose a novel framework for accurate 3D human pose estimation in combat sports using sparse multi-camera setups. Our method integrates robust multi-view 2D pose tracking via a transformer-based top-down approach, employing epipolar…
Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…
We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…
Technologies to enable safe and effective collaboration and coexistence between humans and robots have gained significant importance in the last few years. A critical component useful for realizing this collaborative paradigm is the…
The 3D Human Pose Estimation (3D HPE) task uses 2D images or videos to predict human joint coordinates in 3D space. Despite recent advancements in deep learning-based methods, they mostly ignore the capability of coupling accessible texts…
Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose/joint detector. 3D pose estimation is challenging because…
Recovering 3D human poses from a monocular camera view is a highly ill-posed problem due to the depth ambiguity. Earlier studies on 3D human pose lifting from 2D often contain incorrect-yet-overconfident 3D estimations. To mitigate the…
Occlusion is an omnipresent challenge in 3D human pose estimation (HPE). In spite of the large amount of research dedicated to 3D HPE, only a limited number of studies address the problem of occlusion explicitly. To fill this gap, we…
Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…
The "lifting from 2D pose" method has been the dominant approach to 3D Human Pose Estimation (3DHPE) due to the powerful visual analysis ability of 2D pose estimators. Widely known, there exists a depth ambiguity problem when estimating…
The common approach to 3D human pose estimation is predicting the body joint coordinates relative to the hip. This works well for a single person but is insufficient in the case of multiple interacting people. Methods predicting absolute…
The best performing methods for 3D human pose estimation from monocular images require large amounts of in-the-wild 2D and controlled 3D pose annotated datasets which are costly and require sophisticated systems to acquire. To reduce this…
Most recent approaches to monocular 3D pose estimation rely on Deep Learning. They either train a Convolutional Neural Network to directly regress from image to 3D pose, which ignores the dependencies between human joints, or model these…
Human modelling and pose estimation stands at the crossroads of Computer Vision, Computer Graphics, and Machine Learning. This paper presents a thorough investigation of this interdisciplinary field, examining various algorithms,…
Monocular Human Pose Estimation (HPE) aims at determining the 3D positions of human joints from a single 2D image captured by a camera. However, a single 2D point in the image may correspond to multiple points in 3D space. Typically, the…
Existing marker-less motion capture methods often assume known backgrounds, static cameras, and sequence specific motion priors, which narrows its application scenarios. Here we propose a fully automatic method that given multi-view video,…
Existing 2D-to-3D human pose estimation (HPE) methods struggle with the occlusion issue by enriching information like temporal and visual cues in the lifting stage. In this paper, we argue that these methods ignore the limitation of the…
Due to the lack of diversity of datasets, the generalization ability of the pose estimator is poor. To solve this problem, we propose a pose augmentation solution via DH forward kinematics model, which we call DH-AUG. We observe that the…
Recently, regression-based methods have dominated the field of 3D human pose and shape estimation. Despite their promising results, a common issue is the misalignment between predictions and image observations, often caused by minor joint…
Reliable three-dimensional human pose estimation (3D HPE) remains challenging due to the differences in viewpoints, environments, and camera conventions among datasets. As a result, methods that achieve near-optimal in-dataset accuracy…