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Computers have been used to analyze and create music since they were first introduced in the 1950s and 1960s. Beginning in the late 1990s, the rise of the Internet and large scale platforms for music recommendation and retrieval have made…

Sound · Computer Science 2020-06-19 Elad Liebman , Peter Stone

During 2015 and early 2016, the cultural application of Computational Creativity research and practice took a big leap forward, with a project where multiple computational systems were used to provide advice and material for a new musical…

Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom and control, but can require significant artistic expertise…

Graphics · Computer Science 2020-12-16 Peihan Tu , Li-Yi Wei , Koji Yatani , Takeo Igarashi , Matthias Zwicker

As a result of continuing advances in computer capabilities, it is becoming increasingly difficult to distinguish between humans and computers in the digital world. We propose using the fundamental human ability to distinguish between…

Cryptography and Security · Computer Science 2019-07-09 Nasser Mohammed Al-Fannah

Music mixing is compositional -- experts combine multiple audio processors to achieve a cohesive mix from dry source tracks. We propose a method to reverse engineer this process from the input and output audio. First, we create a mixing…

Efforts to push programming beyond static textual code have sought to imbue programming with multiple distinct qualities. One long-acknowledged quality is liveness: providing programmers with in-depth feedback about a program's dynamic…

Programming Languages · Computer Science 2023-03-14 Joshua Horowitz , Jeffrey Heer

While score based generative models, or diffusion models, have found success in image synthesis, they are often coupled with text data or image label to be able to manipulate and conditionally generate images. Even though manipulation of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Sandesh Ghimire , Armand Comas , Davin Hill , Aria Masoomi , Octavia Camps , Jennifer Dy

Program synthesis from incomplete specifications (e.g. input-output examples) has gained popularity and found real-world applications, primarily due to its ease-of-use. Since this technology is often used in an interactive setting,…

Programming Languages · Computer Science 2017-03-13 Vu Le , Daniel Perelman , Oleksandr Polozov , Mohammad Raza , Abhishek Udupa , Sumit Gulwani

Creativity has always been synonymous with humans. No other living species could boast of creativity as humans could. Even the smartest computers thrived only on the ingenious imaginations of its coders. However, that is steadily changing…

Computers and Society · Computer Science 2020-10-02 Raj Shekhar

Generating diverse questions for given images is an important task for computational education, entertainment and AI assistants. Different from many conventional prediction techniques is the need for algorithms to generate a diverse set of…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Unnat Jain , Ziyu Zhang , Alexander Schwing

Automatic melody generation for pop music has been a long-time aspiration for both AI researchers and musicians. However, learning to generate euphonious melody has turned out to be highly challenging due to a number of factors.…

New computing technologies inspired by the brain promise fundamentally different ways to process information with extreme energy efficiency and the ability to handle the avalanche of unstructured and noisy data that we are generating at an…

Emerging Technologies · Computer Science 2022-05-04 Adnan Mehonic , Anthony J Kenyon

This document explores how to make music using quantum computing algorithms. The text is an unedited pre-publication chapter which will appear in the book "Quantum Computer Music", Miranda, E. R. (Editor). This chapters provides the…

Quantum Physics · Physics 2022-01-06 Euan J. Allen , Jacob F. F. Bulmer , Simon D. Small

In video game design, audio (both environmental background music and object sound effects) play a critical role. Sounds are typically pre-created assets designed for specific locations or objects in a game. However, user-generated content…

Human-Computer Interaction · Computer Science 2024-04-29 Thomas Marrinan , Pakeeza Akram , Oli Gurmessa , Anthony Shishkin

At the intersection of what I call uncomputable art and computational epistemology, a form of experimental philosophy, we find an exciting and promising area of science related to causation with an alternative, possibly best possible,…

Other Computer Science · Computer Science 2021-09-20 Hector Zenil

Gender representation in mass media has long been mainly studied by qualitatively analyzing content. This article illustrates how automated computational methods may be used in this context to scale up such empirical observations and…

Computers and Society · Computer Science 2021-05-13 Antoine Mazieres , Telmo Menezes , Camille Roth

AI music generation has advanced rapidly, with models like diffusion and autoregressive algorithms enabling high-fidelity outputs. These tools can alter styles, mix instruments, or isolate them. Since sound can be visualized as…

This paper introduces abstractions that are meaningful for computers and that can be built and used according to computers' own criteria, i.e., computable abstractions. It is analyzed how abstractions can be seen to serve as the building…

Artificial Intelligence · Computer Science 2015-03-31 Alejandro Sanchez Guinea

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

Digital audio processing tools offer music researchers the opportunity to examine both non-notated music and music as performance. This chapter summarises the types of information that can be extracted from audio as well as currently…

Sound · Computer Science 2021-11-10 Johanna Devaney
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