Related papers: Bokeh Rendering Based on Adaptive Depth Calibratio…
Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…
Depth sensing is crucial for 3D reconstruction and scene understanding. Active depth sensors provide dense metric measurements, but often suffer from limitations such as restricted operating ranges, low spatial resolution, sensor…
While learning based depth estimation from images/videos has achieved substantial progress, there still exist intrinsic limitations. Supervised methods are limited by a small amount of ground truth or labeled data and unsupervised methods…
In real-world scenarios, images captured often suffer from blurring, noise, and other forms of image degradation, and due to sensor limitations, people usually can only obtain low dynamic range images. To achieve high-quality images,…
Precise calibration is a must for high reliance 3D computer vision algorithms. A challenging case is when the camera is behind a protective glass or transparent object: due to refraction, the image is heavily distorted; the pinhole camera…
This paper presents a novel method for the reconstruction of images from samples located at non-integer positions, called mesh. This is a common scenario for many image processing applications, such as super-resolution, warping or virtual…
We present a novel, blind, single image deblurring method that utilizes information regarding blur kernels. Our model solves the deblurring problem by dividing it into two successive tasks: (1) blur kernel estimation and (2) sharp image…
Seam carving is a computational method capable of resizing images for both reduction and expansion based on its content, instead of the image geometry. Although the technique is mostly employed to deal with redundant information, i.e.,…
Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…
Scattering medium brings great difficulties to locate and image planar objects especially when the object has a large depth. In this letter, a novel learning-based method is presented to locate and image the object hidden behind a thin…
Modelling the mapping from scene irradiance to image intensity is essential for many computer vision tasks. Such mapping is known as the camera response. Most digital cameras use a nonlinear function to map irradiance, as measured by the…
Existing deep calibrated photometric stereo networks basically aggregate observations under different lights based on the pre-defined operations such as linear projection and max pooling. While they are effective with the dense capture,…
Single-view depth estimation suffers from the problem that a network trained on images from one camera does not generalize to images taken with a different camera model. Thus, changing the camera model requires collecting an entirely new…
Intrinsic image decomposition is the process of separating the reflectance and shading layers of an image, which is a challenging and underdetermined problem. In this paper, we propose to systematically address this problem using a deep…
Previous face inverse rendering methods often require synthetic data with ground truth and/or professional equipment like a lighting stage. However, a model trained on synthetic data or using pre-defined lighting priors is typically unable…
Downsampling is widely adopted to achieve a good trade-off between accuracy and latency for visual recognition. Unfortunately, the commonly used pooling layers are not learned, and thus cannot preserve important information. As another…
This paper proposes a generalizable, end-to-end deep learning-based method for relative pose regression between two images. Given two images of the same scene captured from different viewpoints, our method predicts the relative rotation and…
Diffusion models have shown great results in image generation and in image editing. However, current approaches are limited to low resolutions due to the computational cost of training diffusion models for high-resolution generation. We…
As handheld video cameras are now commonplace and available in every smartphone, images and videos can be recorded almost everywhere at anytime. However, taking a quick shot frequently yields a blurry result due to unwanted camera shake…
This paper explores the problem of reconstructing high-resolution light field (LF) images from hybrid lenses, including a high-resolution camera surrounded by multiple low-resolution cameras. The performance of existing methods is still…