Related papers: Learning 3D Photography Videos via Self-supervised…
Depth estimation is a critical topic for robotics and vision-related tasks. In monocular depth estimation, in comparison with supervised learning that requires expensive ground truth labeling, self-supervised methods possess great potential…
Humans can infer 3D structure from 2D images of an object based on past experience and improve their 3D understanding as they see more images. Inspired by this behavior, we introduce SAP3D, a system for 3D reconstruction and novel view…
We introduce Follow-Your-Creation, a novel 4D video creation framework capable of both generating and editing 4D content from a single monocular video input. By leveraging a powerful video inpainting foundation model as a generative prior,…
This paper introduces KeyDiff3D, a framework for unsupervised monocular 3D keypoints estimation that accurately predicts 3D keypoints from a single image. While previous methods rely on manual annotations or calibrated multi-view images,…
Since the advent of deep learning, neural networks have demonstrated remarkable results in many visual recognition tasks, constantly pushing the limits. However, the state-of-the-art approaches are largely unsuitable in scarce data regimes.…
We present a novel method for 3D surface reconstruction from multiple images where only a part of the object of interest is captured. Our approach builds on two recent developments: surface reconstruction using neural radiance fields for…
To fully understand the 3D context of a single image, a visual system must be able to segment both the visible and occluded regions of objects, while discerning their occlusion order. Ideally, the system should be able to handle any object…
We present Matrix3D, a unified model that performs several photogrammetry subtasks, including pose estimation, depth prediction, and novel view synthesis using just the same model. Matrix3D utilizes a multi-modal diffusion transformer (DiT)…
Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We…
Due to lack of fully publicly available text-to-video models, current video editing methods tend to build on pre-trained text-to-image generation models, however, they still face grand challenges in dealing with the local editing of video…
Generating consistent multiple views for 3D reconstruction tasks is still a challenge to existing image-to-3D diffusion models. Generally, incorporating 3D representations into diffusion model decrease the model's speed as well as…
Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…
In-context image editing aims to modify images based on a contextual sequence comprising text and previously generated images. Existing methods typically depend on task-specific pipelines and expert models (e.g., segmentation and…
This paper proposes a self-supervised monocular image-to-depth prediction framework that is trained with an end-to-end photometric loss that handles not only 6-DOF camera motion but also 6-DOF moving object instances. Self-supervision is…
The problem of video frame interpolation is to increase the temporal resolution of a low frame-rate video, by interpolating novel frames between existing temporally sparse frames. This paper presents a self-supervised approach to video…
Monocular depth estimation has been actively studied in fields such as robot vision, autonomous driving, and 3D scene understanding. Given a sequence of color images, unsupervised learning methods based on the framework of…
3D Gaussians have recently emerged as an efficient representation for novel view synthesis. This work studies its editability with a particular focus on the inpainting task, which aims to supplement an incomplete set of 3D Gaussians with…
We present a deep reinforcement learning method of progressive view inpainting for 3D point scene completion under volume guidance, achieving high-quality scene reconstruction from only a single depth image with severe occlusion. Our…
Reconstructing complete and animatable 3D human avatars from monocular videos remains challenging, particularly under severe occlusions. While 3D Gaussian Splatting has enabled photorealistic human rendering, existing methods struggle with…
We introduce a way to learn to estimate a scene representation from a single image by predicting a low-dimensional subspace of optical flow for each training example, which encompasses the variety of possible camera and object movement.…