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Since the advent of high-resolution pitch tracking data (PITCHf/x), many in the sabermetrics community have attempted to quantify a Major League Baseball catcher's ability to "frame" a pitch (i.e. increase the chance that a pitch is called…

Applications · Statistics 2023-10-25 Sameer K. Deshpande , Abraham J. Wyner

Football forecasting models traditionally rate teams on past match results, that is based on the number of goals scored. Goals, however, involve a high element of chance and thus past results often do not reflect the performances of the…

Applications · Statistics 2021-01-07 Edward Wheatcroft , Ewelina Sienkiewicz

Coaching technology, wearables and exergames can provide quantitative feedback based on measured activity, but there is little evidence of qualitative feedback to aid technique improvement. To achieve personalised qualitative feedback, we…

Human-Computer Interaction · Computer Science 2019-03-11 Boris Bačić , Patria Hume

Recording of events in National Hockey League rinks is done through the Real Time Scoring System. This system records events such as hits, shots, faceoffs, etc., as part of the play-by-play files that are made publicly available. Several…

Applications · Statistics 2014-12-03 Michael Schuckers , Brian Macdonald

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

Machine Learning · Computer Science 2021-01-15 Paul Garnier , Théophane Gregoir

Indian Premier League (IPL) is a tournament of twenty over cricket matches. Teams of this tournament are selected via an auction from a pool of players. Each team employs a think-tank to build the best possible team. Few studies have been…

Social and Information Networks · Computer Science 2019-08-06 Saptarshi Banerjee , Arnabi Mitra , Debayan Ganguly , Ritajit Majumdar , Kingshuk Chatterjee

This study employs Bayesian methodologies to explore the influence of player or positional factors in predicting the probability of a shot resulting in a goal, measured by the expected goals (xG) metric. Utilising publicly available data…

Applications · Statistics 2025-01-14 Alexander Scholtes , Oktay Karakuş

It is customary for researchers and practitioners to fit linear models in order to predict NBA player's salary based on the players' performance on court. On the contrary, we focus on the players salary share (with regards to the team…

Applications · Statistics 2022-02-07 Ioanna Papadaki , Michail Tsagris

We use a simple machine learning model, logistically-weighted regularized linear least squares regression, in order to predict baseball, basketball, football, and hockey games. We do so using only the thirty-year record of which visiting…

Applications · Statistics 2017-05-16 Alexander Dubbs

In recent years, many different approaches have been proposed to quantify the performances of soccer players. Since player performances are challenging to quantify directly due to the low-scoring nature of soccer, most approaches estimate…

Machine Learning · Computer Science 2021-05-31 Jan Van Haaren

This paper introduces a score-driven rating system, a generalization of the classical Elo rating system that employs the score, i.e. the gradient of the log-likelihood, as the updating mechanism for player and team ratings. The proposed…

Machine Learning · Computer Science 2026-04-13 Vladimír Holý , Michal Černý

Forecasting players in sports has grown in popularity due to the potential for a tactical advantage and the applicability of such research to multi-agent interaction systems. Team sports contain a significant social component that…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Luca Scofano , Alessio Sampieri , Giuseppe Re , Matteo Almanza , Alessandro Panconesi , Fabio Galasso

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

This study explores strategic considerations in professional golf's Match Play format, challenging the conventional focus on individual performance. Leveraging PGA Tour data, we investigate the impact of factoring in an adversary's…

Optimization and Control · Mathematics 2024-04-05 Nishad Wajge , Gautier Stauffer

Cricket, a popular bat-and-ball game in South Asia, is played between two 11-player teams. The Pakistan Super League (PSL) is a commercial T20 domestic league comprised of six franchise-owned teams, where player selection is competitive. In…

Social and Information Networks · Computer Science 2024-10-21 Abeer Khan , Maria Hunaid Samiwala , Abeeha Zawar , Muhammad Qasim Pasta , Shah Jamal Alam

In this paper, I formalize intelligence measurement in games by introducing mechanisms that assign a real number -- interpreted as an intelligence score -- to each player in a game. This score quantifies the ex-post strategic ability of the…

Theoretical Economics · Economics 2025-10-28 Mehmet Mars Seven

Soccer attracts the attention of many researchers and professionals in the sports industry. Therefore, the incorporation of science into the sport is constantly growing, with increasing investments in performance analysis and sports…

Social and Information Networks · Computer Science 2024-09-23 Eduardo Alves Baratela , Felipe Jordão Xavier , Thomas Peron , Paulino Ribeiro Villas-Boas , Francisco Aparecido Rodrigues

We present a regularized logistic regression model for evaluating player contributions in hockey. The traditional metric for this purpose is the plus-minus statistic, which allocates a single unit of credit (for or against) to each player…

Applications · Statistics 2013-01-15 Robert B. Gramacy , Matthew A. Taddy , Shane T. Jensen

We explore a new way to evaluate generative models using insights from evaluation of competitive games between human players. We show experimentally that tournaments between generators and discriminators provide an effective way to evaluate…

Machine Learning · Statistics 2018-08-16 Catherine Olsson , Surya Bhupatiraju , Tom Brown , Augustus Odena , Ian Goodfellow

Several performance metrics for quantifying the in-game performances of individual football players have been proposed in recent years. Although the majority of the on-the-ball actions during games constitutes of passes, many of the…

Applications · Statistics 2018-10-05 Lotte Bransen , Jan Van Haaren