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One effective approach for equipping artificial agents with sensorimotor skills is to use self-exploration. To do this efficiently is critical, as time and data collection are costly. In this study, we propose an exploration mechanism that…

Robotics · Computer Science 2021-02-18 Melisa Sener , Yukie Nagai , Erhan Oztop , Emre Ugur

For a natural social human-robot interaction, it is essential for a robot to learn the human-like social skills. However, learning such skills is notoriously hard due to the limited availability of direct instructions from people to teach a…

Robotics · Computer Science 2018-04-17 Ahmed Hussain Qureshi , Yutaka Nakamura , Yuichiro Yoshikawa , Hiroshi Ishiguro

We are interested in the design of autonomous robot behaviors that learn the preferences of users over continued interactions, with the goal of efficiently executing navigation behaviors in a way that the user expects. In this paper, we…

Robotics · Computer Science 2020-11-06 Cory Hayes , Matthew Marge

Recent advances in neurosciences and psychology have provided evidence that affective phenomena pervade intelligence at many levels, being inseparable from the cognitionaction loop. Perception, attention, memory, learning, decisionmaking,…

Artificial Intelligence · Computer Science 2008-09-30 Luis Paulo Reis , Daria Barteneva , Nuno Lau

Robots need models of human behavior for both inferring human goals and preferences, and predicting what people will do. A common model is the Boltzmann noisily-rational decision model, which assumes people approximately optimize a reward…

Robotics · Computer Science 2020-01-14 Andreea Bobu , Dexter R. R. Scobee , Jaime F. Fisac , S. Shankar Sastry , Anca D. Dragan

Our goal in this paper is to plan the motion of a robot in a partitioned environment with dynamically changing, locally sensed rewards. We assume that arbitrary assumptions on the reward dynamics can be given. The robot aims to accomplish a…

Robotics · Computer Science 2012-08-30 Maria Svorenova , Jana Tumova , Jiri Barnat , Ivana Cerna

Self-Modeling is the process by which an agent, such as an animal or machine, learns to create a predictive model of its own dynamics. Once captured, this self-model can then allow the agent to plan and evaluate various potential behaviors…

Robotics · Computer Science 2022-09-07 Robert Kwiatkowski , Yuhang Hu , Boyuan Chen , Hod Lipson

Preference-based reinforcement learning (PbRL) can enable robots to learn to perform tasks based on an individual's preferences without requiring a hand-crafted reward function. However, existing approaches either assume access to a…

Machine Learning · Computer Science 2024-02-13 Yi Liu , Gaurav Datta , Ellen Novoseller , Daniel S. Brown

This paper presents a model for dynamic adjustment of the motivation degree, using a reinforcement learning approach, in an action selection mechanism previously developed by the authors. The learning takes place in the modification of a…

Artificial Intelligence · Computer Science 2007-05-23 Carlos Gershenson , Pedro Pablo Gonzalez

Understanding human mobility is important for the development of intelligent mobile service robots as it can provide prior knowledge and predictions of human distribution for robot-assisted activities. In this paper, we propose a…

Human-Computer Interaction · Computer Science 2016-06-29 Bo Tang , Chao Jiang , Haibo He , Yi Guo

Preference-aligned robot navigation in human environments is typically achieved through learning-based approaches, utilizing user feedback or demonstrations for personalization. However, personal preferences are subject to change and might…

Robotics · Computer Science 2025-10-21 Jorge de Heuvel , Tharun Sethuraman , Maren Bennewitz

We address goal-based imitation learning, where the aim is to output the symbolic goal from a third-person video demonstration. This enables the robot to plan for execution and reproduce the same goal in a completely different environment.…

This work presents a methodology for modeling and predicting human behavior in settings with N humans interacting in highly multimodal scenarios (i.e. where there are many possible highly-distinct futures). A motivating example includes…

Robotics · Computer Science 2018-07-27 Boris Ivanovic , Edward Schmerling , Karen Leung , Marco Pavone

A key challenge in reward learning from human input is that desired agent behavior often changes based on context. For example, a robot must adapt to avoid a stove once it becomes hot. We observe that while high-level preferences (e.g.,…

Robotics · Computer Science 2026-01-14 Alexandra Forsey-Smerek , Julie Shah , Andreea Bobu

Robot understanding of human intentions is essential for fluid human-robot interaction. Intentions, however, cannot be directly observed and must be inferred from behaviors. We learn a model of adaptive human behavior conditioned on the…

Robotics · Computer Science 2019-01-23 Min Chen , David Hsu , Wee Sun Lee

The reinforcement learning paradigm allows, in principle, for complex behaviours to be learned directly from simple reward signals. In practice, however, it is common to carefully hand-design the reward function to encourage a particular…

We propose a method of learning a policy for human-like locomotion via deep reinforcement learning based on a human anatomical model, muscle actuation, and biologically inspired rewards, without any inherent control rules or reference…

Graphics · Computer Science 2024-01-30 Minkwan Kim , Yoonsang Lee

State of the art reinforcement learning has enabled training agents on tasks of ever increasing complexity. However, the current paradigm tends to favor training agents from scratch on every new task or on collections of tasks with a view…

Machine Learning · Computer Science 2023-02-09 Jacob Walker , Eszter Vértes , Yazhe Li , Gabriel Dulac-Arnold , Ankesh Anand , Théophane Weber , Jessica B. Hamrick

Reasoning and planning for mobile robots is a challenging problem, as the world evolves over time and thus the robot's goals may change. One technique to tackle this problem is goal reasoning, where the agent not only reasons about its…

Artificial Intelligence · Computer Science 2022-06-22 Daniel Swoboda , Till Hofmann , Tarik Viehmann , Gerhard Lakemeyer

How do cognitive agents decide what is the relevant information to learn and how goals are selected to gain this knowledge? Cognitive agents need to be motivated to perform any action. We discuss that emotions arise when differences between…

Robotics · Computer Science 2020-07-30 Guido Schillaci , Alejandra Ciria , Bruno Lara
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