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To some, the advent of artificial intelligence (AI) promises better decision-making and increased military effectiveness while reducing the influence of human error and emotions. However, there is still debate about how AI systems,…

Computers and Society · Computer Science 2024-10-04 Max Lamparth , Anthony Corso , Jacob Ganz , Oriana Skylar Mastro , Jacquelyn Schneider , Harold Trinkunas

Strategic social deduction games serve as valuable testbeds for evaluating the understanding and inference skills of language models, offering crucial insights into social science, artificial intelligence, and strategic gaming. This paper…

Computation and Language · Computer Science 2024-07-25 Yizhou Chi , Lingjun Mao , Zineng Tang

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

We introduce the first goal-driven training for visual question answering and dialog agents. Specifically, we pose a cooperative 'image guessing' game between two agents -- Qbot and Abot -- who communicate in natural language dialog so that…

Computer Vision and Pattern Recognition · Computer Science 2017-03-22 Abhishek Das , Satwik Kottur , José M. F. Moura , Stefan Lee , Dhruv Batra

Playing games with cheaters is not fun, and in a multi-billion-dollar video game industry with hundreds of millions of players, game developers aim to improve the security and, consequently, the user experience of their games by preventing…

Artificial Intelligence · Computer Science 2022-05-17 Anssi Kanervisto , Tomi Kinnunen , Ville Hautamäki

Learning to communicate is considered an essential task to develop a general AI. While recent literature in language evolution has studied emergent language through discrete or continuous message symbols, there has been little work in the…

Multiagent Systems · Computer Science 2021-09-17 Shresth Verma , Joydip Dhar

The process of playtesting a game is subjective, expensive and incomplete. In this paper, we present a playtesting approach that explores the game space with automated agents and collects data to answer questions posed by the designers.…

Artificial Intelligence · Computer Science 2018-11-19 Fernando de Mesentier Silva , Igor Borovikov , John Kolen , Navid Aghdaie , Kazi Zaman

Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior…

Artificial Intelligence · Computer Science 2025-09-08 Mukul Singh , Arjun Radhakrishna , Sumit Gulwani

We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner's private information from the partner's messages,…

Computation and Language · Computer Science 2018-05-31 Fereshte Khani , Noah D. Goodman , Percy Liang

When communicating, people behave consistently across conversational roles: People understand the words they say and are able to produce the words they hear. To date, artificial agents developed for language tasks have lacked such symmetry,…

Computation and Language · Computer Science 2020-10-13 Charles Lovering , Ellie Pavlick

Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

Computation and Language · Computer Science 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht

Machine ethics has received increasing attention over the past few years because of the need to ensure safe and reliable artificial intelligence (AI). The two dominantly used theories in machine ethics are deontological and utilitarian…

Artificial Intelligence · Computer Science 2023-01-10 Ajay Vishwanath , Einar Duenger Bøhn , Ole-Christoffer Granmo , Charl Maree , Christian Omlin

Large language model (LLM) agents have shown remarkable progress in social deduction games (SDGs). However, existing approaches primarily focus on information processing and strategy selection, overlooking the significance of persuasive…

Artificial Intelligence · Computer Science 2026-04-15 Zhang Zheng , Deheng Ye , Peilin Zhao , Hao Wang

Humans engage in lifelong social interactions through interacting with different people under different scenarios for different social goals. This requires social intelligence to gather information through a long time span and use it to…

Artificial Intelligence · Computer Science 2025-06-17 Hitesh Goel , Hao Zhu

The evolution of artificial intelligence (AI) has rendered the boundary between humanity and computational machinery increasingly ambiguous. In the presence of more interwoven relationships within human-machine symbiosis, the very notion of…

Artificial Intelligence · Computer Science 2026-05-04 Ching-Chun Chang , Yuchen Guo , Hanrui Wang , Timo Spinde , Isao Echizen

AI Tool is a large language model (LLM) designed to generate human-like responses in natural language conversations. It is trained on a massive corpus of text from the internet, which allows it to leverage a broad understanding of language,…

Human-Computer Interaction · Computer Science 2023-08-22 Hitesh Mohapatra , Soumya Ranjan Mishra

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

Machine Learning · Computer Science 2019-05-13 Andrei Claudiu Roibu

Generative artificial intelligence (AI) is poised to reshape the way individuals communicate and interact. While this form of AI has the potential to efficiently make numerous human decisions, there is limited understanding of how…

General Economics · Economics 2024-01-24 Fabian Dvorak , Regina Stumpf , Sebastian Fehrler , Urs Fischbacher

We present a new dataset containing 10K human-annotated games of Go and show how these natural language annotations can be used as a tool for model interpretability. Given a board state and its associated comment, our approach uses linear…

Computation and Language · Computer Science 2022-04-18 Nicholas Tomlin , Andre He , Dan Klein

While neural networks demonstrate a remarkable ability to model linguistic content, capturing contextual information related to a speaker's conversational role is an open area of research. In this work, we analyze the effect of speaker role…

Computation and Language · Computer Science 2022-07-07 Samee Ibraheem , Gaoyue Zhou , John DeNero